Commit Graph

10691 Commits (fe84b84b51df1ff6db658f521d1040aa563cedd0)

Author SHA1 Message Date
Thaddeus Crews 47bc374edf
Merge pull request #99325 from Calinou/doc-zipreader-extract-all
Add a code sample that extracts all files to ZIPReader documentation
2024-12-03 14:41:08 +07:00
Thaddeus Crews 44cda51110
Merge pull request #98812 from bruvzg/macos_bundles_as_file
[macOS] Handle bundles as files in the embedded file dialogs.
2024-12-03 14:41:07 +07:00
Thaddeus Crews ec333a8c32
Merge pull request #99564 from JekSun97/get_connetion_count_method_graphedit
Add `get_connection_count` function to `GraphEdit`
2024-12-03 14:41:02 +07:00
Thaddeus Crews 156bc92282
Merge pull request #98397 from adamscott/add-tmp-support
Add temp utilities (alias `OS::get_temp_dir()`, `FileAccess::create_temp()`, and `DirAccess::create_temp()`)
2024-12-03 14:40:59 +07:00
Thaddeus Crews 26e7b6bdd6
Merge pull request #99164 from bruvzg/int_files
[Export] Write text server data from memory, instead of using temporary file.
2024-12-03 14:40:58 +07:00
Thaddeus Crews 40a65e739d
Merge pull request #99371 from bruvzg/beep
Implement `DisplayServer.beep`.
2024-12-03 14:40:50 +07:00
Thaddeus Crews 42eb4fbc07
Merge pull request #93831 from what-is-a-git/wav-runtime
Add runtime file loading to `AudioStreamWAV`
2024-12-03 14:40:42 +07:00
Pāvels Nadtočajevs 84650f2018 Implement `DisplayServer.beep`. 2024-12-03 12:43:26 +07:00
bruvzg d5e599f77e [macOS] Handle bundles as files in the embedded file dialogs. 2024-12-03 12:41:52 +07:00
what-is-a-git 707f1038c3 Add runtime file loading to AudioStreamWAV 2024-12-02 20:03:53 +07:00
Hugo Locurcio 4db9c112ff
Add a code sample that extracts all files to ZIPReader documentation
Tested with various ZIP files found on the web, with a single root
folder or multiple files at its root.

Co-authored-by: Raul Santos <raulsntos@gmail.com>
2024-12-03 00:37:50 +07:00
Michael Alexsander f7f6432af6
Make `PopupMenu/Panel` shadows properly visible again 2024-12-02 14:20:58 +07:00
Adam Scott 1b3e483899
Add file and dir temporary utilities
Co-authored by @Alex2782 for the Android bindings.
Many thanks to the reviewers also.

