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collada
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doc
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fileserver
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icons
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CI: Update Ubuntu runners to 24.04, but keep 22.04 for Linux builds
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2024-11-07 16:54:58 +07:00 |
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import
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[3.x] ResourceImporterWAV: Detect if data chunk size is larger than the actual size
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2025-06-23 19:03:33 +07:00 |
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plugins
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Make selected tile in TileSet more visible through red outline
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2025-06-13 18:14:14 +07:00 |
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translations
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SCsub
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animation_bezier_editor.cpp
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animation_bezier_editor.h
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animation_track_editor.cpp
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animation_track_editor.h
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animation_track_editor_plugins.cpp
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animation_track_editor_plugins.h
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array_property_edit.cpp
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array_property_edit.h
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audio_stream_preview.cpp
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audio_stream_preview.h
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code_editor.cpp
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code_editor.h
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connections_dialog.cpp
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connections_dialog.h
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create_dialog.cpp
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create_dialog.h
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dependency_editor.cpp
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dependency_editor.h
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dictionary_property_edit.cpp
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dictionary_property_edit.h
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directory_create_dialog.cpp
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Prevent using name with leading dot when create/rename/duplicate scene/folder/script/resource
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2024-01-06 19:36:14 +07:00 |
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directory_create_dialog.h
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editor_about.cpp
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Donors: Change tiers to match Dev Fund, sync latest data
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2024-01-18 16:10:45 +07:00 |
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editor_about.h
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editor_asset_installer.cpp
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editor_asset_installer.h
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editor_atlas_packer.cpp
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editor_atlas_packer.h
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editor_audio_buses.cpp
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Don't error multiple times when trying to load missing default bus layout
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2024-03-31 17:34:13 +07:00 |
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editor_audio_buses.h
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editor_autoload_settings.cpp
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editor_autoload_settings.h
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editor_builders.py
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CI: Update Ubuntu runners to 24.04, but keep 22.04 for Linux builds
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2024-11-07 16:54:58 +07:00 |
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editor_data.cpp
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editor_data.h
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editor_dir_dialog.cpp
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Prevent using name with leading dot when create/rename/duplicate scene/folder/script/resource
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2024-01-06 19:36:14 +07:00 |
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editor_dir_dialog.h
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editor_export.cpp
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Linux: Add support for arm64 and arm32 export templates
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2024-01-18 15:38:32 +07:00 |
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editor_export.h
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Linux: Add support for arm64 and arm32 export templates
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2024-01-18 15:38:32 +07:00 |
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editor_feature_profile.cpp
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editor_feature_profile.h
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editor_file_dialog.cpp
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Prevent using name with leading dot when create/rename/duplicate scene/folder/script/resource
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2024-01-06 19:36:14 +07:00 |
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editor_file_dialog.h
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editor_file_system.cpp
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editor_file_system.h
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editor_folding.cpp
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editor_folding.h
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editor_fonts.cpp
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editor_fonts.h
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editor_help.cpp
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editor_help.h
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editor_help_search.cpp
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editor_help_search.h
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editor_inspector.cpp
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Fix long category name display in Inspector
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2024-05-19 13:45:31 +07:00 |
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editor_inspector.h
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editor_layouts_dialog.cpp
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editor_layouts_dialog.h
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editor_locale_dialog.cpp
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editor_locale_dialog.h
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editor_log.cpp
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editor_log.h
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editor_network_profiler.cpp
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editor_network_profiler.h
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editor_node.cpp
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Fix Open Editor Data/Settings Folder menu in self-contained mode
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2025-10-01 10:24:59 +07:00 |
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editor_node.h
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editor_path.cpp
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editor_path.h
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editor_plugin.cpp
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editor_plugin.h
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editor_plugin_settings.cpp
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editor_plugin_settings.h
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editor_profiler.cpp
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editor_profiler.h
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editor_properties.cpp
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Fix inability to assign script after clearing
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2025-10-01 09:09:01 +07:00 |
