GamePause

master
Sascha 2023-02-07 17:39:39 +07:00
parent 6a3b1a87d7
commit 73533a4d22
37 changed files with 2434 additions and 1946 deletions

@ -61,6 +61,7 @@
<Compile Include="Assets/Scripts/Counters/StoveCounterSound.cs" />
<Compile Include="Assets/Scripts/PlayerSounds.cs" />
<Compile Include="Assets/Scripts/Counters/StoveCounterVisual.cs" />
<Compile Include="Assets/PlayerInputActions.cs" />
<Compile Include="Assets/Scripts/SoundManager.cs" />
<Compile Include="Assets/Scripts/DeliveryManager.cs" />
<Compile Include="Assets/Scripts/Counters/PlatesCounterVisual.cs" />
@ -70,9 +71,9 @@
<Compile Include="Assets/Scripts/UI/ProgressBarUI.cs" />
<Compile Include="Assets/Scripts/KitchenGameManager.cs" />
<Compile Include="Assets/Scripts/UI/MainMenuUI.cs" />
<Compile Include="Assets/Scripts/UI/GamePauseUI.cs" />
<Compile Include="Assets/Scripts/LoaderCallback.cs" />
<Compile Include="Assets/Scripts/IHasProgress.cs" />
<Compile Include="Assets/Scripts/PlayerInputActions.cs" />
<Compile Include="Assets/Scripts/PlateKitchenObject.cs" />
<Compile Include="Assets/Scripts/LookAtCamera.cs" />
<Compile Include="Assets/Scripts/Counters/ClearCounter.cs" />

@ -2,7 +2,7 @@
// <auto-generated>
// This code was auto-generated by com.unity.inputsystem:InputActionCodeGenerator
// version 1.4.4
// from Assets/Scripts/PlayerInputActions.inputactions
// from Assets/PlayerInputActions.inputactions
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
@ -14,7 +14,6 @@ using System.Collections;
using System.Collections.Generic;
using UnityEngine.InputSystem;
using UnityEngine.InputSystem.Utilities;
using Object = UnityEngine.Object;
public partial class @PlayerInputActions : IInputActionCollection2, IDisposable
{
@ -26,12 +25,12 @@ public partial class @PlayerInputActions : IInputActionCollection2, IDisposable
""maps"": [
{
""name"": ""Player"",
""id"": ""d3a0c13c-7389-4223-b441-cbc57b78087c"",
""id"": ""ee5e51f4-8b08-49fc-90eb-52682e031d07"",
""actions"": [
{
""name"": ""Move"",
""type"": ""Value"",
""id"": ""ab2ece00-5902-42f0-bdce-e8d540a36fa6"",
""id"": ""a1b07617-998a-4c61-b19e-6d4bb1308d0e"",
""expectedControlType"": ""Vector2"",
""processors"": """",
""interactions"": """",
@ -40,7 +39,7 @@ public partial class @PlayerInputActions : IInputActionCollection2, IDisposable
{
""name"": ""Interact"",
""type"": ""Button"",
""id"": ""7f1ccfa6-961c-4f9a-b03d-a58507c6b357"",
""id"": ""2fd02290-8577-4db2-bcee-9ab6bd10145d"",
""expectedControlType"": ""Button"",
""processors"": """",
""interactions"": """",
@ -49,7 +48,16 @@ public partial class @PlayerInputActions : IInputActionCollection2, IDisposable
{
""name"": ""InteractAlternate"",
""type"": ""Button"",
""id"": ""9c791d50-60fc-4e81-b17e-fd72c1c2e6f2"",
""id"": ""c52d17e5-b60f-4aeb-9eea-8ea14a7bc8a4"",
""expectedControlType"": ""Button"",
""processors"": """",
""interactions"": """",
""initialStateCheck"": false
},
{
""name"": ""Pause"",
""type"": ""Button"",
""id"": ""f533f0c6-a526-45d1-ab00-ed86c15608d8"",
""expectedControlType"": ""Button"",
""processors"": """",
""interactions"": """",
@ -59,7 +67,7 @@ public partial class @PlayerInputActions : IInputActionCollection2, IDisposable
""bindings"": [
{
""name"": ""WASD"",
""id"": ""f5ab4a32-1729-4004-baa6-cdb8e0183e38"",
""id"": ""a6b015f6-1004-4e32-b882-631ef66db7e3"",
