Bug should be solved

master
Sascha 2023-02-21 11:13:36 +07:00
parent fc1bee0eab
commit 18f4be356f
10 changed files with 1583 additions and 433 deletions

@ -103,7 +103,7 @@ public class StoveCounter : BaseCounter, IHasProgress, IKitchenObjectParent
} }
else else
{ {
Debug.Log("Player not carrying anything!"); Debug.Log("Player not carrying anything for the StoveCounter!");
} }
} }
else else
@ -133,7 +133,7 @@ public class StoveCounter : BaseCounter, IHasProgress, IKitchenObjectParent
} }
else else
{ {
Debug.Log("Player is taking KitchenObject from StoveCounter to hand"); Debug.Log($"Player is taking {KitchenObject.KitchenObjectSO.objectName} from StoveCounter to hand");
KitchenObject.SetKitchenObjectParent(player); KitchenObject.SetKitchenObjectParent(player);
KitchenObject = null; KitchenObject = null;
SetStateAndFireEvent(State.Idle); SetStateAndFireEvent(State.Idle);

@ -5,102 +5,102 @@ using Random = UnityEngine.Random;
public class DeliveryManager : MonoBehaviour public class DeliveryManager : MonoBehaviour
{ {
public static DeliveryManager Instance { get; private set; } public static DeliveryManager Instance { get; private set; }
public List<RecipeSO> WaitingRecipeSOList { get; private set; } public List<RecipeSO> WaitingRecipeSOList { get; private set; }
public int SuccessfulRecipes { get; private set; } public int SuccessfulRecipes { get; private set; }
public int Points { get; private set; } public int Points { get; private set; }
public event EventHandler OnRecipeSpawned; public event EventHandler OnRecipeSpawned;
public event EventHandler OnRecipeCompleted; public event EventHandler OnRecipeCompleted;
public event EventHandler<RecipeEventArgs> OnRecipeSuccess; public event EventHandler<RecipeEventArgs> OnRecipeSuccess;
public event EventHandler OnRecipeFailed; public event EventHandler OnRecipeFailed;
[SerializeField] private RecipeListSO recipeListSO; [SerializeField] private RecipeListSO recipeListSO;
private float spawnRecipeTimer; private float spawnRecipeTimer;
private const float spawnRecipeTimerMax = 3f; private const float spawnRecipeTimerMax = 3f;
private const int waitingRecipesMax = 5; private const int waitingRecipesMax = 5;
private void Awake() private void Awake()
{ {
Instance = this; Instance = this;
WaitingRecipeSOList = new(); WaitingRecipeSOList = new();
} }
private void Update() private void Update()
{ {
spawnRecipeTimer -= Time.deltaTime; spawnRecipeTimer -= Time.deltaTime;
if (!(spawnRecipeTimer <= 0f)) if (!(spawnRecipeTimer <= 0f))
{ {
return; return;
} }
spawnRecipeTimer = spawnRecipeTimerMax; spawnRecipeTimer = spawnRecipeTimerMax;
if (WaitingRecipeSOList.Count >= waitingRecipesMax) if (WaitingRecipeSOList.Count >= waitingRecipesMax)
{ {
return; return;
} }
if (KitchenGameManager.Instance.IsGamePlaying()) if (KitchenGameManager.Instance.IsGamePlaying())
{ {
RecipeSO waitingRecipeSO = recipeListSO.recipeSOList[Random.Range(0, recipeListSO.recipeSOList.Count)]; RecipeSO waitingRecipeSO = recipeListSO.recipeSOList[Random.Range(0, recipeListSO.recipeSOList.Count)];
// Debug.Log(waitingRecipeSO.recipeName); // Debug.Log(waitingRecipeSO.recipeName);
WaitingRecipeSOList.Add(waitingRecipeSO); WaitingRecipeSOList.Add(waitingRecipeSO);
OnRecipeSpawned?.Invoke(this, System.EventArgs.Empty); OnRecipeSpawned?.Invoke(this, EventArgs.Empty);
} }
} }
public void DeliverRecipe(PlateKitchenObject plateKitchenObject) public void DeliverRecipe(PlateKitchenObject plateKitchenObject)
{ {
foreach (RecipeSO waitingRecipeSO in WaitingRecipeSOList) foreach (RecipeSO waitingRecipeSO in WaitingRecipeSOList)
{ {
if (waitingRecipeSO.KitchenObjectSOList.Count != plateKitchenObject.GetKitchenObjectSOList().Count) if (waitingRecipeSO.KitchenObjectSOList.Count != plateKitchenObject.GetKitchenObjectSOList().Count)
{ {
// Debug.Log("Plate has WRONG number of ingridients!"); // Debug.Log("Plate has WRONG number of ingridients!");
continue; continue;
} }
// Debug.Log($"Plate has the right number of ingredients for {waitingRecipeSO.recipeName}"); // Debug.Log($"Plate has the right number of ingredients for {waitingRecipeSO.recipeName}");
bool plateContentsMatchesRecipe = true; bool plateContentsMatchesRecipe = true;
foreach (KitchenObjectSO recipeKitchenObjectSO in waitingRecipeSO.KitchenObjectSOList) foreach (KitchenObjectSO recipeKitchenObjectSO in waitingRecipeSO.KitchenObjectSOList)
{ {
// Debug.Log("Cycling through all ingredients in the recipe"); // Debug.Log("Cycling through all ingredients in the recipe");
bool ingredientFound = false; bool ingredientFound = false;
foreach (KitchenObjectSO plateKitchenObjectSO in plateKitchenObject.GetKitchenObjectSOList()) foreach (KitchenObjectSO plateKitchenObjectSO in plateKitchenObject.GetKitchenObjectSOList())
{ {
// Debug.Log("Cycling through all ingredients on the plate"); // Debug.Log("Cycling through all ingredients on the plate");
if (plateKitchenObjectSO != recipeKitchenObjectSO) if (plateKitchenObjectSO != recipeKitchenObjectSO)
{ {
// Debug.Log($"Ingredient {plateKitchenObjectSO.objectName} DOES NOT match!"); // Debug.Log($"Ingredient {plateKitchenObjectSO.objectName} DOES NOT match!");
continue; continue;
} }
// Debug.Log($"Ingredient {plateKitchenObjectSO.objectName} matches"); // Debug.Log($"Ingredient {plateKitchenObjectSO.objectName} matches");
ingredientFound = true; ingredientFound = true;
break; break;
} }
if (ingredientFound) if (ingredientFound)
{ {
continue; continue;
} }
// Debug.Log($"This Recipe ingredient {recipeKitchenObjectSO.objectName} was not found on the plate!"); // Debug.Log($"This Recipe ingredient {recipeKitchenObjectSO.objectName} was not found on the plate!");
plateContentsMatchesRecipe = false; plateContentsMatchesRecipe = false;
} }
if (!plateContentsMatchesRecipe) if (!plateContentsMatchesRecipe)
{ {
Points -= 1; Points -= 1;
Debug.Log("Player did not deliver a correct recipe!"); Debug.Log("Player did not deliver a correct recipe from the waitingRecipes!");
OnRecipeFailed?.Invoke(this, System.EventArgs.Empty); OnRecipeFailed?.Invoke(this, EventArgs.Empty);
continue; continue;
} }
Debug.Log($"Player delievered a correct {waitingRecipeSO.RecipeName}."); Debug.Log($"Player delievered a correct {waitingRecipeSO.RecipeName}.");
_ = WaitingRecipeSOList.Remove(waitingRecipeSO); _ = WaitingRecipeSOList.Remove(waitingRecipeSO);
SuccessfulRecipes++; SuccessfulRecipes++;
Points += waitingRecipeSO.Points; Points += waitingRecipeSO.Points;
OnRecipeCompleted?.Invoke(this, System.EventArgs.Empty); OnRecipeCompleted?.Invoke(this, EventArgs.Empty);
OnRecipeSuccess?.Invoke(this, new RecipeEventArgs() { RecipeSO = waitingRecipeSO }); OnRecipeSuccess?.Invoke(this, new RecipeEventArgs() { RecipeSO = waitingRecipeSO });
return; return;
} }
} }
} }

