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godot
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gdscript
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Hugo Locurcio
8ff8c1e5f8
Improve documentation for GDScript constants
2021-07-22 09:50:24 +07:00
..
doc_classes
Improve documentation for GDScript constants
2021-07-22 09:50:24 +07:00
editor
…
icons
…
language_server
[Net] Single `rpc` annotation. "sync" no longer part of mode.
2021-07-20 11:17:59 +07:00
tests
…
SCsub
…
config.py
…
gdscript.cpp
Use the standard C `INFINITY` and `NAN` constants directly
2021-07-21 10:41:08 +07:00
gdscript.h
[Net] Single `rpc` annotation. "sync" no longer part of mode.
2021-07-20 11:17:59 +07:00
gdscript_analyzer.cpp
…
gdscript_analyzer.h
…
gdscript_byte_codegen.cpp
[Net] Single `rpc` annotation. "sync" no longer part of mode.
2021-07-20 11:17:59 +07:00
gdscript_byte_codegen.h
[Net] Single `rpc` annotation. "sync" no longer part of mode.
2021-07-20 11:17:59 +07:00
gdscript_cache.cpp
…
gdscript_cache.h
…
gdscript_codegen.h
[Net] Single `rpc` annotation. "sync" no longer part of mode.
2021-07-20 11:17:59 +07:00
gdscript_compiler.cpp
[Net] Single `rpc` annotation. "sync" no longer part of mode.
2021-07-20 11:17:59 +07:00
gdscript_compiler.h
…
gdscript_disassembler.cpp
…
gdscript_editor.cpp
Use the standard C `INFINITY` and `NAN` constants directly
2021-07-21 10:41:08 +07:00
gdscript_function.cpp
…
gdscript_function.h
[Net] Single `rpc` annotation. "sync" no longer part of mode.
2021-07-20 11:17:59 +07:00
gdscript_lambda_callable.cpp
…
gdscript_lambda_callable.h
…
gdscript_parser.cpp
Use the standard C `INFINITY` and `NAN` constants directly
2021-07-21 10:41:08 +07:00
gdscript_parser.h
[Net] Single `rpc` annotation. "sync" no longer part of mode.
2021-07-20 11:17:59 +07:00
gdscript_tokenizer.cpp
…
gdscript_tokenizer.h
…
gdscript_utility_functions.cpp
…
gdscript_utility_functions.h
…
gdscript_vm.cpp
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gdscript_warning.cpp
…
gdscript_warning.h
…
register_types.cpp
…
register_types.h
…