""path"": ""2DVector"",
""interactions"": """",
""processors"": """",
@ -70,7 +78,7 @@ public partial class @PlayerInputActions : IInputActionCollection2, IDisposable
},
{
""name"": ""up"",
""id"": ""a9aa7597-8830-4ee1-adeb-48bb774b3c19"",
""id"": ""13846bd9-5b0e-47a9-9b42-dbe1460c2e85"",
""path"": ""<Keyboard>/w"",
""interactions"": """",
""processors"": """",
@ -81,7 +89,7 @@ public partial class @PlayerInputActions : IInputActionCollection2, IDisposable
},
{
""name"": ""down"",
""id"": ""5de3afc8-f095-4341-a68e-af8eed936dc7"",
""id"": ""4ecc1af6-5d24-4772-aade-92f1494f5bf0"",
""path"": ""<Keyboard>/s"",
""interactions"": """",
""processors"": """",
@ -92,7 +100,7 @@ public partial class @PlayerInputActions : IInputActionCollection2, IDisposable
},
{
""name"": ""left"",
""id"": ""165c4d4c-4aa0-481f-b9ef-2e911d49809b"",
""id"": ""0e503079-61d2-4799-9014-d53dff129bc5"",
""path"": ""<Keyboard>/a"",
""interactions"": """",
""processors"": """",
@ -103,7 +111,7 @@ public partial class @PlayerInputActions : IInputActionCollection2, IDisposable
},
{
""name"": ""right"",
""id"": ""76fa4c70-b99d-482d-8d6e-7c094474fb0a"",
""id"": ""e367203c-d448-414b-9420-a77322ddf2e4"",
""path"": ""<Keyboard>/d"",
""interactions"": """",
""processors"": """",
@ -113,8 +121,8 @@ public partial class @PlayerInputActions : IInputActionCollection2, IDisposable
""isPartOfComposite"": true
},
{
""name"": ""ArrowKeys"",
""id"": ""3b6dd0b6-c313-49e3-88b1-663a3869992c"",
""name"": ""Arrow Keys"",
""id"": ""ee4adbda-6bf6-49a4-a142-1169a1bb796c"",
""path"": ""2DVector"",
""interactions"": """",
""processors"": """",
@ -125,7 +133,7 @@ public partial class @PlayerInputActions : IInputActionCollection2, IDisposable
},
{
""name"": ""up"",
""id"": ""638b45a1-5a88-45ec-9bb9-5e8c3881b7f5"",
""id"": ""520af100-1a23-4d8b-812e-51782fff4899"",
""path"": ""<Keyboard>/upArrow"",
""interactions"": """",
""processors"": """",
@ -136,7 +144,7 @@ public partial class @PlayerInputActions : IInputActionCollection2, IDisposable
},
{
""name"": ""down"",
""id"": ""e2f2701f-62da-4275-9208-2e74aecb1df7"",
""id"": ""50e5faa0-705c-4cd4-b885-8550f02436a9"",
""path"": ""<Keyboard>/downArrow"",
""interactions"": """",
""processors"": """",
@ -147,7 +155,7 @@ public partial class @PlayerInputActions : IInputActionCollection2, IDisposable
},
{
""name"": ""left"",
""id"": ""1c4e3df8-c98e-44d2-8eaf-e50f9f5c1ba9"",
""id"": ""9d6d88a7-9359-4c4e-92b9-3fabc8175e96"",
""path"": ""<Keyboard>/leftArrow"",
""interactions"": """",
""processors"": """",
@ -158,7 +166,7 @@ public partial class @PlayerInputActions : IInputActionCollection2, IDisposable
},
{
""name"": ""right"",
""id"": ""8cc09150-3fab-419c-950f-d56bcc89cb90"",
""id"": ""9ab83dac-5f13-488d-8d65-d25b7cd2ebcd"",
""path"": ""<Keyboard>/rightArrow"",
""interactions"": """",
""processors"": """",
@ -169,10 +177,10 @@ public partial class @PlayerInputActions : IInputActionCollection2, IDisposable
},
{
""name"": """",
""id"": ""c3d6a2a3-927d-43d9-a23b-40c8bd7189a8"",
""id"": ""848d3f2b-264f-4cd6-a75c-32ea2d95a930"",
""path"": ""<Gamepad>/leftStick"",
""interactions"": """",
""processors"": """",
""processors"": ""StickDeadzone(min=0.5)"",
""groups"": """",
""action"": ""Move"",
""isComposite"": false,
@ -180,7 +188,7 @@ public partial class @PlayerInputActions : IInputActionCollection2, IDisposable
