Upgraded to Godot 4.5

Upgraded to Godot 4.5, added a skybox, small tweaks and changes, and breakable blocks!
pull/29/head
Kenney 2025-09-16 21:21:01 +07:00
parent 8a00aa235f
commit 35069ae0fc
50 changed files with 1258 additions and 44 deletions

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@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/colormap.png-c1bc3c3aabeec406ff4b53328583776a
compress/mode=0
compress/high_quality=true
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
@ -25,6 +27,10 @@ mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false

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@ -0,0 +1,42 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://bda8mco5tke2b"
path="res://.godot/imported/block-coin.glb-26799c6efd41074eeb3f7c8566032c8e.scn"
[deps]
source_file="res://models/block-coin.glb"
dest_files=["res://.godot/imported/block-coin.glb-26799c6efd41074eeb3f7c8566032c8e.scn"]
[params]
nodes/root_type=""
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nodes/root_scale=1.0
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nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
materials/extract=0
materials/extract_format=0
materials/extract_path=""
_subresources={}
gltf/naming_version=2
gltf/embedded_image_handling=1

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@ -0,0 +1,54 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://bl20a5n3hd1ld"
path="res://.godot/imported/brick-particle.glb-1ce284ed15b9117800af66cc9e326935.scn"
[deps]
source_file="res://models/brick-particle.glb"
dest_files=["res://.godot/imported/brick-particle.glb-1ce284ed15b9117800af66cc9e326935.scn"]
[params]
nodes/root_type=""
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nodes/apply_root_scale=true
nodes/root_scale=1.0
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nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
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_subresources={
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"brick-particle_brick-particle": {
"generate/lightmap_uv": 0,
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"lods/normal_merge_angle": 20.0,
"save_to_file/enabled": true,
"save_to_file/fallback_path": "res://meshes/brick.res",
"save_to_file/path": "uid://bkyb0o2ipxxya"
}
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}
gltf/naming_version=2
gltf/embedded_image_handling=1

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@ -0,0 +1,42 @@
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[deps]
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dest_files=["res://.godot/imported/brick.glb-e638d8c24b1ef123aeb8188535621295.scn"]
[params]
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nodes/apply_root_scale=true
nodes/root_scale=0.75
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meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
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gltf/naming_version=2
gltf/embedded_image_handling=1

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@ -15,9 +15,11 @@ dest_files=["res://.godot/imported/cloud.glb-53daedc24f8d7f4baa42baf232c66643.sc
nodes/root_type="Node3D"
nodes/root_name="Scene Root"
nodes/root_script=null
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_name_suffixes=true
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
@ -32,6 +34,9 @@ animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
materials/extract=0
materials/extract_format=0
materials/extract_path=""
_subresources={}
gltf/naming_version=0
gltf/embedded_image_handling=1

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@ -15,9 +15,11 @@ dest_files=["res://.godot/imported/coin.glb-71ddb7e9cec3b646e7e111521df88060.scn
nodes/root_type="Node3D"
nodes/root_name="Scene Root"
nodes/root_script=null
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_name_suffixes=true
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
@ -32,6 +34,9 @@ animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
materials/extract=0
materials/extract_format=0
materials/extract_path=""
_subresources={}
gltf/naming_version=0
gltf/embedded_image_handling=1

@ -0,0 +1,8 @@
[gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://booc27br2ap2l"]
[ext_resource type="Texture2D" uid="uid://0odt7cvj574e" path="res://models/Textures/colormap.png" id="1_0ut8r"]
[resource]
resource_name = "colormap"
cull_mode = 2
albedo_texture = ExtResource("1_0ut8r")

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@ -15,9 +15,11 @@ dest_files=["res://.godot/imported/dust.glb-1353ca834ae15b165f2b80c04f99a5a8.scn
nodes/root_type="Node3D"
nodes/root_name="Scene Root"
nodes/root_script=null
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_name_suffixes=true
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
@ -32,6 +34,9 @@ animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
materials/extract=0
materials/extract_format=0
materials/extract_path=""
_subresources={}
gltf/naming_version=0
gltf/embedded_image_handling=1

