godot/platform/macos
Grublady 52e84ae83e
Update mouse-entered state when subwindow closes (macOS display server)
(cherry picked from commit f3c54c1a32)
2025-03-19 12:58:34 +07:00
..
doc_classes
export
README.md
SCsub
crash_handler_macos.h
crash_handler_macos.mm [Windows] Offload `RenderingDevice` creation test to subprocess. 2025-02-24 19:40:10 +07:00
detect.py
dir_access_macos.h
dir_access_macos.mm
display_server_macos.h
display_server_macos.mm Update mouse-entered state when subwindow closes (macOS display server) 2025-03-19 12:58:34 +07:00
gl_manager_macos_angle.h
gl_manager_macos_angle.mm
gl_manager_macos_legacy.h
gl_manager_macos_legacy.mm
godot_application.h
godot_application.mm
godot_application_delegate.h
godot_application_delegate.mm
godot_button_view.h
godot_button_view.mm
godot_content_view.h
godot_content_view.mm
godot_main_macos.mm
godot_menu_delegate.h
godot_menu_delegate.mm
godot_menu_item.h
godot_menu_item.mm
godot_open_save_delegate.h
godot_open_save_delegate.mm
godot_status_item.h
godot_status_item.mm
godot_window.h
godot_window.mm
godot_window_delegate.h
godot_window_delegate.mm
key_mapping_macos.h
key_mapping_macos.mm
macos_terminal_logger.h
macos_terminal_logger.mm
native_menu_macos.h
native_menu_macos.mm
os_macos.h
os_macos.mm [macOS/iOS] Fix system font family descriptor leak. 2025-03-19 12:57:11 +07:00
platform_config.h
platform_gl.h
platform_macos_builders.py
rendering_context_driver_vulkan_macos.h
rendering_context_driver_vulkan_macos.mm
tts_macos.h
tts_macos.mm

README.md

macOS platform port

This folder contains the C++, Objective-C and Objective-C++ code for the macOS platform port.

See also misc/dist/macos folder for additional files used by this platform. misc/dist/macos_tools.app is an .app bundle template used for packaging the macOS editor, while misc/dist/macos_template.app is used for packaging macOS export templates.

Documentation