godot/platform/windows
Rémi Verschelde 91907a89f7 Thirdparty: Harmonize patches to document downstream changes 2025-02-06 01:40:03 +07:00
..
doc_classes
export [Export] Respect icon/splash screen import settings. 2025-01-31 07:45:16 +07:00
README.md
SCsub
console_wrapper_windows.cpp
crash_handler_windows.h
crash_handler_windows_seh.cpp
crash_handler_windows_signal.cpp
detect.py SCons: Fix handling of platform-specific tools, notably `mingw` 2025-01-25 13:59:30 +07:00
display_server_windows.cpp Merge pull request #101754 from bruvzg/vk_oem_only 2025-02-05 10:27:16 +07:00
display_server_windows.h Delegate to the DisplayServer the task of handling mouse_mode 2025-01-28 11:22:27 +07:00
drop_target_windows.cpp
drop_target_windows.h
gl_manager_windows_angle.cpp
gl_manager_windows_angle.h
gl_manager_windows_native.cpp Thirdparty: Harmonize patches to document downstream changes 2025-02-06 01:40:03 +07:00
gl_manager_windows_native.h
godot.ico
godot.natvis
godot_console.ico
godot_res.rc
godot_res_wrap.rc
godot_windows.cpp [Windows] Remove unused code from `godot_windows.cpp`. 2025-01-28 20:12:47 +07:00
joypad_windows.cpp
joypad_windows.h
key_mapping_windows.cpp
key_mapping_windows.h
lang_table.h
msvs.py
native_menu_windows.cpp
native_menu_windows.h
os_windows.cpp Windows: Normalize slashes in return of `OS.get_temp_dir()` 2025-01-30 22:02:20 +07:00
os_windows.h
platform_config.h
platform_gl.h
platform_windows_builders.py
rendering_context_driver_vulkan_windows.cpp
rendering_context_driver_vulkan_windows.h
tts_windows.cpp
tts_windows.h
wgl_detect_version.cpp
wgl_detect_version.h
windows_terminal_logger.cpp
windows_terminal_logger.h
windows_utils.cpp
windows_utils.h

README.md

Windows platform port

This folder contains the C++ code for the Windows platform port.

See also misc/dist/windows folder for additional files used by this platform.

Documentation