},
{
""name"": """",
""id"": ""9c001e21-ab9c-4e54-a269-416e1671cb5e"",
""id"": ""6f0f358a-7b5c-4b3a-86c3-06e0190a02ec"",
""path"": ""<Keyboard>/e"",
""interactions"": """",
""processors"": """",
@ -191,7 +199,18 @@ public partial class @PlayerInputActions : IInputActionCollection2, IDisposable
},
{
""name"": """",
""id"": ""be773d2f-738d-40de-957d-2fe7af7fad66"",
""id"": ""ba1d581e-0e18-44b6-b9eb-e5907691776f"",
""path"": ""<Gamepad>/buttonSouth"",
""interactions"": """",
""processors"": """",
""groups"": """",
""action"": ""Interact"",
""isComposite"": false,
""isPartOfComposite"": false
},
{
""name"": """",
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""path"": ""<Keyboard>/f"",
""interactions"": """",
""processors"": """",
@ -199,6 +218,39 @@ public partial class @PlayerInputActions : IInputActionCollection2, IDisposable
""action"": ""InteractAlternate"",
""isComposite"": false,
""isPartOfComposite"": false
},
{
""name"": """",
""id"": ""b2aedbe4-155b-433d-b39d-01f25f42d1ae"",
""path"": ""<Gamepad>/buttonWest"",
""interactions"": """",
""processors"": """",
""groups"": """",
""action"": ""InteractAlternate"",
""isComposite"": false,
""isPartOfComposite"": false
},
{
""name"": """",
""id"": ""caf14e06-9cd7-44b8-b0dd-67589d8b602c"",
""path"": ""<Keyboard>/escape"",
""interactions"": """",
""processors"": """",
""groups"": """",
""action"": ""Pause"",
""isComposite"": false,
""isPartOfComposite"": false
},
{
""name"": """",
""id"": ""71b4cd64-4d10-4a9b-989f-c9e7726f9c7b"",
""path"": ""<Gamepad>/start"",
""interactions"": """",
""processors"": """",
""groups"": """",
""action"": ""Pause"",
""isComposite"": false,
""isPartOfComposite"": false
}
]
}
@ -210,11 +262,12 @@ public partial class @PlayerInputActions : IInputActionCollection2, IDisposable
m_Player_Move = m_Player.FindAction("Move", throwIfNotFound: true);
m_Player_Interact = m_Player.FindAction("Interact", throwIfNotFound: true);
m_Player_InteractAlternate = m_Player.FindAction("InteractAlternate", throwIfNotFound: true);
m_Player_Pause = m_Player.FindAction("Pause", throwIfNotFound: true);
}
public void Dispose()
{
Object.Destroy(asset);
UnityEngine.Object.Destroy(asset);
}
public InputBinding? bindingMask
@ -272,6 +325,7 @@ public partial class @PlayerInputActions : IInputActionCollection2, IDisposable
private readonly InputAction m_Player_Move;
private readonly InputAction m_Player_Interact;
private readonly InputAction m_Player_InteractAlternate;
private readonly InputAction m_Player_Pause;
public struct PlayerActions
{
private @PlayerInputActions m_Wrapper;
@ -279,6 +333,7 @@ public partial class @PlayerInputActions : IInputActionCollection2, IDisposable
public InputAction @Move => m_Wrapper.m_Player_Move;
public InputAction @Interact => m_Wrapper.m_Player_Interact;
public InputAction @InteractAlternate => m_Wrapper.m_Player_InteractAlternate;
public InputAction @Pause => m_Wrapper.m_Player_Pause;
public InputActionMap Get() { return m_Wrapper.m_Player; }
public void Enable() { Get().Enable(); }
public void Disable() { Get().Disable(); }
@ -297,6 +352,9 @@ public partial class @PlayerInputActions : IInputActionCollection2, IDisposable
@InteractAlternate.started -= m_Wrapper.m_PlayerActionsCallbackInterface.OnInteractAlternate;
