godot/platform/x11
Rémi Verschelde d6e212c695
CI: Update Ubuntu runners to 24.04, but keep 22.04 for Linux builds
Pin clang-format to version 16, and black to 24.10.0.
Keep using Ubuntu 22.04 for Linux builds for portability.

(cherry picked from commit fd9bd108af)
2024-11-07 16:54:58 +07:00
..
export Linux: Add support for arm64 and arm32 export templates 2024-01-18 15:38:32 +07:00
README.md
SCsub
context_gl_x11.cpp
context_gl_x11.h
crash_handler_x11.cpp Make PIE relocation detection glibc-only 2023-08-29 12:42:10 +07:00
crash_handler_x11.h
detect.py [Linux] Add support for PCK embedding section with non GNU-ld linkers. 2024-05-16 09:24:52 +07:00
detect_prime.cpp
detect_prime.h
godot_x11.cpp [Linux] Add support for PCK embedding section with non GNU-ld linkers. 2024-05-16 09:24:52 +07:00
joypad_linux.cpp Build `JoypadLinux` sandbox detection method only with udev 2023-08-28 17:27:16 +07:00
joypad_linux.h
key_mapping_x11.cpp
key_mapping_x11.h
libudev-so_wrap.c
libudev-so_wrap.h
logo.png
os_x11.cpp
os_x11.h
platform_config.h
platform_x11_builders.py CI: Update Ubuntu runners to 24.04, but keep 22.04 for Linux builds 2024-11-07 16:54:58 +07:00
power_x11.cpp
power_x11.h
speechd-so_wrap.c
speechd-so_wrap.h
tts_linux.cpp
tts_linux.h

README.md

Linux/X11 platform port

This folder contains the C++ code for the Linux/X11 (and *BSD/X11) platform port.

Artwork license

logo.png is derived from the Linux logo:

Permission to use and/or modify this image is granted provided you acknowledge me lewing@isc.tamu.edu and The GIMP if someone asks.