mirror of https://github.com/godotengine/godot.git
Also adds a new possible texture layout and API trait to support a particular behavior in D3D12 where only the COMMON layout is supported in copy queues. Fixes #98158. |
||
|---|---|---|
| .. | ||
| SCsub | ||
| d3d12_godot_nir_bridge.h | ||
| d3d12ma.cpp | ||
| dxil_hash.cpp | ||
| dxil_hash.h | ||
| rendering_context_driver_d3d12.cpp | ||
| rendering_context_driver_d3d12.h | ||
| rendering_device_driver_d3d12.cpp | ||
| rendering_device_driver_d3d12.h | ||