@InteractAlternate.performed -= m_Wrapper.m_PlayerActionsCallbackInterface.OnInteractAlternate;
@InteractAlternate.canceled -= m_Wrapper.m_PlayerActionsCallbackInterface.OnInteractAlternate;
@Pause.started -= m_Wrapper.m_PlayerActionsCallbackInterface.OnPause;
@Pause.performed -= m_Wrapper.m_PlayerActionsCallbackInterface.OnPause;
@Pause.canceled -= m_Wrapper.m_PlayerActionsCallbackInterface.OnPause;
}
m_Wrapper.m_PlayerActionsCallbackInterface = instance;
if (instance != null)
@ -310,6 +368,9 @@ public partial class @PlayerInputActions : IInputActionCollection2, IDisposable
@InteractAlternate.started += instance.OnInteractAlternate;
@InteractAlternate.performed += instance.OnInteractAlternate;
@InteractAlternate.canceled += instance.OnInteractAlternate;
@Pause.started += instance.OnPause;
@Pause.performed += instance.OnPause;
@Pause.canceled += instance.OnPause;
}
}
}
@ -319,5 +380,6 @@ public partial class @PlayerInputActions : IInputActionCollection2, IDisposable
void OnMove(InputAction.CallbackContext context);
void OnInteract(InputAction.CallbackContext context);
void OnInteractAlternate(InputAction.CallbackContext context);
void OnPause(InputAction.CallbackContext context);
}
}

@ -1,5 +1,5 @@
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@ -3,12 +3,12 @@
"maps": [
{
"name": "Player",
"id": "d3a0c13c-7389-4223-b441-cbc57b78087c",
"id": "ee5e51f4-8b08-49fc-90eb-52682e031d07",
"actions": [
{
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@ -17,7 +17,7 @@
{
"name": "Interact",
"type": "Button",
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"id": "2fd02290-8577-4db2-bcee-9ab6bd10145d",
"expectedControlType": "Button",
"processors": "",
"interactions": "",
@ -26,7 +26,16 @@
{
"name": "InteractAlternate",
"type": "Button",
"id": "9c791d50-60fc-4e81-b17e-fd72c1c2e6f2",
"id": "c52d17e5-b60f-4aeb-9eea-8ea14a7bc8a4",
"expectedControlType": "Button",
"processors": "",
"interactions": "",
"initialStateCheck": false
},
{
"name": "Pause",
"type": "Button",
"id": "f533f0c6-a526-45d1-ab00-ed86c15608d8",
"expectedControlType": "Button",
"processors": "",
"interactions": "",
@ -36,7 +45,7 @@
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"path": "2DVector",
"interactions": "",
"processors": "",
@ -47,7 +56,7 @@
},
{
"name": "up",
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"id": "13846bd9-5b0e-47a9-9b42-dbe1460c2e85",
"path": "<Keyboard>/w",
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"processors": "",
@ -58,7 +67,7 @@
},
{
"name": "down",
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"id": "4ecc1af6-5d24-4772-aade-92f1494f5bf0",
"path": "<Keyboard>/s",
"interactions": "",
"processors": "",
@ -69,7 +78,7 @@
},
{
"name": "left",
"id": "165c4d4c-4aa0-481f-b9ef-2e911d49809b",
"id": "0e503079-61d2-4799-9014-d53dff129bc5",
"path": "<Keyboard>/a",
"interactions": "",
"processors": "",
@ -80,7 +89,7 @@
},
{
"name": "right",
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"id": "e367203c-d448-414b-9420-a77322ddf2e4",
"path": "<Keyboard>/d",
"interactions": "",
"processors": "",
@ -90,8 +99,8 @@
"isPartOfComposite": true
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{
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"name": "Arrow Keys",
"id": "ee4adbda-6bf6-49a4-a142-1169a1bb796c",
"path": "2DVector",
"interactions": "",
"processors": "",
