godot/servers/display
Nolan Darilek 6304e9f876 Accessibility: Fix text field character count and line navigation
Two fixes for text field accessibility:

1. Fix character count being off by one due to trailing newline always
   being appended to the last line. Add `is_last_line` parameter to
   `accessibility_create_sub_text_edit_elements()` to control this.

2. Link adjacent TextRuns via `previous_on_line`/`next_on_line` so
   screen readers can properly navigate lines. Without these links,
   AccessKit treats each TextRun as a separate line, causing incorrect
   announcements when arrowing through multi-line text.
2025-12-03 07:19:05 +07:00
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display_server.compat.inc Accessibility: Fix text field character count and line navigation 2025-12-03 07:19:05 +07:00
display_server.cpp Accessibility: Fix text field character count and line navigation 2025-12-03 07:19:05 +07:00
display_server.h Accessibility: Fix text field character count and line navigation 2025-12-03 07:19:05 +07:00
display_server_headless.h Make `utterance_id` 64-bit. 2025-11-07 10:21:20 +07:00
native_menu.cpp
native_menu.h