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@ -15,9 +15,11 @@ dest_files=["res://.godot/imported/flag.glb-0b6fa3c4b5180c1221a26057702dcf53.scn
nodes/root_type="Node3D"
nodes/root_name="Scene Root"
nodes/root_script=null
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_name_suffixes=true
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
@ -32,6 +34,9 @@ animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
materials/extract=0
materials/extract_format=0
materials/extract_path=""
_subresources={}
gltf/naming_version=0
gltf/embedded_image_handling=1

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@ -15,9 +15,11 @@ dest_files=["res://.godot/imported/grass-small.glb-0be1c06405ef2ce478dc00acb5be5
nodes/root_type="Node3D"
nodes/root_name="Scene Root"
nodes/root_script=null
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_name_suffixes=true
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
@ -32,6 +34,9 @@ animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
materials/extract=0
materials/extract_format=0
materials/extract_path=""
_subresources={}
gltf/naming_version=0
gltf/embedded_image_handling=1

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@ -15,9 +15,11 @@ dest_files=["res://.godot/imported/grass.glb-0ce858eae1c69c894a569863f13e24f1.sc
nodes/root_type="Node3D"
nodes/root_name="Scene Root"
nodes/root_script=null
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_name_suffixes=true
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
@ -32,6 +34,9 @@ animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
materials/extract=0
materials/extract_format=0
materials/extract_path=""
_subresources={}
gltf/naming_version=0
gltf/embedded_image_handling=1

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@ -15,9 +15,11 @@ dest_files=["res://.godot/imported/platform-falling.glb-a1321a8710589d27b2a6e247
nodes/root_type="Node3D"
nodes/root_name="Scene Root"
nodes/root_script=null
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_name_suffixes=true
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
@ -32,6 +34,9 @@ animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
materials/extract=0
materials/extract_format=0
materials/extract_path=""
_subresources={}
gltf/naming_version=0
gltf/embedded_image_handling=1

@ -15,9 +15,11 @@ dest_files=["res://.godot/imported/platform-grass-large-round.glb-1baa8c47f88d67
nodes/root_type="Node3D"
nodes/root_name="Scene Root"
nodes/root_script=null
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_name_suffixes=true
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
@ -32,6 +34,9 @@ animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
materials/extract=0
materials/extract_format=0
materials/extract_path=""
_subresources={}
gltf/naming_version=0
gltf/embedded_image_handling=1

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@ -15,9 +15,11 @@ dest_files=["res://.godot/imported/platform-large.glb-0787c0d4110cac7aeebc2ebcb5
nodes/root_type="Node3D"
nodes/root_name="Scene Root"
nodes/root_script=null
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_name_suffixes=true
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
@ -32,6 +34,9 @@ animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
materials/extract=0
materials/extract_format=0
materials/extract_path=""
_subresources={}
gltf/naming_version=0
gltf/embedded_image_handling=1

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@ -15,9 +15,11 @@ dest_files=["res://.godot/imported/platform-medium.glb-fef62c5a42cae1343dea58f53
nodes/root_type="Node3D"
nodes/root_name="Scene Root"
nodes/root_script=null
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_name_suffixes=true
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
@ -32,6 +34,9 @@ animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
materials/extract=0
materials/extract_format=0
materials/extract_path=""
_subresources={}
gltf/naming_version=0
gltf/embedded_image_handling=1

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@ -15,9 +15,11 @@ dest_files=["res://.godot/imported/platform.glb-3476c7cd272116fb58fd5d0a0eddb703
nodes/root_type="Node3D"
nodes/root_name="Scene Root"
nodes/root_script=null
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_name_suffixes=true
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
@ -32,6 +34,9 @@ animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
materials/extract=0
materials/extract_format=0
materials/extract_path=""
_subresources={}
gltf/naming_version=0
gltf/embedded_image_handling=1

@ -0,0 +1,32 @@
extends StaticBody3D
@onready var bottom_detector = $BottomDetector
@onready var mesh = $Mesh
@onready var particles = $Particles
var exploded = false
func _ready():
bottom_detector.body_entered.connect(_on_bottom_hit)
func _on_bottom_hit(body: Node3D) -> void:
if body.is_in_group("player"):
explode()
func explode():
if exploded:
return
exploded = true
Audio.play("res://sounds/break.ogg") # Play sound
particles.restart()
mesh.hide()
$CollisionShape3D.disabled = true
bottom_detector.monitoring = false
await get_tree().create_timer(1).timeout
queue_free()

