godot/scene
David Trallero 67ece3dc63
Fix polyphonic audio streams with id > 1 cannot be stopped or changed (MSVC mis-optimization)
2024-07-22 14:08:02 +07:00
..
2d Merge pull request #94147 from MovaUA/fixes/node-configuration-warning-dialog-text 2024-07-11 00:27:39 +07:00
3d Fix dynamic-stack-buffer-overflow crash when executing random functions on random physics objects 2024-07-18 19:22:03 +07:00
animation fix the sorting of blend_times in animation player 2024-07-03 10:01:32 +07:00
audio Fix audio samples not being able to be "finished" 2024-07-17 10:45:38 +07:00
debugger Reduce and prevent unnecessary random-access to `List` 2024-05-04 16:08:55 +07:00
gui Merge pull request #94422 from m4gr3d/fix_input_locking_issue 2024-07-18 15:38:17 +07:00
main Merge pull request #94230 from CrazyRoka/optimize-gdscript-get-position 2024-07-19 11:10:43 +07:00
resources Fix polyphonic audio streams with id > 1 cannot be stopped or changed (MSVC mis-optimization) 2024-07-22 14:08:02 +07:00
theme Style: Optimize `.svg` files with `svgo` 2024-06-23 08:15:19 +07:00
SCsub
property_list_helper.cpp Fix a bunch of orphan StringName errors at ProjectSettings/Editor exit 2024-07-09 19:38:52 +07:00
property_list_helper.h Fix a bunch of orphan StringName errors at ProjectSettings/Editor exit 2024-07-09 19:38:52 +07:00
property_utils.cpp Fix storing of Node Array properties 2024-06-21 15:49:48 +07:00
property_utils.h Fix default NodePaths saved in scene 2024-06-03 13:10:23 +07:00
register_scene_types.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +07:00
register_scene_types.h
scene_string_names.cpp [Scene] Add `SceneStringNames::text/value_changed` 2024-06-19 09:44:38 +07:00
scene_string_names.h [Scene] Add `SceneStringNames::text/value_changed` 2024-06-19 09:44:38 +07:00