godot/platform/windows
Hendrik Brucker 38578a8095 Modernize Display server to use override keyword 2021-07-16 21:39:13 +07:00
..
export [Windows Export] Use temporary file for osslsigncode signing. 2021-06-29 10:38:28 +07:00
SCsub SCons: Fix debug_symbols tests after switch to BoolVariable 2021-02-08 08:53:16 +07:00
context_gl_windows.cpp Restructure and reimplement vsync options 2021-07-06 16:34:26 +07:00
context_gl_windows.h Restructure and reimplement vsync options 2021-07-06 16:34:26 +07:00
crash_handler_windows.cpp Fixes small typos and grammar correction 2021-03-12 19:05:16 +07:00
crash_handler_windows.h
detect.py Merge pull request #46966 from qarmin/faster_release 2021-03-20 22:44:47 +07:00
display_server_windows.cpp Restructure and reimplement vsync options 2021-07-06 16:34:26 +07:00
display_server_windows.h Modernize Display server to use override keyword 2021-07-16 21:39:13 +07:00
godot.ico
godot.natvis Rename Quat to Quaternion 2021-06-04 18:14:32 +07:00
godot_res.rc
godot_windows.cpp
joypad_windows.cpp Use mouse and joypad enums instead of plain integers 2021-06-20 11:54:24 +07:00
joypad_windows.h Rename some more global enums (Key, Joy, MIDI) 2021-03-23 07:13:23 +07:00
key_mapping_windows.cpp Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 +07:00
key_mapping_windows.h
lang_table.h
logo.png
os_windows.cpp Replace backslash with forward slash in OS_Windows path methods 2021-07-04 09:04:21 +07:00
os_windows.h Move tablet driver API from OS to DisplayServer. 2021-02-18 17:12:24 +07:00
platform_config.h
platform_windows_builders.py
vulkan_context_win.cpp Restructure and reimplement vsync options 2021-07-06 16:34:26 +07:00
vulkan_context_win.h Restructure and reimplement vsync options 2021-07-06 16:34:26 +07:00
windows_terminal_logger.cpp Merge pull request #39139 from ThakeeNathees/windows-err-to-stderr 2021-07-06 12:14:29 +07:00
windows_terminal_logger.h