@ -0,0 +1 @@
uid://b1egvfagp7vs1

@ -0,0 +1,70 @@
[gd_scene load_steps=12 format=3 uid="uid://85ldumyetgou"]
[ext_resource type="PackedScene" uid="uid://cs417o1y08xb1" path="res://models/brick.glb" id="1_lex57"]
[ext_resource type="Script" uid="uid://b1egvfagp7vs1" path="res://objects/brick.gd" id="2_hbwgr"]
[ext_resource type="Material" uid="uid://booc27br2ap2l" path="res://models/colormap.tres" id="3_2u2la"]
[ext_resource type="ArrayMesh" uid="uid://ddrdfs0j71wla" path="res://meshes/brick.res" id="4_pm7ss"]
[sub_resource type="BoxShape3D" id="BoxShape3D_a8y0u"]
size = Vector3(0.75, 0.75, 0.75)
[sub_resource type="BoxShape3D" id="BoxShape3D_jkv2x"]
size = Vector3(0.5, 0.25, 0.5)
[sub_resource type="Gradient" id="Gradient_pm7ss"]
colors = PackedColorArray(0.996094, 0.910156, 0.351563, 1, 1, 1, 1, 1)
[sub_resource type="GradientTexture1D" id="GradientTexture1D_1o7s2"]
gradient = SubResource("Gradient_pm7ss")
[sub_resource type="Curve" id="Curve_y3bws"]
_data = [Vector2(0.0075757504, 0.8651686), 0.0, 0.018773995, 0, 0, Vector2(0.9924243, 0), -3.356592, 0.0, 0, 0]
point_count = 2
[sub_resource type="CurveTexture" id="CurveTexture_iwokp"]
curve = SubResource("Curve_y3bws")
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_mi6g1"]
particle_flag_align_y = true
particle_flag_disable_z = true
emission_shape = 1
emission_sphere_radius = 0.6
direction = Vector3(0, 10, 0)
spread = 40.0
initial_velocity_min = 4.0
initial_velocity_max = 6.0
linear_accel_min = -2.0000021
linear_accel_max = -1.0000023
scale_min = 0.29999998
scale_curve = SubResource("CurveTexture_iwokp")
color_ramp = SubResource("GradientTexture1D_1o7s2")
[node name="brick" type="StaticBody3D"]
script = ExtResource("2_hbwgr")
[node name="Mesh" parent="." instance=ExtResource("1_lex57")]
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.375, 0)
shape = SubResource("BoxShape3D_a8y0u")
[node name="BottomDetector" type="Area3D" parent="."]
[node name="CollisionShape3D" type="CollisionShape3D" parent="BottomDetector"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.1, 0)
shape = SubResource("BoxShape3D_jkv2x")
[node name="Particles" type="GPUParticles3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.25192702, 0)
material_override = ExtResource("3_2u2la")
emitting = false
amount = 5
one_shot = true
preprocess = 0.1
speed_scale = 1.25
explosiveness = 1.0
randomness = 1.0
fixed_fps = 60
local_coords = true
process_material = SubResource("ParticleProcessMaterial_mi6g1")
draw_pass_1 = ExtResource("4_pm7ss")

