TurnBasedStrategyCourse/Library/PackageCache/com.unity.probuilder@5.1.0/Documentation~/Object_Mirror.md

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# ![Mirror Objects icon](images/icons/Object_Mirror.png) Mirror Objects
The __Mirror Objects__ action creates mirrored copies of objects.
Mirroring is especially useful when you want to create symmetrical items. You can build one half, mirror it, and then [Weld](Vert_Weld.md) the two Meshes together for a perfectly symmetrical result.
![Mirror action example](images/Mirror_Example.png)
> **Tip:** You can also launch this action from the ProBuilder menu (**Tools** > **ProBuilder** > **Object** > **Mirror Objects**).
## Mirror Objects Options
![Object Mirror options](images/Object_Mirror_props.png)
| **Property:** | **Description:** |
| :-------------- | :----------------------------------------------------------- |
| __X, Y, Z__ | Check each axis you want to mirror on. You can choose one axis only, or multiple axes. |
| __Duplicate__ | Enable this option to create a duplicate object and mirror it, leaving the original unchanged. |
Set these properties, then click **Mirror**.