| .. |
|
banner_shield_blue_banner_shield_blue.res
|
godot 4.5 beta 2
|
2025-07-06 10:01:03 +07:00 |
|
bed_decorated_bed_decorated.res
|
archlinux
|
2025-06-10 08:11:05 +07:00 |
|
box_small_decorated_box_small_decorated.res
|
archlinux
|
2025-06-10 08:11:05 +07:00 |
|
coin_coin.res
|
godot 4.5 beta 2
|
2025-07-06 10:01:03 +07:00 |
|
coin_stack_large_coin_stack_large.res
|
godot 4.5 beta 2
|
2025-07-06 10:01:03 +07:00 |
|
coin_stack_large_coin_stack_large.res.depren
|
optimize import and create new test area
|
2025-02-13 16:49:50 +07:00 |
|
coin_stack_medium_coin_stack_medium.res
|
projectile hit detection as Area3D
|
2025-07-06 20:18:34 +07:00 |
|
coin_stack_small_coin_stack_small.res
|
godot 4.5 beta 2
|
2025-07-06 10:01:03 +07:00 |
|
floor_dirt_small_A_floor_dirt_small_A.res
|
godot 4.5 beta 2
|
2025-07-06 10:01:03 +07:00 |
|
floor_dirt_small_B_floor_dirt_small_B.res
|
godot 4.5 beta 2
|
2025-07-06 10:01:03 +07:00 |
|
floor_dirt_small_C_floor_dirt_small_C.res
|
godot 4.5 beta 2
|
2025-07-06 10:01:03 +07:00 |
|
floor_dirt_small_D_floor_dirt_small_D.res
|
godot 4.5 beta 2
|
2025-07-06 10:01:03 +07:00 |
|
floor_dirt_small_corner_floor_dirt_small_corner.res
|
godot 4.5 beta 2
|
2025-07-06 10:01:03 +07:00 |
|
floor_dirt_small_weeds_floor_dirt_small_weeds.res
|
godot 4.5 beta 2
|
2025-07-06 10:01:03 +07:00 |
|
floor_tile_small.res
|
optimize import and create new test area
|
2025-02-13 16:49:50 +07:00 |
|
floor_tile_small_corner.res
|
optimize import and create new test area
|
2025-02-13 16:49:50 +07:00 |
|
floor_tile_small_decorated_floor_tile_small_decorated.res
|
optimize import and create new test area
|
2025-02-13 16:49:50 +07:00 |
|
floor_wood_large.tres
|
godot 4.4 beta4
|
2025-02-18 10:50:28 +07:00 |
|
floor_wood_large_dark.tres
|
godot 4.4 beta4
|
2025-02-18 10:50:28 +07:00 |
|
floor_wood_small.res
|
optimize import and create new test area
|
2025-02-13 16:49:50 +07:00 |
|
floor_wood_small_dark.res
|
optimize import and create new test area
|
2025-02-13 16:49:50 +07:00 |
|
stairs_wood_decorated_stairs_wood_decorated.res
|
repair wall and stairs
|
2025-02-14 11:30:11 +07:00 |
|
stairs_wood_stairs_wood.res
|
optimize import and create new test area
|
2025-02-13 16:49:50 +07:00 |
|
wall_corner_wall_corner.res
|
optimize import and create new test area
|
2025-02-13 16:49:50 +07:00 |
|
wall_wall.res
|
projectile hit detection as Area3D
|
2025-07-06 20:18:34 +07:00 |