@ -1,4 +1,4 @@
[gd_scene load_steps=13 format=4 uid="uid://dfpisimsgf5ce"]
[gd_scene load_steps=16 format=4 uid="uid://dfpisimsgf5ce"]
[ext_resource type="Texture2D" uid="uid://0odt7cvj574e" path="res://models/Textures/colormap.png" id="2_04qt4"]
[ext_resource type="Script" uid="uid://0gfgixhikw1y" path="res://objects/coin.gd" id="2_gaakh"]
@ -45,9 +45,14 @@ blend_shape_mode = 0
shadow_mesh = SubResource("ArrayMesh_wqkpw")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_xkafy"]
albedo_color = Color(0.94070613, 0.8365553, 0.532531, 1)
albedo_texture = ExtResource("2_04qt4")
rim_enabled = true
rim = 0.5
rim = 0.4
rim_tint = 0.8
stencil_flags = 2
stencil_color = Color(0.77665097, 0.44749326, 0.13616946, 1)
stencil_outline_thickness = 0.04
[sub_resource type="SphereShape3D" id="SphereShape3D_bnkeq"]
@ -59,14 +64,32 @@ billboard_mode = 1
billboard_keep_scale = true
proximity_fade_enabled = true
[sub_resource type="QuadMesh" id="QuadMesh_744xy"]
[sub_resource type="Gradient" id="Gradient_7tsk2"]
colors = PackedColorArray(0.996094, 0.910156, 0.351563, 1, 1, 1, 1, 1)
[sub_resource type="GradientTexture1D" id="GradientTexture1D_1o7s2"]
gradient = SubResource("Gradient_7tsk2")
[sub_resource type="Curve" id="Curve_6a7l3"]
_data = [Vector2(0, 0), 0.0, 0.0, 0, 0, Vector2(0.504298, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
point_count = 3
[sub_resource type="Gradient" id="Gradient_7tsk2"]
colors = PackedColorArray(0.996094, 0.910156, 0.351563, 1, 1, 1, 1, 1)
[sub_resource type="CurveTexture" id="CurveTexture_iwokp"]
curve = SubResource("Curve_6a7l3")
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_hyi47"]
direction = Vector3(1, 1, 1)
spread = 180.0
initial_velocity_max = 1.0
gravity = Vector3(0, 0, 0)
damping_min = 0.5
damping_max = 0.5
scale_min = 0.15
scale_max = 0.15
scale_curve = SubResource("CurveTexture_iwokp")
color_ramp = SubResource("GradientTexture1D_1o7s2")
[sub_resource type="QuadMesh" id="QuadMesh_744xy"]
[node name="coin" type="Area3D"]
script = ExtResource("2_gaakh")
@ -81,19 +104,11 @@ surface_material_override/0 = SubResource("StandardMaterial3D_xkafy")
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
shape = SubResource("SphereShape3D_bnkeq")
[node name="Particles" type="CPUParticles3D" parent="."]
[node name="Particles" type="GPUParticles3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.447834, 0)
material_override = SubResource("StandardMaterial3D_6hm51")
mesh = SubResource("QuadMesh_744xy")
direction = Vector3(1, 1, 1)
spread = 180.0
gravity = Vector3(0, 0, 0)
initial_velocity_max = 1.0
damping_min = 0.5
damping_max = 0.5
scale_amount_min = 0.15
scale_amount_max = 0.15
scale_amount_curve = SubResource("Curve_6a7l3")
color_ramp = SubResource("Gradient_7tsk2")
fixed_fps = 0
process_material = SubResource("ParticleProcessMaterial_hyi47")
draw_pass_1 = SubResource("QuadMesh_744xy")
[connection signal="body_entered" from="." to="." method="_on_body_entered"]

