godot/modules/multiplayer
Thaddeus Crews 8f331ebd9c
Merge pull request #103099 from YeldhamDev/build_res_loader_disable
Disable `ResourceFormatLoader/Saver`s of disabled classes
2025-03-23 19:04:01 +07:00
..
doc_classes [MP] Move OfflineMultiplayerPeer docs to the module 2024-11-27 13:18:33 +07:00
editor Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +07:00
tests Add `MultiplayerSpawner` unit tests 2025-03-19 10:03:28 +07:00
SCsub Add unit tests for `SceneMultiplayer` 2024-09-29 21:44:52 +07:00
config.py [MP] Move OfflineMultiplayerPeer docs to the module 2024-11-27 13:18:33 +07:00
multiplayer_debugger.cpp Replace error checks against `size` with `is_empty` 2024-02-09 12:50:15 +07:00
multiplayer_debugger.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 +07:00
multiplayer_spawner.cpp Remove unused header in drivers and modules. 2024-12-24 00:40:47 +07:00
multiplayer_spawner.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 +07:00
multiplayer_synchronizer.cpp Instantiate a replication config on synchronizer creation 2024-06-20 01:14:50 +07:00
multiplayer_synchronizer.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 +07:00
register_types.cpp Disable `ResourceFormatLoader/Saver`s of disabled classes 2025-03-21 14:23:05 +07:00
register_types.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 +07:00
scene_cache_interface.cpp [MP] Partially revert cache cleanup, track paths as fallback 2024-07-31 19:32:32 +07:00
scene_cache_interface.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 +07:00
scene_multiplayer.cpp Style: Begin integrating simple `.clangd` fixes 2025-03-22 13:24:35 +07:00
scene_multiplayer.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 +07:00
scene_replication_config.cpp Remove unused header in drivers and modules. 2024-12-24 00:40:47 +07:00
scene_replication_config.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 +07:00
scene_replication_interface.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +07:00
scene_replication_interface.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 +07:00
scene_rpc_interface.cpp Remove ABS in favor of Math::abs 2025-03-19 13:52:40 +07:00
scene_rpc_interface.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 +07:00