mirror of https://github.com/godotengine/godot.git
79 lines
2.8 KiB
YAML
79 lines
2.8 KiB
YAML
name: 🤖 Android Builds
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on:
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workflow_call:
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# Global Settings
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env:
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# Only used for the cache key. Increment version to force clean build.
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GODOT_BASE_BRANCH: 3.2
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SCONSFLAGS: verbose=yes warnings=all werror=yes debug_symbols=no
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ANDROID_HOME: /home/runner/work/godot/godot/android-sdk
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ANDROID_NDK_ROOT: /home/runner/work/godot/godot/android-sdk/ndk/21.1.6352462
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ANDROID_NDK_VERSION: 21.1.6352462
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concurrency:
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group: ci-${{github.actor}}-${{github.head_ref || github.run_number}}-${{github.ref}}-android
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cancel-in-progress: true
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jobs:
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android-template:
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runs-on: "ubuntu-20.04"
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name: Template (target=release, tools=no)
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steps:
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- uses: actions/checkout@v4
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- name: Set up Java 8, Android SDK and NDK
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run: |
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# Not using actions/setup-java and android-actions/setup-android as I couldn't make them work for such old Java/SDK/NDK combination.
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# Azure repositories are flaky, remove them.
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sudo rm -f /etc/apt/sources.list.d/{azure,microsoft}*
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sudo apt-get update
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sudo apt-get install openjdk-8-jdk
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sudo update-alternatives --set java /usr/lib/jvm/java-8-openjdk-amd64/jre/bin/java
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mkdir -p ${{env.ANDROID_HOME}}
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cd ${{env.ANDROID_HOME}}
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# Using an old version to be compatible with older Java.
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curl -LO https://dl.google.com/android/repository/commandlinetools-linux-8512546_latest.zip
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unzip commandlinetools-linux-8512546_latest.zip
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yes | ./cmdline-tools/bin/sdkmanager --sdk_root=${{env.ANDROID_HOME}} --licenses
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# https://github.com/godotengine/build-containers/blob/3.2/Dockerfile.android
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./cmdline-tools/bin/sdkmanager --sdk_root=${{env.ANDROID_HOME}} 'build-tools;28.0.3' 'platforms;android-28' 'cmake;3.10.2.4988404' 'ndk;${{env.ANDROID_NDK_VERSION}}'
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- name: Restore Godot build cache
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uses: ./.github/actions/godot-cache-restore
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continue-on-error: true
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- name: Setup python and scons
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uses: ./.github/actions/godot-deps
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- name: Compilation (armv7)
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uses: ./.github/actions/godot-build
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with:
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sconsflags: ${{ env.SCONSFLAGS }} android_arch=armv7
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platform: android
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target: release
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tools: false
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- name: Compilation (arm64v8)
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uses: ./.github/actions/godot-build
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with:
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sconsflags: ${{ env.SCONSFLAGS }} android_arch=arm64v8
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platform: android
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target: release
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tools: false
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- name: Save Godot build cache
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uses: ./.github/actions/godot-cache-save
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continue-on-error: true
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- name: Generate Godot templates
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run: |
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cd platform/android/java
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./gradlew generateGodotTemplates
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cd ../../..
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ls -l bin/
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- name: Upload artifact
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uses: ./.github/actions/upload-artifact
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