SchildDerStaerke/resources/models/dungeon/wall.gltf.import

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[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://b8ko1hpclkf54"
path="res://.godot/imported/wall.gltf-782a48e37f2c49d89d0c924db260528d.scn"
[deps]
source_file="res://resources/models/dungeon/wall.gltf"
dest_files=["res://.godot/imported/wall.gltf-782a48e37f2c49d89d0c924db260528d.scn"]
[params]
nodes/root_type="StaticBody3D"
nodes/root_name=""
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
_subresources={
"materials": {
"texture": {
"use_external/enabled": true,
"use_external/path": "res://resources/models/dungeon/texture.tres"
}
},
"meshes": {
"wall_wall": {
"generate/lightmap_uv": 0,
"generate/lods": 0,
"generate/shadow_meshes": 0,
"lods/normal_merge_angle": 60.0,
"save_to_file/enabled": true,
"save_to_file/path": "res://resources/models/dungeon/wall_wall.res"
}
},
"nodes": {
"PATH:wall": {
"generate/physics": true
}
}
}
gltf/naming_version=1
gltf/embedded_image_handling=1