Co-authored-by: Alex <alex.hart.278@gmail.com>
2024-12-02 12:08:14 +07:00
Pāvels Nadtočajevs c5ca56f40b [Export] Write text server data from memory, instead of using temporary file. 2024-12-02 18:22:55 +07:00
Rémi Verschelde 0f20e67d8d
Merge pull request #99900 from BlueCube3310/betsy-doc-update
Betsy: Update docs to reflect BC3 and BC5
2024-12-02 17:20:46 +07:00
Rémi Verschelde 0c4ad02e6d
Merge pull request #99668 from bruvzg/rtl_rn_notes
[RTL] Parse "\r\n" as a single paragraph break, add some documentation notes.
2024-12-02 17:20:35 +07:00
Rémi Verschelde 60e1490df1
Merge pull request #99644 from bruvzg/fd_all_name
Change file dialog all files filter name from `All Files (*)` to `All Files (*.*)`.
2024-12-02 17:20:23 +07:00
Rémi Verschelde bb09a6f061
Merge pull request #99642 from bruvzg/mac_win_tile
[macOS] Use native window drag for the custom editor title bars.
2024-12-02 17:20:19 +07:00
Rémi Verschelde fa264115ce
Merge pull request #98664 from bruvzg/ts_reset_subpixel_shift
[TextServer] Reset subpixel shift on blank glyphs.
2024-12-02 17:20:07 +07:00
Pāvels Nadtočajevs 2210dd1126 [RTL] Parse "\r\n" as a single paragraph break, add some documentation notes. 2024-12-02 17:50:04 +07:00
Pāvels Nadtočajevs b248d66265 [macOS] Use native window drag for the custom editor title bars. 2024-12-02 17:40:27 +07:00
BlueCube3310 f5648ac9c9 Betsy: Update docs to reflect BC3 and BC5 2024-12-02 16:23:13 +07:00
Micky 109fcbb43a Remove uses of static typing from the documentation 2024-12-02 15:56:46 +07:00
Rémi Verschelde d741a646a5
Merge pull request #99924 from Mickeon/documentation-no-implicit_static-typing-yet
Remove uses of implicit static typing from the documentation
2024-12-02 15:52:25 +07:00
Rémi Verschelde ab54ba92a4
Merge pull request #99752 from Faless/mp/fix_offlfine_mp_docs
[MP] Move OfflineMultiplayerPeer docs to the module
2024-12-02 15:51:34 +07:00
Rémi Verschelde 4a887ceffd
Merge pull request #99736 from Bossdell113/gdellProject
Add C# examples to PropertyTweener docs
2024-12-02 15:51:29 +07:00
Rémi Verschelde 200bb202ba
Merge pull request #99481 from bruvzg/meta_tooltip
[RTL] Add tooltip support to meta/url tag.
2024-12-02 15:51:12 +07:00
Rémi Verschelde cebf2130ca
Merge pull request #98744 from tetrapod00/rendering-method-driver-backend
Docs: Standardize names and terms for renderers
2024-12-02 15:50:40 +07:00
Rémi Verschelde ed93ab2f53
Merge pull request #98657 from ydeltastar/stay-sane-using-evaluator
Add editor setting to stop the bottom panel from switching to the Stack Trace
2024-12-02 15:50:31 +07:00
Micky 7539a3a7cf Remove uses of implicit static typing from the documentation 2024-12-02 15:40:42 +07:00
Florent Guiocheau 3cc43abab0 Document inverse aspect ratio convention of `Projection::get_fovy()` 2024-12-02 15:10:28 +07:00
Bossdell113 34c7528d3d
Add C# examples to PropertyTweener docs
Co-Authored-By: tetrapod <145553014+tetrapod00@users.noreply.github.com>
2024-12-02 14:32:17 +07:00
Pāvels Nadtočajevs dc71fbacc5 [RTL] Add tooltip support to meta/url tag. 2024-12-02 15:26:14 +07:00
JekSun97 95ca0aa7ad Add get_connetion_count function to GraphEdit 2024-12-02 19:15:37 +07:00
A Thousand Ships 77549dd1f3
[Tree] Allow disabling auto generated tooltip for `TreeItem` 2024-12-01 14:39:51 +07:00
Markus Sauermann 8e00035f08 Introduce `Viewport` functions for keeping the mouse over state consistent 2024-12-01 11:22:11 +07:00
Micky d90f045d24 Update documentation's "Prints" comments after #47502 2024-11-30 16:14:11 +07:00
tetrapod00 141737d168 Docs: Standardize names and terms for renderers 2024-11-29 19:53:52 +07:00
Wagner 6995b6a03e Allow changing the anisotropic filter level at run-time per Viewport 2024-11-30 00:50:45 +07:00
Rémi Verschelde 31edb7ea3b
Merge pull request #99841 from Calinou/doc-basematerial3d-billboard-mode-remove-outdated-note
Remove outdated note about `BaseMaterial3D.billboard_mode` shadow issue
2024-11-29 22:51:41 +07:00
Rémi Verschelde 1745fe15a4
Merge pull request #99837 from thiagola92/docs_window_files_dropped
Docs: update example from Window signal files_dropped
2024-11-29 22:51:38 +07:00
Rémi Verschelde 5125b66871
Merge pull request #99827 from syntaxerror247/patch-1
Update `use_system_accent_color` note in EditorSettings
2024-11-29 22:51:31 +07:00
Rémi Verschelde 05e93a6010
Merge pull request #99691 from Sauermann/fix-consume-mouse-over
Rename `SubViewportContainer` option `consume_drag_and_drop` to `mouse_target`
2024-11-29 22:51:10 +07:00
Rémi Verschelde e4ee8a3b32
Merge pull request #99611 from bruno-brant/patch-1
Fix missing sign in ease function curve description
2024-11-29 22:51:06 +07:00
Rémi Verschelde 74db6a1acc
Merge pull request #99584 from arkology/radial-center-offset-bounds
Document `radial_center_offset` bounds for `TextureProgressBar`
2024-11-29 22:51:02 +07:00
Rémi Verschelde f37fd1c3f2
Merge pull request #99238 from Calinou/doc-node2d-no-z-index
Update Z Index property location in Node2D class reference
2024-11-29 22:47:11 +07:00
Rémi Verschelde 778723d935
Merge pull request #99204 from berarma/patch-1
Clarify documentation for TileSetAtlasSource `texture_region_size`
2024-11-29 22:47:06 +07:00
Rémi Verschelde 5e87bdae74
Merge pull request #98605 from bruvzg/lbl_mult_para
