14 lines
343 B
C#
14 lines
343 B
C#
using Godot;
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namespace Evolution.scripts;
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public partial class Floor : Node3D {
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private RigidBody3D rb;
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public override void _Ready() => rb = (RigidBody3D)FindChild("FloorRigidBody3D");
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public override void _Process(double delta) {
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if (Input.IsKeyPressed(Key.Space)) {
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rb.ApplyImpulse(new(0, GD.RandRange(1000, 2000), 0));
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}
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}
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} |