@ -1,4 +1,4 @@
[gd_scene load_steps=9 format=3 uid="uid://dl2ed4gkybggf"]
[gd_scene load_steps=11 format=3 uid="uid://dl2ed4gkybggf"]
[ext_resource type="Script" uid="uid://br1k30d32naot" path="res://scripts/player.gd" id="1_ffboj"]
[ext_resource type="PackedScene" uid="uid://c0e27836xgmhi" path="res://objects/character.tscn" id="2_nero3"]
@ -23,8 +23,19 @@ proximity_fade_distance = 0.25
_data = [Vector2(0, 0), 0.0, 0.0, 0, 0, Vector2(0.249284, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
point_count = 3
[sub_resource type="CurveTexture" id="CurveTexture_f46kd"]
curve = SubResource("Curve_xh1e2")
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_3rerk"]
particle_flag_align_y = true
emission_shape = 1
emission_sphere_radius = 0.2
direction = Vector3(0, 0, 0)
gravity = Vector3(0, 0.1, 0)
scale_min = 0.75
scale_curve = SubResource("CurveTexture_f46kd")
[node name="Player" type="CharacterBody3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
script = ExtResource("1_ffboj")
[node name="Collider" type="CollisionShape3D" parent="."]
@ -40,19 +51,14 @@ texture_albedo = ExtResource("3_0c7wt")
modulate = Color(1, 1, 1, 0.705882)
normal_fade = 0.5
[node name="ParticlesTrail" type="CPUParticles3D" parent="."]
[node name="ParticlesTrail" type="GPUParticles3D" parent="."]
physics_interpolation_mode = 2
material_override = SubResource("StandardMaterial3D_q7stj")
cast_shadow = 0
amount = 60
mesh = ExtResource("4_mvhqy")
emission_shape = 1
emission_sphere_radius = 0.2
particle_flag_align_y = true
direction = Vector3(0, 0, 0)
gravity = Vector3(0, 0.1, 0)
scale_amount_min = 0.75
scale_amount_curve = SubResource("Curve_xh1e2")
fixed_fps = 0
process_material = SubResource("ParticleProcessMaterial_3rerk")
draw_pass_1 = ExtResource("4_mvhqy")
[node name="SoundFootsteps" type="AudioStreamPlayer" parent="."]
stream = ExtResource("5_ics1s")

@ -13,7 +13,7 @@ config_version=5
config/name="Starter Kit 3D Platformer"
config/tags=PackedStringArray("starterkit")
run/main_scene="res://scenes/main.tscn"
config/features=PackedStringArray("4.4", "Forward Plus")
config/features=PackedStringArray("4.5", "Forward Plus")
boot_splash/bg_color=Color(0.92549, 0.92549, 0.960784, 1)
boot_splash/image="res://splash-screen.png"
config/icon="res://icon.png"

@ -1,22 +1,21 @@
[gd_resource type="Environment" load_steps=3 format=3 uid="uid://bqnqgflivjvue"]
[gd_resource type="Environment" load_steps=4 format=3 uid="uid://bqnqgflivjvue"]
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_lg8b7"]
sky_horizon_color = Color(0.67451, 0.682353, 0.698039, 1)
sky_curve = 0.0175
ground_bottom_color = Color(1, 1, 1, 1)
ground_curve = 0.171484
[ext_resource type="Texture2D" uid="uid://cb7sdk1i5rx04" path="res://sprites/skybox.png" id="1_u3n42"]
[sub_resource type="PanoramaSkyMaterial" id="PanoramaSkyMaterial_cme76"]
panorama = ExtResource("1_u3n42")
[sub_resource type="Sky" id="Sky_7bk1c"]
sky_material = SubResource("ProceduralSkyMaterial_lg8b7")
sky_material = SubResource("PanoramaSkyMaterial_cme76")
[resource]
background_mode = 1
background_mode = 2
background_color = Color(0.752941, 0.776471, 0.827451, 1)
sky = SubResource("Sky_7bk1c")
ambient_light_source = 2
ambient_light_color = Color(0.662745, 0.694118, 0.772549, 1)
ambient_light_energy = 1.15
ambient_light_color = Color(0.80999845, 0.843779, 0.9999983, 1)
tonemap_mode = 2
tonemap_exposure = 0.9
ssao_enabled = true
ssao_radius = 0.45
ssao_intensity = 1.0
@ -26,3 +25,7 @@ glow_levels/2 = 0.6
glow_levels/3 = 0.6
glow_levels/5 = 0.0
glow_intensity = 2.0
adjustment_enabled = true
adjustment_brightness = 0.9
adjustment_contrast = 1.1
adjustment_saturation = 1.1