[Label] Handle text as multiple independent paragraphs.
2024-11-29 22:46:42 +07:00
Rémi Verschelde bfa38e463c
Merge pull request #98022 from vPumpking/editor_file_dialog_filter_master
Unify filter feature and improve space management for EditorFileDialog
2024-11-29 22:46:18 +07:00
Rémi Verschelde 5d74c5370b
Merge pull request #97963 from bruvzg/rtl_valign
[RTL] Add support for vertical alignment.
2024-11-29 22:46:14 +07:00
Rémi Verschelde 8d3fc48abf
Merge pull request #97521 from pafuent/enhance_scroll_container_focus
Add a focus border on `ScrollContainer`
2024-11-29 22:46:09 +07:00
Rémi Verschelde a0a459ebd8
Merge pull request #78289 from bruvzg/fo_write_errs
[FileAccess] Return error codes from `store_*` methods.
2024-11-29 22:45:27 +07:00
Rémi Verschelde 5d462ee4c5
Merge pull request #67857 from anvilfolk/extended-curve
Extend Curve to allow for domains outside of [0, 1].
2024-11-29 22:45:19 +07:00
bruvzg a4b17e7852 [FileAccess] Return error codes from `store_*` methods. 2024-11-29 23:22:31 +07:00
Rémi Verschelde 56a7dba10b
Merge pull request #99799 from akien-mga/fix-typos
Fix various typos and code style issues
2024-11-29 22:02:53 +07:00
Rémi Verschelde 0b2b8f0a53
Merge pull request #99754 from kthang55/fix_follow_viewport
Update CanvasLayer 'Follow Viewport' documentation to match its behavior
2024-11-29 22:02:37 +07:00
Rémi Verschelde ba488490fc
Merge pull request #99650 from Mickeon/documentation-transform-basis-quaternion-consistency
Make Transform2D/3D, Basis, and Quaternion docs more consistent
2024-11-29 22:02:18 +07:00
Bernat 279dce3d2d
Clarify documentation for TileSetAtlasSource `texture_region_size` 2024-11-29 22:00:57 +07:00
Hugo Locurcio e499563faf
Remove outdated note about `BaseMaterial3D.billboard_mode` shadow issue
The linked pull request was merged in Godot 4.3.
2024-11-29 19:57:26 +07:00
Micky 82bd7db275 Make Transform2D/3D, Basis, and Quaternion docs more consistent 2024-11-29 16:10:11 +07:00
thiagola92 e30da67ce9 Docs: update example from Window signal files_dropped 2024-11-29 11:38:04 +07:00
Anish Mishra 72be8d1b69
Update "use_system_accent_color" note in EditorSettings. 2024-11-29 15:27:17 +07:00
Danil Alexeev bd1a35ce9e
Core: Fix `JSON.{from,to}_native()` issues 2024-11-29 12:43:06 +07:00
Rémi Verschelde 88e81ee730
Fix various typos and code style issues 2024-11-28 17:40:42 +07:00
Kent Thang 5d111e852e
Update CanvasLayer 'Follow Viewport' documentation to match its behavior 2024-11-28 16:26:01 +07:00
Thaddeus Crews ed01f5f2aa
Merge pull request #98670 from DarioSamo/rd-transient-targets
Automatically resolve initial and final action for draw lists.
2024-11-27 10:47:29 +07:00
Thaddeus Crews 8f603c901e
Merge pull request #99679 from timothyqiu/custom-tooltip-doc
Improve documentation for tooltip-related methods
2024-11-27 10:47:21 +07:00
Thaddeus Crews 539be43dad
Merge pull request #99677 from syntaxerror247/patch-1
Update `screen_get_scale` documentation.
2024-11-27 10:47:16 +07:00
Thaddeus Crews 9c300a6c05
Merge pull request #80965 from Calinou/viewport-add-get-stretch-scale-factor
Add a Viewport method to get automatically computed 2D stretch transform
2024-11-27 10:47:12 +07:00
Thaddeus Crews c5cd7c66ee
Merge pull request #85443 from smix8/gridmap_castshadows
Add ShadowCastingSetting to MeshLibrary / GridMap items
2024-11-27 10:47:10 +07:00
Thaddeus Crews 06f4bcdefb
Merge pull request #97346 from DevPoodle/vertex-attribute-docs
Add descriptions to RDVertexAttribute's properties
2024-11-27 10:47:09 +07:00
Thaddeus Crews 2a147f3ce1
Merge pull request #99091 from Mickeon/documentation-object-boolean-context-4.4
Add documentation note on Object's boolean context
2024-11-27 10:46:54 +07:00
Thaddeus Crews ed443ccd25
Merge pull request #99079 from FlooferLand/patch-1
Add note about LightmapGI only baking nodes under its parent
2024-11-27 10:46:52 +07:00
ze2j 97e0b43faa Add ArrayMesh::surface_remove 2024-11-27 13:46:15 +07:00
Fabio Alessandrelli f511ef26f1 [MP] Move OfflineMultiplayerPeer docs to the module
Was missing from the module config, causing the XML to be added to the
main doc folder
2024-11-27 13:18:33 +07:00
smix8 612981c1ea Add ShadowCastingSetting to MeshLibrary / GridMap items
Adds ShadowCastingSetting to MeshLibrary / GridMap items.
2024-11-27 01:06:21 +07:00
Thaddeus Crews 19dd3eda19
Merge pull request #99364 from Mickeon/documentation-global-scope-keys-plus-minus
Rewrite some `@GlobalScope` keys in documentation to use `[code]` tags
2024-11-26 13:04:49 +07:00
Thaddeus Crews 04786f0ee8
Merge pull request #97824 from TokageItLab/retarget-modifier
Add RetargetModifier3D for realtime retarget to keep original rest
2024-11-26 13:04:47 +07:00
Thaddeus Crews dc0fcf9753
Merge pull request #99612 from TokageItLab/lkat-bn
Make LookAtModifier3D adopt the bone name method
2024-11-26 13:04:44 +07:00
Micky e653f19032 Rewrite some `@GlobalScope` keys in documentation to use `[code]` tags 2024-11-26 18:42:36 +07:00
Jamie Greunbaum 0fc082e1ee
Add CollisionShape3D custom debug colours
This allows changing the display colour of a CollisionShape3D node on a per-shape basis.
It also adds the ability to display a solid coloured preview of a CollisionShape3D.