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editor_properties.h
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editor_properties_array_dict.cpp
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editor_properties_array_dict.h
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editor_property_name_processor.cpp
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Add MergeGroup node to simplify merging Meshes at runtime
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2024-01-31 08:28:51 +07:00 |
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editor_property_name_processor.h
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editor_quick_open.cpp
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editor_quick_open.h
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editor_resource_picker.cpp
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fix crash on mat creation after orm refactor
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2024-02-16 20:51:27 +07:00 |
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editor_resource_picker.h
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editor_resource_preview.cpp
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editor_resource_preview.h
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editor_run.cpp
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editor_run.h
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editor_run_native.cpp
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editor_run_native.h
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editor_run_script.cpp
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editor_run_script.h
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editor_scale.cpp
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editor_scale.h
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editor_sectioned_inspector.cpp
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editor_sectioned_inspector.h
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editor_settings.cpp
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Default tlsv1.3 to false in Project / EditorSettings
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2025-10-06 09:52:10 +07:00 |
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editor_settings.h
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editor_spin_slider.cpp
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editor_spin_slider.h
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editor_sub_scene.cpp
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editor_sub_scene.h
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editor_themes.cpp
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editor_themes.h
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editor_translation.cpp
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editor_translation.h
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editor_vcs_interface.cpp
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editor_vcs_interface.h
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export_template_manager.cpp
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export_template_manager.h
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filesystem_dock.cpp
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Prevent using name with leading dot when create/rename/duplicate scene/folder/script/resource
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2024-01-06 19:36:14 +07:00 |
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filesystem_dock.h
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find_in_files.cpp
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find_in_files.h
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groups_editor.cpp
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groups_editor.h
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import_defaults_editor.cpp
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import_defaults_editor.h
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import_dock.cpp
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import_dock.h
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inspector_dock.cpp
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inspector_dock.h
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multi_node_edit.cpp
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multi_node_edit.h
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node_dock.cpp
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node_dock.h
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pane_drag.cpp
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pane_drag.h
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plugin_config_dialog.cpp
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plugin_config_dialog.h
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progress_dialog.cpp
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progress_dialog.h
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project_export.cpp
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project_export.h
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project_manager.cpp
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project_manager.h
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project_settings_editor.cpp
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project_settings_editor.h
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property_editor.cpp
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property_editor.h
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property_selector.cpp
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property_selector.h
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register_exporters.h
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rename_dialog.cpp
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rename_dialog.h
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reparent_dialog.cpp
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reparent_dialog.h
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run_settings_dialog.cpp
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run_settings_dialog.h
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scene_create_dialog.cpp
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Prevent using name with leading dot when create/rename/duplicate scene/folder/script/resource
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2024-01-06 19:36:14 +07:00 |
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scene_create_dialog.h
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scene_tree_dock.cpp
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[3.x] Improve Scene Tree Dock's Node filter (Allow multiple terms & more)
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2024-01-31 10:27:16 +07:00 |
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scene_tree_dock.h
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[3.x] Improve Scene Tree Dock's Node filter (Allow multiple terms & more)
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2024-01-31 10:27:16 +07:00 |
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scene_tree_editor.cpp
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Merge pull request #85437 from lawnjelly/lod_scene_side
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2024-03-08 17:53:58 +07:00 |
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scene_tree_editor.h
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Discrete Level of Detail
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2024-02-10 18:54:25 +07:00 |
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script_create_dialog.cpp
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Prevent using name with leading dot when create/rename/duplicate scene/folder/script/resource
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2024-01-06 19:36:14 +07:00 |
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script_create_dialog.h
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script_editor_debugger.cpp
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script_editor_debugger.h
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settings_config_dialog.cpp
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settings_config_dialog.h
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spatial_editor_gizmos.cpp
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Safe `Camera::unproject_position()`
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2024-08-26 07:55:19 +07:00 |
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spatial_editor_gizmos.h
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