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extension_api_dump.cpp
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GDExtension: Add system for builtin method compatibility
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2025-11-04 17:12:31 +07:00 |
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extension_api_dump.h
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…
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gdextension.compat.inc
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…
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gdextension.cpp
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Remove empty constructors and destructors from core/
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2025-11-17 20:09:05 +07:00 |
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gdextension.h
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Remove empty constructors and destructors from core/
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2025-11-17 20:09:05 +07:00 |
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gdextension_function_loader.cpp
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LibGodot: Core - Build Godot Engine as a Library
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2025-10-07 02:15:41 +07:00 |
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gdextension_function_loader.h
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LibGodot: Core - Build Godot Engine as a Library
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2025-10-07 02:15:41 +07:00 |
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gdextension_interface.cpp
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GDExtension: Add system for builtin method compatibility
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2025-11-04 17:12:31 +07:00 |
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gdextension_interface.h
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GDExtension: Add missing method flag
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2025-11-04 18:44:11 +07:00 |
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gdextension_library_loader.cpp
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iOS: Fix loading of xcframework dynamic libraries.
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2025-11-14 16:31:09 +07:00 |
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gdextension_library_loader.h
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iOS: Fix loading of xcframework dynamic libraries.
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2025-11-14 16:31:09 +07:00 |
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gdextension_loader.h
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…
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gdextension_manager.cpp
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LibGodot: Core - Build Godot Engine as a Library
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2025-10-07 02:15:41 +07:00 |
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gdextension_manager.h
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LibGodot: Core - Build Godot Engine as a Library
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2025-10-07 02:15:41 +07:00 |
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gdextension_special_compat_hashes.cpp
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GDExtension: Update warning about `gdextension_special_compat_hashes.cpp` to prevent confusion
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2025-09-15 14:02:56 +07:00 |
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gdextension_special_compat_hashes.h
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Remove `Array` include from `dictionary.h` and `ustring.h`.
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2025-10-06 16:21:36 +07:00 |
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godot_instance.cpp
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LibGodot: Core - Build Godot Engine as a Library
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2025-10-07 02:15:41 +07:00 |
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godot_instance.h
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LibGodot: Core - Build Godot Engine as a Library
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2025-10-07 02:15:41 +07:00 |
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libgodot.h
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LibGodot: Core - Build Godot Engine as a Library
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2025-10-07 02:15:41 +07:00 |
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make_interface_dumper.py
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…
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make_wrappers.py
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…
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