@ -1,4 +1,4 @@
[gd_scene load_steps=16 format=3 uid="uid://bqqgyqafm7xwp"]
[gd_scene load_steps=17 format=3 uid="uid://bqqgyqafm7xwp"]
[ext_resource type="Environment" uid="uid://bqnqgflivjvue" path="res://scenes/main-environment.tres" id="1_ahusb"]
[ext_resource type="Script" uid="uid://djpme521r3cxe" path="res://scripts/main.gd" id="1_jkv2x"]
@ -11,6 +11,7 @@
[ext_resource type="PackedScene" uid="uid://dtjvjdjl8cs6e" path="res://models/flag.glb" id="9_fw1f5"]
[ext_resource type="PackedScene" uid="uid://dfpisimsgf5ce" path="res://objects/coin.tscn" id="10_fwhys"]
[ext_resource type="Script" uid="uid://bap462su1xjtx" path="res://scripts/hud.gd" id="11_apvpm"]
[ext_resource type="PackedScene" uid="uid://85ldumyetgou" path="res://objects/brick.tscn" id="12_jkv2x"]
[ext_resource type="PackedScene" uid="uid://dy017k58p20sk" path="res://objects/cloud.tscn" id="13_drtpy"]
[ext_resource type="Texture2D" uid="uid://cd7oyc56ehkx1" path="res://sprites/coin.png" id="13_jfda3"]
[ext_resource type="FontFile" uid="uid://d0cxd77jybrcn" path="res://fonts/lilita_one_regular.ttf" id="17_tk810"]
@ -27,7 +28,8 @@ script = ExtResource("1_jkv2x")
[node name="Environment" type="WorldEnvironment" parent="."]
environment = ExtResource("1_ahusb")
[node name="Player" parent="." node_paths=PackedStringArray("view") instance=ExtResource("2_onms2")]
[node name="Player" parent="." node_paths=PackedStringArray("view") groups=["player"] instance=ExtResource("2_onms2")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.49277484, 0)
view = NodePath("../View")
[node name="View" type="Node3D" parent="." node_paths=PackedStringArray("target")]
@ -48,6 +50,12 @@ transform = Transform3D(0.993085, 0, -0.117399, 0, 1, 0, 0.117399, 0, 0.993085,
[node name="platform4" parent="World" instance=ExtResource("6_sdmev")]
transform = Transform3D(0.993085, 0, -0.117399, 0, 1, 0, 0.117399, 0, 0.993085, -15, 0, 4)
[node name="platform5" parent="World" instance=ExtResource("6_sdmev")]
transform = Transform3D(0.993085, 0, -0.117399, 0, 1, 0, 0.117399, 0, 0.993085, -21.925076, 0.3466103, -2.6836262)
[node name="platform6" parent="World" instance=ExtResource("6_sdmev")]
transform = Transform3D(0.9779442, 0, 0.20886743, 0, 1, 0, -0.20886743, 0, 0.9779442, -22.07586, 1.5132568, -4.765484)
[node name="platform2" parent="World" instance=ExtResource("6_sdmev")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3, 2, -3)
@ -78,6 +86,9 @@ transform = Transform3D(0.939693, 0, 0.34202, 0, 1, 0, -0.34202, 0, 0.939693, -1
[node name="platform-grass-large-round" parent="World" instance=ExtResource("8_4oh1e")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -7, 1, -2)
[node name="platform-grass-large-round2" parent="World" instance=ExtResource("8_4oh1e")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -19.31048, 1, 2.8319645)
[node name="flag" parent="World" instance=ExtResource("9_fw1f5")]
transform = Transform3D(0.707107, 0, -0.707107, 0, 1, 0, 0.707107, 0, 0.707107, 0, 3.48077, -6)
@ -111,6 +122,18 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 5, -6)
[node name="coin4" parent="World" instance=ExtResource("10_fwhys")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -7.0437, 1.97005, -2.33003)
[node name="coin11" parent="World" instance=ExtResource("10_fwhys")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6.7093306, 5.3392777, -2.0042212)
[node name="coin12" parent="World" instance=ExtResource("10_fwhys")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -18.979, 1.7754431, 2.8622048)
[node name="coin13" parent="World" instance=ExtResource("10_fwhys")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -22.11739, 2.56071, -4.7569985)
[node name="coin14" parent="World" instance=ExtResource("10_fwhys")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -22.11739, 3.320589, -4.7569985)
[node name="cube8" parent="World" instance=ExtResource("13_drtpy")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.5495, 1.10741, -2.666)
@ -121,16 +144,25 @@ transform = Transform3D(1.27593, -0.401864, 0.422933, 0.471408, 1.30937, -0.1780
transform = Transform3D(1.32811, 0.370441, 0.259369, -0.293866, 1.3186, -0.37854, -0.34372, 0.30401, 1.32582, -10.5752, 2.03819, -7.93707)
[node name="cube11" parent="World" instance=ExtResource("13_drtpy")]
transform = Transform3D(0.476646, 0.924607, 0.941422, -0.929853, 0.945559, -0.457882, -0.93624, -0.468385, 0.934042, -11.1815, 2.03819, 9.2812)
transform = Transform3D(0.476646, 0.924607, 0.941422, -0.929853, 0.945559, -0.457882, -0.93624, -0.468385, 0.934042, -9.467535, 2.0381904, 11.509415)
[node name="cube12" parent="World" instance=ExtResource("13_drtpy")]
transform = Transform3D(-1.02876, -0.695523, 0.652886, -0.929853, 0.945557, -0.457881, -0.213027, -0.768461, -1.15432, -10.9158, 2.79508, 11.515)
transform = Transform3D(-1.02876, -0.695523, 0.652886, -0.929853, 0.945557, -0.457881, -0.213027, -0.768461, -1.15432, -9.201835, 2.7950804, 13.743215)
[node name="cube13" parent="World" instance=ExtResource("13_drtpy")]
transform = Transform3D(1.56209, -1.37982, 1.71508, 1.97375, 1.80907, -0.342241, -0.974547, 1.4522, 2.05595, -14.3045, 2.03819, -8.24191)
[node name="cube14" parent="World" instance=ExtResource("13_drtpy")]
transform = Transform3D(1.56209, -1.37982, 1.71508, 1.97375, 1.80907, -0.342241, -0.974547, 1.4522, 2.05595, -15.866, 2.03819, 7.83702)
transform = Transform3D(1.56209, -1.37982, 1.71508, 1.97375, 1.80907, -0.342241, -0.974547, 1.4522, 2.05595, -14.152035, 2.0381904, 10.065234)
[node name="brick" parent="World" instance=ExtResource("12_jkv2x")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3.119135, 1.9857206, -0.08861771)
[node name="brick2" parent="World" instance=ExtResource("12_jkv2x")]
transform = Transform3D(0.8552648, 0, -0.5181912, 0, 1, 0, 0.5181912, 0, 0.8552648, -6.7635055, 3.2150104, -2.0195704)
[node name="brick3" parent="World" instance=ExtResource("12_jkv2x")]
transform = Transform3D(0.93908226, 0, 0.34369248, 0, 1, 0, -0.34369248, 0, 0.93908226, -19.034018, 3.215011, 2.869449)
[node name="Sun" type="DirectionalLight3D" parent="."]
transform = Transform3D(-0.422618, -0.694272, 0.582563, 0, 0.642788, 0.766044, -0.906308, 0.323744, -0.271654, 0, 0, 0)