Closes https://github.com/godotengine/godot-proposals/issues/906
2024-11-26 16:28:13 +07:00
Haoyu Qiu fb5a4bac6e Improve documentation for tooltip-related methods 2024-11-26 10:04:51 +07:00
Markus Sauermann 003647972f Rename `consume_drag_and_drop` to `mouse_target`
The functionality of the parameter is not limited to drag-and-drop
operations, but it has also other uses.
So its name should not be tied to drag-and-drop.

The API was created in the not yet released Godot 4.4-dev6, so this
change should not be considered compatibility breaking.
2024-11-25 21:36:29 +07:00
Thaddeus Crews 0d88737a9f Merge pull request #99542 from bruvzg/stdin_str
Convert line breaks to `\n` and strip line break from the end of string returned by `OS::read_string_from_stdin`/`OS::get_stdin_string`.
2024-11-25 13:22:30 +07:00
Thaddeus Crews ec01ad65fd Merge pull request #99620 from tetrapod00/doc-control-children
Docs: Update Control class to properly reflect behavior of Themes on Control Children
2024-11-25 13:22:20 +07:00
Dario 6d5ac8f7ef Resolve load and store ops automatically for render passes for discardable textures. 2024-11-25 11:27:48 +07:00
Anish Mishra 3413c6ce9d
Update screen_get_scale documentation. 2024-11-25 19:07:05 +07:00
Silc Lizard (Tokage) Renew b76cdf525b Make LookAtModifier3D adopt to bone name method 2024-11-25 15:47:10 +07:00
tetrapod00 13b565c64d Docs: Update Control class to properly reflect behavior of Themes on Control Children
Document fact that themes only propagate to control children
(not Node2D, etc). Wording is copied from Theme docs.
Also clarifies line somewhat.

Co-Authored-By: Allyson Chan <allysonn.chann@gmail.com>
2024-11-24 10:30:02 +07:00
Pāvels Nadtočajevs 1d43fa9a64 Change file dialog all files filter name from `All Files (*)` to `All Files(*.*)`. 2024-11-24 20:09:05 +07:00
Pablo Andres Fuente 86ea0127a3 Add a focus border on `ScrollContainer`
Also added new unit tests for `Control`.

Co-authored-by: ator-dev <dominic.codedeveloper@gmail.com>
2024-11-23 23:54:38 +07:00
Bruno Brant 84f4178850
Fix missing sign in ease function curve description
The range was broken because -1.0 was informed as being 1.0.
2024-11-23 23:02:14 +07:00
Lane Barnes 2e8c941812
Fix example code snippet in AudioStreamGenerator.xml
I was playing around with C# code snippet but I kept hearing a clipping sound. I think this is because the phase variable is being set to 0 in the wrong spot.

The phase at the end of the FillBuffer() method is some non zero number. When FillBuffer is called again, the phase is suddenly changed back to zero. This causes the end of one sin wave segment to be out of sync with the next sin wave segment. The sin wave needs to be continuous between FillBuffer calls so no clipping sound occurs.

