godot/editor/scene
Rémi Verschelde 65c8c3dbca
Merge pull request #113458 from Calinou/editor-3d-default-transform-mode
Default the 3D editor to Transform mode to restore 4.5 behavior
2025-12-09 19:54:31 +07:00
..
2d Merge pull request #113706 from lodetrick/unused-and-forgotten 2025-12-09 17:17:18 +07:00
3d Merge pull request #113458 from Calinou/editor-3d-default-transform-mode 2025-12-09 19:54:31 +07:00
gui Fix property height in the inspector for control layout 2025-12-05 00:06:24 +07:00
texture Allow maximizing sprite related dialogs 2025-12-02 18:47:05 +07:00
SCsub
canvas_item_editor_plugin.cpp [Editor] Fix missing "+" in the bunch of tooltips. 2025-12-05 10:20:50 +07:00
canvas_item_editor_plugin.h Merge pull request #107264 from DevPoodle/local_space_2d 2025-11-14 14:22:28 +07:00
connections_dialog.cpp Enable scroll hints for several parts of the editor 2025-12-09 10:55:26 +07:00
connections_dialog.h Separate Node editor dock 2025-11-22 10:17:03 +07:00
curve_editor_plugin.cpp
curve_editor_plugin.h Remove unused private variables in `godot/editor` 2025-12-07 02:55:08 +07:00
editor_scene_tabs.cpp Add "Undo Close" & "Close All" options for `EditorSceneTabs` out-of-tabs context menu 2025-11-24 00:02:02 +07:00
editor_scene_tabs.h
gradient_editor_plugin.cpp
gradient_editor_plugin.h
group_settings_editor.cpp
group_settings_editor.h
material_editor_plugin.cpp Move initialization check for CanvasMaterial 2025-12-08 19:11:23 +07:00
material_editor_plugin.h
packed_scene_editor_plugin.cpp
packed_scene_editor_plugin.h
particle_process_material_editor_plugin.cpp
particle_process_material_editor_plugin.h
particles_editor_plugin.cpp
particles_editor_plugin.h
rename_dialog.cpp
rename_dialog.h
reparent_dialog.cpp
reparent_dialog.h
resource_preloader_editor_plugin.cpp Enable scroll hints for several parts of the editor 2025-12-09 10:55:26 +07:00
resource_preloader_editor_plugin.h Enable scroll hints for several parts of the editor 2025-12-09 10:55:26 +07:00
scene_create_dialog.cpp Fix CreateDialog returning wrong type 2025-12-03 15:28:24 +07:00
scene_create_dialog.h
scene_tree_editor.cpp Use `ObjectID` in `SceneTreeEditor` to compare the old and new scene roots 2025-12-09 20:43:59 +07:00
scene_tree_editor.h Merge pull request #113789 from Rindbee/Use-ObjectID-for-comparison-in-SceneTreeEditor 2025-12-09 17:18:07 +07:00
sprite_frames_editor_plugin.cpp Merge pull request #113275 from lodetrick/sprite-dock 2025-12-03 16:50:41 +07:00
sprite_frames_editor_plugin.h Merge pull request #113275 from lodetrick/sprite-dock 2025-12-03 16:50:41 +07:00