@ -31,7 +31,7 @@ public class DeliveryResultUI : MonoBehaviour
animator.SetTrigger(Popup); animator.SetTrigger(Popup);
backgroundImage.color = failedColor; backgroundImage.color = failedColor;
iconImage.sprite = failedSprite; iconImage.sprite = failedSprite;
messageText.text = $"That is no\nright recipe!\n-1"; messageText.text = $"Delivery\nfailed!\n-1";
} }
private void DeliveryManager_OnRecipeSuccess(object sender, RecipeEventArgs e) private void DeliveryManager_OnRecipeSuccess(object sender, RecipeEventArgs e)

@ -9,6 +9,7 @@
<<<<<<< HEAD <<<<<<< HEAD
<<<<<<< HEAD <<<<<<< HEAD
<<<<<<< HEAD <<<<<<< HEAD
<<<<<<< HEAD
======= =======
>>>>>>> 3f6d86405 (successfull build with vulkan on linux) >>>>>>> 3f6d86405 (successfull build with vulkan on linux)
======= =======
@ -2546,4 +2547,500 @@
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,{ "pid":12345, "tid":0, "ts":1676801388311771, "dur":1313, "ph":"X", "name": "ProfilerWriteOutput" } ,{ "pid":12345, "tid":0, "ts":1676801388311771, "dur":1313, "ph":"X", "name": "ProfilerWriteOutput" }
>>>>>>> a4a1a16e8 (Interact with StoveCounter which contains frying meat and have bread in hand) >>>>>>> a4a1a16e8 (Interact with StoveCounter which contains frying meat and have bread in hand)
=======
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>>>>>>> 8f402c6f5 (Bug should be solved)
, ,

File diff suppressed because it is too large Load Diff

@ -12,6 +12,7 @@
<<<<<<< HEAD <<<<<<< HEAD
<<<<<<< HEAD <<<<<<< HEAD
<<<<<<< HEAD <<<<<<< HEAD
<<<<<<< HEAD
======= =======
>>>>>>> fc01380c1 (succesfull build) >>>>>>> fc01380c1 (succesfull build)
======= =======
@ -119,3 +120,6 @@
======= =======
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>>>>>>> a4a1a16e8 (Interact with StoveCounter which contains frying meat and have bread in hand) >>>>>>> a4a1a16e8 (Interact with StoveCounter which contains frying meat and have bread in hand)
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>>>>>>> 8f402c6f5 (Bug should be solved)

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