Moving the phase variable out of FillBuffer and putting it in a scope above makes it retain its value between FillBuffer calls, making the sin wave continuous, and the clipping sound is gone.

For further proof, the demo project "Audio Generator Demo" has the phase variable be one scope above FillBuffer and it does not set phase=0 inside of FillBuffer. If anything, I'm fixing this documentation to match the working demo
2024-11-23 15:36:03 +07:00
Bastiaan Olij 1bffefb346 Adding ability to include build-in include files (precursor to custom shader templates) 2024-11-24 08:47:45 +07:00
arkology 6c38824d03 Document radial_center_offset bounds 2024-11-23 20:40:00 +07:00
Pāvels Nadtočajevs e9b57fce82 Convert line breaks to `\n` and strip line break from the end of string returned by `OS::read_string_from_stdin`/`OS::get_stdin_string`. 2024-11-23 15:11:50 +07:00
Thaddeus Crews 7faad0cc7a Merge pull request #97388 from tetrapod00/visualshader-linear-srgb
VisualShader: Add LinearToSRGB and SRGBToLinear to ColorFunc node
2024-11-22 14:54:47 +07:00
Thaddeus Crews ea3154a0d4 Merge pull request #99424 from dalexeev/core-fix-builtin-enum-const-binds
Core: Fix built-in enum constant bindings
2024-11-22 14:54:31 +07:00
Thaddeus Crews 37305e40bc Merge pull request #95711 from TokageItLab/warn-oneshot-prop
Add hint for oneshot property & warning when it will be updated continuously by Force Continuous in `AnimationMixer`
2024-11-22 14:54:30 +07:00
Thaddeus Crews a0211b0f2e Merge pull request #99533 from crei0/look_at_modifier3d_documentation_data_typos
Fix wording in `LookAtModifier3D` docs
2024-11-22 14:54:27 +07:00
Thaddeus Crews fe1c044c73 Merge pull request #99394 from TokageItLab/root-local
Add `root_motion_local` option to AnimationMixer to pre-multiply root motion rotation accumulator before blending
2024-11-22 14:54:24 +07:00
Thaddeus Crews 336eeda6f8 Merge pull request #99521 from mechalynx/update-packedarray-class-descriptions
Correct PackedInt64Array comparison in description
2024-11-22 14:54:23 +07:00
Thaddeus Crews c35e4c41d2 Merge pull request #97716 from pafuent/add_half_precision_floating_point_to_stream_peer
Add half precision floating point support to `StreamPeer` and `FileAccess`
2024-11-22 14:54:19 +07:00
Thaddeus Crews 47f3e95308 Merge pull request #99352 from Mickeon/documentation-aabb-coords-are-complicated
Fix incorrect Z direction for AABB's position
2024-11-22 14:54:12 +07:00
Thaddeus Crews 0430b977b6 Merge pull request #99348 from TokageItLab/explicit_elapse
Add `explicit_elapse` option to AnimationNodeTimeSeek to handle some processes
2024-11-22 14:54:11 +07:00
Micky e0b13004a0 Fix incorrect Z direction for AABB's position 2024-11-22 20:25:50 +07:00
vPumpking 0542bccee0 Improve space management for EditorFileDialog
Move buttons related to the file view on the container above so that they take less horizontal space and make search bar similar to the one in FileDialog
2024-11-22 18:59:03 +07:00
André Guedes e1fa489f77 Fix wording in LookAtModifier3D docs 2024-11-22 13:15:55 +07:00
Danil Alexeev 03b05cf9ac
Core: Fix built-in enum constant bindings 2024-11-22 14:03:21 +07:00
mechalynx acf351fa6a
Update PackedVector4Array description to include explanation shared by PackedArray classes 2024-11-22 07:12:56 +07:00
mechalynx 133cf62d26
Correct PackedInt64Array comparison in description
All Packed classes that have the same paragraph will compare the currently viewed Packed array type with the equivalent typed Array but here the comparison was with the Int32 version instead of the Int64 version
2024-11-22 06:23:06 +07:00
Thaddeus Crews f952bfe998
Merge pull request #98972 from dbnicholson/standardize-add-defaults
Expose `TranslationServer::standardize_locale` `add_default` param publicly
2024-11-21 17:57:01 +07:00
Thaddeus Crews 0d8352bd96
Merge pull request #99511 from Mickeon/documentation-audio-stream-typo
Fix typo in AudioStream's documentation
2024-11-21 17:57:00 +07:00
Thaddeus Crews d967befc42
Merge pull request #99465 from aaronfranke/arch-bit-has-feature
Suggest using OS.has_feature instead of the engine architecture name for bitness
2024-11-21 17:56:49 +07:00
Thaddeus Crews 0eca686191
Merge pull request #99270 from Sauermann/fix-svc-drop-config
Introduce a `SubViewportContainer` config for drag-and-drop target locations
2024-11-21 17:56:48 +07:00
Thaddeus Crews 1117d91704
Merge pull request #99200 from KingTheFifth/master
Document `AudioStreamPlayer.get_playback_position()` intentionally aways returning `0.0` when using `AudioStreamInteractive`
2024-11-21 17:56:43 +07:00
Dan Nicholson 6f4fadf65d Expose standardize_locale add_default param publicly
Comparing locales can have surprising outcomes since it standardizes
locales with defaults. For example, zh and zh_CN result in an exact
match since the defaults change them both to zh_Hans_CN. Expose the
add_default parameter publicly with a default of false so the fully
standardized locale can be inspected.
2024-11-21 16:50:31 +07:00
Micky 429ea1c8e3 Fix typo in AudioStream's documentation 2024-11-21 21:33:55 +07:00
Aaron Franke f4c1f89add
Suggest using OS.has_feature instead of the engine architecture name for bitness 2024-11-20 06:33:28 +07:00
Silc Lizard (Tokage) Renew 9ab94df772 Add explicit_elapse option to NodeSeek to handle some processes 2024-11-20 22:51:27 +07:00
Hugo Locurcio 0cf99cf95d
Add a Viewport method to get automatically computed 2D stretch transform
`Viewport.get_stretch_transform()` returns the automatically computed
2D stretch transform. Combined with `Transform2D.get_scale()`, this is
useful when using the `canvas_items` stretch mode in a project.

