TurnBasedStrategyCourse/Library/PackageCache/com.unity.probuilder@5.1.0/Documentation~/Face_FlipTri.md

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# ![Flip Triangles icon](images/icons/Face_FlipTri.png) Flip Face Edge
The __Flip Face Edge__ action swaps the triangle orientation on the selected face(s) with four sides. This reverses the direction of the middle edge in a quad.
![Edge intersects top-left to bottom right on side of cube before; bottom-left to top-right after flip](images/FlipTri_Example.png)
Use this to smooth ridges in quads with varied height corners.
> **Note:** This only works on quads (four-sided polygons).
This action is often called **Turn Edges** in other 3D modeling applications.
<!-- Formerly called **Flip Triangles**; also called **Turn Edges** in other DCCs) -->
> **Tip:** You can also launch this action from the ProBuilder menu (**Tools** > **ProBuilder** > **Geometry** > **Flip Face Edge**).