@ -102,7 +111,7 @@
},
{
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"path": "<Keyboard>/upArrow",
"interactions": "",
"processors": "",
@ -113,7 +122,7 @@
},
{
"name": "down",
"id": "e2f2701f-62da-4275-9208-2e74aecb1df7",
"id": "50e5faa0-705c-4cd4-b885-8550f02436a9",
"path": "<Keyboard>/downArrow",
"interactions": "",
"processors": "",
@ -124,7 +133,7 @@
},
{
"name": "left",
"id": "1c4e3df8-c98e-44d2-8eaf-e50f9f5c1ba9",
"id": "9d6d88a7-9359-4c4e-92b9-3fabc8175e96",
"path": "<Keyboard>/leftArrow",
"interactions": "",
"processors": "",
@ -135,7 +144,7 @@
},
{
"name": "right",
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"id": "9ab83dac-5f13-488d-8d65-d25b7cd2ebcd",
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"interactions": "",
"processors": "",
@ -146,10 +155,10 @@
},
{
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"id": "848d3f2b-264f-4cd6-a75c-32ea2d95a930",
"path": "<Gamepad>/leftStick",
"interactions": "",
"processors": "",
"processors": "StickDeadzone(min=0.5)",
"groups": "",
"action": "Move",
"isComposite": false,
@ -157,7 +166,7 @@
},
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"path": "<Keyboard>/e",
"interactions": "",
"processors": "",
@ -168,7 +177,18 @@
},
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"id": "ba1d581e-0e18-44b6-b9eb-e5907691776f",
"path": "<Gamepad>/buttonSouth",
"interactions": "",
"processors": "",
"groups": "",
"action": "Interact",
"isComposite": false,
"isPartOfComposite": false
},
{
"name": "",
"id": "55026678-500a-4ee6-ac4a-68cfda2a3a56",
"path": "<Keyboard>/f",
"interactions": "",
"processors": "",
@ -176,6 +196,39 @@
"action": "InteractAlternate",
"isComposite": false,
"isPartOfComposite": false
},
{
"name": "",
"id": "b2aedbe4-155b-433d-b39d-01f25f42d1ae",
"path": "<Gamepad>/buttonWest",
"interactions": "",
"processors": "",
"groups": "",
"action": "InteractAlternate",
"isComposite": false,
"isPartOfComposite": false
},
{
"name": "",
"id": "caf14e06-9cd7-44b8-b0dd-67589d8b602c",
"path": "<Keyboard>/escape",
"interactions": "",
"processors": "",
"groups": "",
"action": "Pause",
"isComposite": false,
"isPartOfComposite": false
},
{
"name": "",
"id": "71b4cd64-4d10-4a9b-989f-c9e7726f9c7b",
"path": "<Gamepad>/start",
"interactions": "",
"processors": "",
"groups": "",
"action": "Pause",
"isComposite": false,
"isPartOfComposite": false
}
]
}

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@ -3,28 +3,29 @@ using UnityEngine;
using UnityEngine.InputSystem;
public class GameInput : MonoBehaviour {
private static PlayerInputActions playerInputActions;
public static GameInput Instance { get; private set; }
private static PlayerInputActions playerInputActions;
private void Awake() {
playerInputActions = new();
playerInputActions.Player.Enable();
playerInputActions.Player.Interact.performed += InteractPerformed;
playerInputActions.Player.InteractAlternate.performed += InteractAlternate_performed;
}
private void Awake() {
Instance = this;
playerInputActions = new();
playerInputActions.Player.Enable();
playerInputActions.Player.Interact.performed += InteractPerformed;
playerInputActions.Player.InteractAlternate.performed += InteractAlternate_performed;
playerInputActions.Player.Pause.performed += Pause_performed;
}
public event EventHandler OnInteractAction;
