godot/modules/lightmapper_rd
Aaron Franke 9fbf5808a0
Rename server "free" functions to "free_rid" to match exposed API
2025-09-30 16:52:25 +07:00
..
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 +07:00
config.py SCons: Enable `lightmapper` and `xatlas_unwrap` modules on Android and iOS editors 2025-06-17 16:48:19 +07:00
lightmapper_rd.cpp Rename server "free" functions to "free_rid" to match exposed API 2025-09-30 16:52:25 +07:00
lightmapper_rd.h Fix LightmapGI shadow leaks 2025-06-08 20:13:12 +07:00
lm_blendseams.glsl RendererRD: Remove binding specifier for push constants 2022-02-11 18:42:32 +07:00
lm_common_inc.glsl Add a supersampling option to LightmapGI 2025-01-07 18:44:59 +07:00
lm_compute.glsl Merge pull request #107254 from passivestar/shadow-unleak 2025-06-14 00:00:12 +07:00
lm_raster.glsl RendererRD: Remove binding specifier for push constants 2022-02-11 18:42:32 +07:00
register_types.cpp Decrease default Max Rays per Pass setting to 4 to fix some lightmapping crashes 2025-02-06 14:36:23 +07:00
register_types.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 +07:00