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@ -0,0 +1,19 @@
[remap]
importer="oggvorbisstr"
type="AudioStreamOggVorbis"
uid="uid://bxhb7ygtvbt1k"
path="res://.godot/imported/break.ogg-0db4eca34fbeda37557f9cf33f003501.oggvorbisstr"
[deps]
source_file="res://sounds/break.ogg"
dest_files=["res://.godot/imported/break.ogg-0db4eca34fbeda37557f9cf33f003501.oggvorbisstr"]
[params]
loop=false
loop_offset=0
bpm=0
beat_count=0
bar_beats=4

@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/coin.png-54d5e156d7891d9603a51f76f85b4fd9.cte
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
@ -25,6 +27,10 @@ mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false

@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/particle.png-9c8c1748211b697ea72e6a5d18d7f578
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
@ -25,6 +27,10 @@ mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false

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@ -0,0 +1,41 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://cb7sdk1i5rx04"
path.bptc="res://.godot/imported/skybox.png-3a75a15c5dbffccdaa926738885bd0eb.bptc.ctex"
metadata={
"imported_formats": ["s3tc_bptc"],
"vram_texture": true
}
[deps]
source_file="res://sprites/skybox.png"
dest_files=["res://.godot/imported/skybox.png-3a75a15c5dbffccdaa926738885bd0eb.bptc.ctex"]
[params]
compress/mode=2
compress/high_quality=true
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=false
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0