godot/core/input
carsonuderitz@gmail.com 2fc6e11e31
Fix not releasing action when actions are erased
2025-12-12 16:27:47 +07:00
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SCsub
default_controller_mappings.h
gamecontrollerdb.txt
godotcontrollerdb.txt
input.compat.inc
input.cpp Merge pull request #112995 from zedzee37/touch_window_fix 2025-12-09 17:16:54 +07:00
input.h Synchronize the names for `RequiredParam<T>` arguments in header files 2025-12-03 04:14:52 +07:00
input_builders.py
input_enums.h
input_event.cpp Do not show `Physical` in the special key names. 2025-12-04 11:30:57 +07:00
input_event.h Use `RequiredParam`/`RequiredResult` in some high value places 2025-12-02 10:44:12 +07:00
input_event_codec.cpp Fix assertions related to buffer overruns in input_event_codec.cpp 2025-11-21 22:55:52 +07:00
input_event_codec.h
input_map.compat.inc
input_map.cpp Fix not releasing action when actions are erased 2025-12-12 16:27:47 +07:00
input_map.h Synchronize the names for `RequiredParam<T>` arguments in header files 2025-12-03 04:14:52 +07:00
shortcut.cpp
shortcut.h