public event EventHandler OnInteractAlternateAction;
private void InteractAlternate_performed(InputAction.CallbackContext obj) {
OnInteractAlternateAction?.Invoke(this, EventArgs.Empty);
}
public event EventHandler OnInteractAction;
public event EventHandler OnInteractAlternateAction;
public event EventHandler OnPauseAction;
private void InteractPerformed(InputAction.CallbackContext obj) {
OnInteractAction?.Invoke(this, EventArgs.Empty);
}
private void InteractAlternate_performed(InputAction.CallbackContext obj) => OnInteractAlternateAction?.Invoke(this, EventArgs.Empty);
private void InteractPerformed(InputAction.CallbackContext obj) => OnInteractAction?.Invoke(this, EventArgs.Empty);
private void Pause_performed(InputAction.CallbackContext obj) => OnPauseAction?.Invoke(this, EventArgs.Empty);
public static Vector2 GetMovementVectorNormalized() {
Vector2 inputVector = playerInputActions.Player.Move.ReadValue<Vector2>();
return inputVector.normalized;
}
public static Vector2 GetMovementVectorNormalized() {
Vector2 inputVector = playerInputActions.Player.Move.ReadValue<Vector2>();
return inputVector.normalized;
}
}

@ -4,6 +4,9 @@ using UnityEngine;
public class KitchenGameManager : MonoBehaviour {
public static KitchenGameManager Instance { get; private set; }
public event EventHandler OnStateChanged;
public event EventHandler OnGamePaused;
public event EventHandler OnGameUnpaused;
private enum State {
WaitingToStart,
CountdownToStart,
@ -16,6 +19,7 @@ public class KitchenGameManager : MonoBehaviour {
private float countdownToStartTimer = 3f;
private float gamePlayingTimer;
private const float gamePlayingTimerMax = 10f;
private bool isGamePaused;
private void Awake() {
Instance = this;
@ -23,6 +27,22 @@ public class KitchenGameManager : MonoBehaviour {
gamePlayingTimer = gamePlayingTimerMax;
}
private void Start() => GameInput.Instance.OnPauseAction += GameInput_OnPauseAction;
private void GameInput_OnPauseAction(object sender, EventArgs e) => TogglePauseGame();
private void TogglePauseGame() {
isGamePaused = !isGamePaused;
if (isGamePaused) {
Time.timeScale = 0f;
OnGamePaused?.Invoke(this, EventArgs.Empty);
}
else {
Time.timeScale = 1f;
OnGameUnpaused?.Invoke(this, EventArgs.Empty);
}
}
private void Update() {
switch (state) {
case State.WaitingToStart:
@ -47,6 +67,7 @@ public class KitchenGameManager : MonoBehaviour {
case State.GameOver:
break;
}
Debug.Log(state);
}

@ -0,0 +1,18 @@
using System;
using UnityEngine;
public class GamePauseUI : MonoBehaviour {
private void Start() {
KitchenGameManager.Instance.OnGamePaused += KitchenGameManager_OnGamePaused;
KitchenGameManager.Instance.OnGameUnpaused += KitchenGameManager_OnGameUnpaused;
Hide();
}
private void KitchenGameManager_OnGameUnpaused(object sender, EventArgs e) => Hide();
private void KitchenGameManager_OnGamePaused(object sender, EventArgs e) => Show();
private void Show() => gameObject.SetActive(true);
private void Hide() => gameObject.SetActive(false);
}

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showStatusBar = false
scopes = {
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"OpenInspectorPreview.8DF93126" = "0"
"currentGroup.8DF93126" = null
}
providers = {
asset = {
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}
recentSearches = [
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