There are many situations where knowing this factor is useful:

- Divide Camera2D zoom to keep the size of the 2D game world identical
  regardless of the 2D scale factor (so that UI elements can still be scaled).
- Make certain controls always drawn at 1:1 scale
  (e.g. for the crosshair in a FPS). This is done by dividing the Control
  node's scale by the scale factor.
2024-11-19 23:11:13 +07:00
Markus Sauermann 117158d271 Introduce a `SubViewportContainer` config for drag-and-drop targets
With the drag-and-drop rewrite, `SubViewportContainer` nodes were no
longer available as drop-locations.

This PR introduces a configuration option, that allows
`SubViewportContainer` to be considered as drop-location, but disables the
`Control` nodes inside its `SubViewport` children as drop-location.
2024-11-19 23:06:41 +07:00
Johannes Kung 3ab88c2e6a Document `AudioStreamPlayer.get_playback_position()` intentionally always returning `0.0` when using `AudioStreamInteractive` 2024-11-19 22:21:30 +07:00
Thaddeus Crews e4dbba94d9
Merge pull request #99324 from TokageItLab/fix-fpe-spinner
Fix spinner in AnimationTrackEdit in FPS mode
2024-11-19 15:20:10 +07:00
ntlblpm 086d1ea2ac
Update FileAccess.xml 2024-11-19 03:45:03 +07:00
Silc Lizard (Tokage) Renew 755bcf4737 Add root_motion_local option to AnimationMixer 2024-11-19 08:25:31 +07:00
Thaddeus Crews fd4c29a189
Merge pull request #98683 from clayjohn/wireframe
Ensure shadow material and mesh are not used with wireframe mode
2024-11-18 09:23:54 +07:00
Thaddeus Crews cf541f0997
Merge pull request #97656 from kitbdev/doc-textedit-improve
Improve TextEdit and CodeEdit documentation
2024-11-18 09:23:53 +07:00
Thaddeus Crews 0a50cef751
Merge pull request #98788 from Bonkahe/master
Add `multimesh_get_buffer_rd_rid` method to `RenderingServer`.
2024-11-18 09:23:46 +07:00
Thaddeus Crews 8e324c4589
Merge pull request #86195 from GreenCrowDev/curve3d_close
Add `closed` property to `Curve3D`
2024-11-18 09:23:38 +07:00
Thaddeus Crews d72112ba0a
Merge pull request #98816 from arkology/to-infinity-and-beyond
Improve `TextureProgressBar.set_radial_initial_angle()` by removing loops
2024-11-18 09:23:28 +07:00
Silc Lizard (Tokage) Renew f5b49af99f Add RetargetModifier3D for realtime retarget to keep original rest 2024-11-18 22:44:55 +07:00
kobewi ce512d3eea Clarify Button's text clipping 2024-11-17 23:04:52 +07:00
clayjohn 90b4b48b5a Ensure shadow material and mesh are not used with wireframe mode
And in the Compatibility renderer actually use the wireframe render mode
2024-11-16 22:25:00 +07:00
Silc Lizard (Tokage) Renew e283fdfb59 Fix spinner in AnimationTrackEdit in FPS mode 2024-11-17 01:54:06 +07:00
matricola787 790efbb783 Implement closed path for Curve3d 2024-11-16 12:59:08 +07:00
Thaddeus Crews e9ce3932b3
Merge pull request #98099 from dalexeev/pot-gen-add-comment-support
POT Generator: Add support for `TRANSLATORS:` and `NO_TRANSLATE` comments
2024-11-15 10:42:45 +07:00
Thaddeus Crews 1d5c589e71
Merge pull request #99212 from CW-Jesse/patch-1
Describe edge cases for `DisplayServer.get_screen_from_rect()`
2024-11-15 10:42:40 +07:00
Hugo Locurcio d683ea4772 Update Z Index property location in Node2D class reference
The Z Index property is in CanvasItem since Godot 4.0, so it's shared among
Node2D and Control.
2024-11-15 15:02:10 +07:00
Jesse 121097db0a
[DisplayServer] [docs] Improve readability of `get_screen_from_rect()`
Co-authored-by: Micky <66727710+Mickeon@users.noreply.github.com>
2024-11-14 16:28:51 +07:00
kit d467b3acb5 Improve TextEdit and CodeEdit documentation 2024-11-14 17:09:00 +07:00
David House 6e9d31f602 Implemented multimesh_get_buffer_rd_rid function into RenderingServer.
Fixed style error.

