TurnBasedStrategyCourse/Library/PackageCache/com.unity.probuilder@5.1.0/Documentation~/Object_ProBuilderize.md

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# ![ProBuilderize icon](images/icons/Object_ProBuilderize.png) ProBuilderize
The __ProBuilderize__ action converts the selected object(s) into ProBuilder-editable objects.
> **Tip:** You can also launch this action from the ProBuilder menu (**Tools** > **ProBuilder** > **Object** > **ProBuilderize**).
## ProBuilderize options
![ProBuilderize options](images/Object_ProBuilderize_props.png)
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<span style="color:red">@TODO: Follow up on my question about where the **Preserve Faces** option is (it's mentioned in the info box on the options but it's not an option here nor is it a Preference). </span>
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| **Property:** | **Description:** |
| :---------------------- | :----------------------------------------------------------- |
| __Import Quads__ | Enable this option to keep Meshes quadrangulated when ProBuilder imports them. <br />Disable it to import the Mesh as triangles. |
| __Import Smoothing__ | Enable this option to use a smoothing angle value to calculate [smoothing groups](smoothing-groups.md). |
| __Smoothing Threshold__ | Set this value to decide which adjacent faces to add to a smoothing group. Use a value that is higher than the difference of any adjoining angle that is adjacent to the face(s) you want to add to a smoothing group. This setting is only available if __Import Smoothing__ is enabled. |