godot/platform/server
Rémi Verschelde a87391d256
Linux: Allow building with GCC > 8, only GCC 6/7 trigger the `Object::cast_to` optimization issue
And likewise, prevent building with mingw-gcc for Windows if it's GCC 6/7.

The check for the Server platform was unnecessary as its `release` template
doesn't use `-O3`/`-Ofast`.
2025-01-03 11:30:22 +07:00
..
SCsub disable caching for targets using helper functions 2017-11-28 16:14:24 +07:00
detect.py Linux: Allow building with GCC > 8, only GCC 6/7 trigger the `Object::cast_to` optimization issue 2025-01-03 11:30:22 +07:00
godot_server.cpp Update copyright statements to 2020 2020-08-13 22:58:13 +07:00
logo.png
os_server.cpp Update copyright statements to 2020 2020-08-13 22:58:13 +07:00
os_server.h Update copyright statements to 2020 2020-08-13 22:58:13 +07:00
platform_config.h Update copyright statements to 2020 2020-08-13 22:58:13 +07:00