Updated dummy mesh_storage to move from cpp to h the return of a blank Rid on _multimesh_get_buffer_rd_rid.
2024-11-14 15:52:08 +07:00
Thaddeus Crews 673f396677
Merge pull request #99132 from BrianBHuynh/master
Add notes on `DirAccess` documentation
2024-11-14 14:52:04 +07:00
Thaddeus Crews 36fac3df7a
Merge pull request #75164 from Calinou/visualinstance3d-lightmap-scale-float
Allow more flexible adjustments of VisualInstance3D Lightmap Scale
2024-11-14 14:52:00 +07:00
Thaddeus Crews 0b2a75b995
Merge pull request #99185 from Mickeon/documentation-damn-it
Fix `format` description being different between String and StringName
2024-11-14 14:51:55 +07:00
RedMser 30a573e110 Fix TODO comments in class reference 2024-11-14 20:42:13 +07:00
arkology d692b7bdde Improve set_radial_initial_angle by removing loops
Replace two while loops with fposmodp.
Document radial_initial_angle wrapping.
Add testcases for set_radial_initial_angle()
2024-11-14 20:20:20 +07:00
Hugo Locurcio 1e5f0a86ca Allow more flexible adjustments of VisualInstance3D Lightmap Scale
Any floating-point value greater than 0.01 can now be used.
Prior to this change, only factors of 1×, 2× and 4× and 8× could be used.
2024-11-14 17:28:05 +07:00
bruvzg b329b4ab06 [Label] Handle text as multiple independent paragraphs. 2024-11-14 11:29:46 +07:00
Jesse 4ba533d0b5
[DisplayServer] [docs] Describe edge cases for `get_screen_from_rect()`
Describes output when multiple screens intersect with rectangle or rectangle has no area.
2024-11-13 22:02:42 +07:00
Hugo Locurcio af76a896ef Improve documentation on `@GlobalScope.PROPERTY_USAGE_SCRIPT_VARIABLE` 2024-11-14 00:05:06 +07:00
Micky 2d855f2955 Fix `format` description being different between String and StringName 2024-11-13 18:26:16 +07:00
Thaddeus Crews 1627912d11
Merge pull request #98918 from bruvzg/pck_enc_iv
Allow setting custom initialization vector for FileAccessEncrypted. Add export setting to set static seed for PCK encryption initialization vectors.
2024-11-13 08:34:31 +07:00
Thaddeus Crews 5d152713bb
Merge pull request #99146 from noidexe/patch-3
Clarify effect of setting "page" parameter in ScrollBar nodes
2024-11-13 08:34:19 +07:00
Thaddeus Crews 606f0eb02c
Merge pull request #98621 from tetrapod00/improve-project-settings-links
Docs: Add links to project settings
2024-11-13 08:34:05 +07:00
Thaddeus Crews 07d7d9bca5
Merge pull request #94372 from TokageItLab/advance-on-start
Add `advance_on_start` option to `NodeAnimation` to handle `advance(0)` for each `NodeAnimation`
2024-11-13 08:33:57 +07:00
Thaddeus Crews 64ce03f261
Merge pull request #93440 from Calinou/import-size-limit-downsample-if-necessary
Downsample textures on import if necessary for technical reasons
2024-11-13 08:33:40 +07:00
bruvzg 45593d45b3 Allow setting custom initialization vector for FileAccessEncrypted. Add export setting to set static seed for PCK encryption initialization vectors. 2024-11-13 08:16:12 +07:00
Lisandro Lorea 21673336e6
Update doc/classes/Range.xml
Co-authored-by: Micky <66727710+Mickeon@users.noreply.github.com>
2024-11-12 20:29:04 +07:00
Lisandro Lorea 0175074bc7
Clarify effect of setting "page" parameter
Setting `page` affect the ScrollBar's _grabber_ length, not the ScrollBar node itself.
2024-11-12 18:22:03 +07:00
David Snopek d6a4fe6c05 XR: Allow locking the camera to the `XROrigin3D` for benchmarking or automated testing 2024-11-12 15:06:27 +07:00
Brian Huynh 06bed7a8f2 Added notes on DirAccess
Some notes are ported from FileAccess (for example file_exist)
Other notes were added when needed (for example when included on the non static version but not on the static version)
Other entirely new notes were added as well when required for example when getting a list of directories or if a directory exist or not

