58 lines
1.3 KiB
Plaintext
58 lines
1.3 KiB
Plaintext
; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=5
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[application]
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config/name="Evolution"
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run/main_scene="res://scenes/World.tscn"
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config/features=PackedStringArray("4.2", "C#", "Forward Plus")
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boot_splash/image="res://graphics/icon-dark.png"
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config/icon="res://graphics/Orange/texture_01.png"
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[display]
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window/size/viewport_width=1920
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window/size/viewport_height=1024
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[dotnet]
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project/assembly_name="Evolution"
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[importer_defaults]
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animation_library={
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"_subresources": {},
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"animation/fps": 30,
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"animation/import": true,
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"animation/remove_immutable_tracks": true,
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"animation/trimming": false,
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"gltf/embedded_image_handling": 0,
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"import_script/path": "",
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"meshes/create_shadow_meshes": true,
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"meshes/ensure_tangents": true,
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"meshes/generate_lods": true,
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"meshes/light_baking": 1,
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"meshes/lightmap_texel_size": 0.2,
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"nodes/apply_root_scale": true,
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"nodes/root_name": "",
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"nodes/root_scale": 1.0,
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"nodes/root_type": "",
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"skins/use_named_skins": true
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}
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[physics]
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3d/default_gravity=9.81
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[rendering]
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anti_aliasing/quality/screen_space_aa=1
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anti_aliasing/quality/use_taa=true
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