KitchenChaos/Assets/Scripts/UI/MainMenuUI.cs

15 lines
417 B
C#

using UnityEngine;
using UnityEngine.UI;
public class MainMenuUI : MonoBehaviour {
[SerializeField] private Button playButton;
[SerializeField] private Button quitButton;
private void Start(){
playButton.Select();
}
private void Awake() {
playButton.onClick.AddListener(() => Loader.Load(Loader.Scene.GameScene));
quitButton.onClick.AddListener(Application.Quit);
}
}