godot/servers/rendering/renderer_rd
clayjohn d6d8f6a637 Unify error condition for particles trail lifetime
(cherry picked from commit 78ecdb17f9)
2023-07-10 18:09:57 +07:00
..
effects
environment Fix volumetric fog in stereo by projection vertex in combined space 2023-06-20 14:36:14 +07:00
forward_clustered Clear specular buffer if bg mode is canvas and ss effects are used 2023-07-10 17:46:09 +07:00
forward_mobile Fix error spam when a mesh with bone weights has an invalid skeleton 2023-06-22 15:58:52 +07:00
shaders Apply reprojection in multiview for our cluster lookup 2023-06-21 11:17:01 +07:00
spirv-reflect
storage_rd Unify error condition for particles trail lifetime 2023-07-10 18:09:57 +07:00
SCsub
cluster_builder_rd.cpp
cluster_builder_rd.h
framebuffer_cache_rd.cpp
framebuffer_cache_rd.h
pipeline_cache_rd.cpp Properly handle wireframe mode in RendererRD pipeline cache 2023-06-14 09:14:34 +07:00
pipeline_cache_rd.h Properly handle wireframe mode in RendererRD pipeline cache 2023-06-14 09:14:34 +07:00
renderer_canvas_render_rd.cpp
renderer_canvas_render_rd.h
renderer_compositor_rd.cpp
renderer_compositor_rd.h
renderer_scene_render_rd.cpp
renderer_scene_render_rd.h
shader_rd.cpp
shader_rd.h
uniform_set_cache_rd.cpp
uniform_set_cache_rd.h