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shaders
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Add blob shadows feature
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2025-10-01 06:37:54 +07:00 |
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SCsub
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SCons: Format buildsystem files with psf/black
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2020-06-10 15:30:52 +07:00 |
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rasterizer_canvas_base_gles2.cpp
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Fix signed distance field font rendering
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2024-02-05 17:50:33 +07:00 |
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rasterizer_canvas_base_gles2.h
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One Copyright Update to rule them all
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2023-01-10 15:26:54 +07:00 |
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rasterizer_canvas_gles2.cpp
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Fix signed distance field font rendering
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2024-02-05 17:50:33 +07:00 |
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rasterizer_canvas_gles2.h
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One Copyright Update to rule them all
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2023-01-10 15:26:54 +07:00 |
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rasterizer_gles2.cpp
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Add GLOBAL_GET cached macros.
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2025-03-18 16:28:40 +07:00 |
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rasterizer_gles2.h
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One Copyright Update to rule them all
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2023-01-10 15:26:54 +07:00 |
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rasterizer_scene_gles2.cpp
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Add blob shadows feature
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2025-10-01 06:37:54 +07:00 |
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rasterizer_scene_gles2.h
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[3.x] Implement glow map effect
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2024-09-24 20:47:32 +07:00 |
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rasterizer_storage_gles2.cpp
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Add blob shadows feature
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2025-10-01 06:37:54 +07:00 |
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rasterizer_storage_gles2.h
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Add blob shadows feature
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2025-10-01 06:37:54 +07:00 |
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shader_compiler_gles2.cpp
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Add blob shadows feature
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2025-10-01 06:37:54 +07:00 |
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shader_compiler_gles2.h
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One Copyright Update to rule them all
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2023-01-10 15:26:54 +07:00 |
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shader_gles2.cpp
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Add GLOBAL_GET cached macros.
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2025-03-18 16:28:40 +07:00 |
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shader_gles2.h
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Single Compilation Unit build.
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2023-07-02 20:13:16 +07:00 |