Commit Graph

41 Commits (036eb8caa99dd5e861a896b2ef2d392884b7a85a)
 

Author SHA1 Message Date
Kenney 036eb8caa9
Merge pull request #19 from NathanLovato/main
Update to Godot 4.3, fix AnimationPlayer blending issue in Godot 4.3
2024-08-17 16:21:46 +07:00
Nathan Lovato 78aafa45f3 fix AnimationPlayer blending issue in Godot 4.3
I made two sets of changes:

- Not calling AnimationPlayer.play() every frame. It was causing the animation blending to try to apply/retrigger the animation somehow.
- Changed the character model import settings to mark idle and walk animations as looping
2024-08-17 16:18:15 +07:00
Nathan Lovato 41595b7ff5 update import files to Godot 4.3 2024-08-17 16:16:49 +07:00
Kenney 051ed3da98 Progress 2024-08-17 13:06:52 +07:00
Kenney f51aa62615 Progress 2024-07-04 19:00:22 +07:00
Kenney 7981d9f283 Merge branch 'main' of https://github.com/KenneyNL/Starter-Kit-3D-Platformer 2024-07-04 18:47:41 +07:00
Kenney d30cfe55d7 Progress 2024-07-04 18:47:32 +07:00
Kenney bbdb2c8e15
Merge pull request #16 from Joseph-DiGiovanni/main
Player movement improvements
2024-07-04 18:44:05 +07:00
Kenney fbbbdd0f06
Merge pull request #13 from tomdevelops/feature/release-4.2
Updates for Release 4.2
2024-07-04 18:33:27 +07:00
Kenney 6bc869e1f8 Update project.godot 2024-07-04 18:31:34 +07:00
Joseph DiGiovanni a5f8ceb985 Improve handling analog movement 2023-12-19 10:25:48 +07:00
Joseph DiGiovanni 91a2c4a89f Simplify jump function 2023-12-16 23:52:28 +07:00
tomdevelops 98961bc881
removed not needed _subresources object in dust.glb.import 2023-10-31 23:29:14 +07:00
tomdevelops 682cd3f93e
fixed cloud scene node ref
removes the warning logs during runtime
2023-10-31 23:05:33 +07:00
tomdevelops 72f82e8d26
added missing antenna node to player scene 2023-10-31 23:05:04 +07:00
tomdevelops 4cbf4a11cd
migrated coin scene format 2023-10-31 23:04:49 +07:00
tomdevelops 1a719c22f8
fixed platforms by integrating the CollisionShape3D into the StaticBody3D 2023-10-31 23:04:19 +07:00
tomdevelops 1a5c4f91a1
moved character nodes to according scene and removed them from player scene 2023-10-31 23:04:03 +07:00
tomdevelops d5d81481d6
*.glb.import files update 2023-10-31 23:03:40 +07:00
tomdevelops 78cf30ac99
updated dust.res asset to new format 2023-10-31 23:02:57 +07:00
tomdevelops e2f140820b
updated project file to v4.2 2023-10-31 23:02:30 +07:00
Kenney 67ebc2f8ec Merge branch 'main' of https://github.com/KenneyNL/Starter-Kit-3D-Platformer 2023-10-02 10:41:17 +07:00
Kenney b69258c956 Updated default quality settings
Set anti-aliasing to FXAA, soft shadow quality to 'low'
2023-10-02 10:41:14 +07:00
Kenney bef29e2e27
Merge pull request #9 from polylemtea/main
Fix HUD label did not update after coins collected
2023-09-19 10:05:02 +07:00
polylemtea c64aab4209 Fix HUD label did not update after collected coins 2023-09-19 15:03:37 +07:00
Kenney c8162b7af9 Small adjustments
Fix in player code, new screenshot and readme adjustment
2023-09-19 01:55:53 +07:00
Kenney f9731dff46 Changes, fixes and additions
### Coding & project

- Minor bug fixes and improvements
- Improved code (best practice)
- Changed folder structure, filenames (best practice)
- Signal style changed to Godot 4.x-like

### Gameplay

- Respawning added
- Falling platforms added
- Clouds (floating cubes) added

### Sprites

- Newly designed splash screen
- Newly designed coin HUD icon

### Audio

- Coin sound replaced
- Jumping sound volume adjusted
- Landing sound added
2023-09-17 02:57:12 +07:00
Kenney 7e1deca901
Merge pull request #6 from akien-mga/fix-case-sensitivity-issue
Fix another wrong case in texture path
2023-09-16 15:07:35 +07:00
Rémi Verschelde f51bdfef57
Fix another wrong case in texture path
Missed in the previous PR.
2023-09-16 14:51:10 +07:00
Kenney 366689e20b
Merge pull request #4 from Alex2782/main
Added respawn area
2023-09-16 09:40:03 +07:00
Alexander Hartmann 18c2aceb52 added respawn area / trigger 2023-09-16 02:26:30 +07:00
Kenney 0118a20382
Merge pull request #2 from akien-mga/fix-case-sensitivity-issue
Fix wrong paths on case sensitive systems
2023-09-15 22:45:50 +07:00
Rémi Verschelde 13fc04e912
Fix wrong paths on case sensitive systems
- Renamed `Main.tscn` to `main.tscn` to match path in `project.godot`.
- Fixed path to texture in its `.import` file; can't rename the `Textures`
  folder to lowercase without changing the .glb's it seems.
- Removed temporary file.

The change to the binary `cloud.res` seems gratuitous and a Godot bug, I've
seen it on another project but couldn't figure out yet how to solve it for
good.
2023-09-15 22:40:34 +07:00
Kenney 350761e8a2 Merge branch 'main' of https://github.com/KenneyNL/Starter-Kit-3D-Platformer 2023-09-15 21:52:59 +07:00
Kenney 151bf0ade8 Removed .godot folder 2023-09-15 21:52:48 +07:00
Kenney e4e7e800d0
Update README.md 2023-09-15 21:44:37 +07:00
Kenney 79e407df05
Update README.md 2023-09-15 21:37:22 +07:00
Kenney 0b17c0527a Added license, moved screenshot(s) 2023-09-15 21:24:01 +07:00
Kenney 8c2d0d5a73 Update .gitignore 2023-09-15 21:19:15 +07:00
Kenney b1746b39fd Progress 2023-09-15 21:18:19 +07:00
Kenney ba50c0c83a Initial commit 2023-09-15 21:10:32 +07:00