godot/modules/lightmapper_rd
Thaddeus Crews 324512e11c
Style: Replace header guards with `#pragma once`
2025-03-07 17:33:47 +07:00
..
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 +07:00
config.py Disable `lightmapper_rd` module in non-editor builds (and in Android editor) 2023-09-29 11:30:15 +07:00
lightmapper_rd.cpp Lightmapper: Expose the JNLM denoiser region size in the project settings 2025-02-13 12:00:51 +07:00
lightmapper_rd.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 +07:00
lm_blendseams.glsl
lm_common_inc.glsl Add a supersampling option to LightmapGI 2025-01-07 18:44:59 +07:00
lm_compute.glsl Fix over saturated static colored lights 2025-02-04 19:45:36 +07:00
lm_raster.glsl
register_types.cpp Decrease default Max Rays per Pass setting to 4 to fix some lightmapping crashes 2025-02-06 14:36:23 +07:00
register_types.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 +07:00