godot/servers/audio
Ellen Poe 53843ba872 Require AudioStream::mix to return the number of frames successfully mixed 2021-08-27 10:27:58 +07:00
..
effects Require AudioStream::mix to return the number of frames successfully mixed 2021-08-27 10:27:58 +07:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +07:00
audio_driver_dummy.cpp Reorganize Project Settings 2021-02-18 11:23:34 +07:00
audio_driver_dummy.h Modernize Thread 2021-01-29 12:02:13 +07:00
audio_effect.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +07:00
audio_effect.h Rename `instance()`->`instantiate()` when it's a verb 2021-06-19 20:49:18 +07:00
audio_filter_sw.cpp Use Math_TAU and deg2rad/rad2deg in more places and optimize code 2021-01-09 03:47:14 +07:00
audio_filter_sw.h Update copyright statements to 2021 2021-01-01 20:19:21 +07:00
audio_rb_resampler.cpp Modernize atomics 2021-02-18 17:12:46 +07:00
audio_rb_resampler.h Modernize atomics 2021-02-18 17:12:46 +07:00
audio_stream.cpp Require AudioStream::mix to return the number of frames successfully mixed 2021-08-27 10:27:58 +07:00
audio_stream.h Require AudioStream::mix to return the number of frames successfully mixed 2021-08-27 10:27:58 +07:00