Commit Graph

9 Commits (main)

Author SHA1 Message Date
gzlock 4e0401df68 * weapon.gd added min_knockback and max_knockback members
* player.gd added static method to create a random 2D vector function, and fixed KenneyNL/Starter-Kit-FPS#18
* weapons/blaster-repeater.tres and blaster.tres add min_knockback and max_knockback properties
2025-10-01 02:13:04 +07:00
Kenney 3d68eb389c Upgraded to Godot 4.5
The project has been upgraded to Godot 4.5. The visuals have been tweaked slightly, a new skybox has been added and the readme now has basic instructions
2025-09-16 18:04:48 +07:00
Kenney 77a16e7baa Progress 2023-10-16 13:53:33 +07:00
David Briscoe cb5d697704 Whitespace: Remove trailing and adjust spacing
Used gdformat from godot-gdscript-toolkit to automatically clean up
formatting to be consistent across the project.

One exception: there's a long line in player.gd that it split across
multiple lines that seemed worse than before.
2023-10-15 00:34:01 +07:00
Kenney d9532e46f4 Progress 2023-10-01 22:46:48 +07:00
Kenney f0fd8f857c Progress 2023-10-01 15:21:46 +07:00
Kenney 41494895d0 Progress 2023-10-01 12:55:18 +07:00
Kenney dd38efa167 Progress 2023-09-29 10:02:42 +07:00
Kenney 6956b02bcf Initial commit 2023-09-25 19:51:51 +07:00