Clarified note at the top and made it more in line with the one found in file access

Co-Authored-By: Micky <66727710+Mickeon@users.noreply.github.com>
2024-11-12 14:29:01 +07:00
tetrapod00 5c15d346b2 Docs: Add links to project settings 2024-11-12 10:25:38 +07:00
Thaddeus Crews 646cef2ca2
Merge pull request #98680 from jaydensipe/expose-toast-notification-methods
Expose `get_editor_toaster` method to `EditorInterface`
2024-11-12 12:13:22 +07:00
Thaddeus Crews aa6aa45675
Merge pull request #97373 from kitbdev/fix-splitcontainer-collapsed-doc
Fix SplitContainer collapsed documentation
2024-11-12 12:13:15 +07:00
Thaddeus Crews 179321a0a3
Merge pull request #91201 from bruvzg/con_type
[OS] Add functions to determine standard I/O device type.
2024-11-12 12:13:12 +07:00
Thaddeus Crews f1d31304b2
Merge pull request #99002 from Mickeon/documentation-more-miscellaneous-oddities
Fix more miscellaneous oddities around the class reference
2024-11-12 12:13:10 +07:00
Thaddeus Crews 9309b37228
Merge pull request #97955 from RobProductions/fix-godot-nav-preset
Restore the original `Godot` preset zoom modifier
2024-11-12 12:13:05 +07:00
Thaddeus Crews cc6ee3e956
Merge pull request #98713 from dalexeev/core-fix-callable-get-bound-arguments
Core: Fix `Callable.get_bound_arguments{,_count}()` return incorrect data
2024-11-12 12:13:04 +07:00
Thaddeus Crews a5c5504dc2
Merge pull request #98689 from Meorge/tween-docs
Improve `Tween.set_ease` and `Tween.set_trans` documentation
2024-11-12 12:12:59 +07:00
Micky eaebb3f864 Fix more miscellaneous oddities around the class reference 2024-11-12 17:44:45 +07:00
Thaddeus Crews ab5a539549
Merge pull request #98423 from Calinou/doc-textedit-is-caret-visible
Clarify `TextEdit.is_caret_visible()` behavior in the class reference
2024-11-12 09:28:14 +07:00
Thaddeus Crews 686b1c4d98
Merge pull request #94326 from davidrautert/blit-rect-alpha-notes
Add note about alpha channels blending to `Image.blit_rect`
2024-11-12 09:28:12 +07:00
Thaddeus Crews 0f95061092
Merge pull request #98787 from Meorge/tween-docs-stop
Update docs for `Tween.stop` to clarify behavior
2024-11-12 09:28:06 +07:00
Thaddeus Crews 3128bd06ac
Merge pull request #98264 from DevPoodle/rd-texture-format-docs
Add descriptions to RDTextureFormat's methods
2024-11-12 09:28:04 +07:00
Thaddeus Crews 2c31bd767c
Merge pull request #99020 from Mickeon/documentation-example-pruning-2
Clean up more `[b]Example:[/b]` lines from the class reference
2024-11-12 09:28:02 +07:00
Thaddeus Crews 0439686bea
Merge pull request #99015 from CabalCrow/PacketPeerUDP-docs-example
Add examples to PacketPeerUDP class documentation
2024-11-12 09:27:59 +07:00
Thaddeus Crews cb286da1dd
Merge pull request #99112 from bruvzg/get_model_name
Implement `get_model_name` on macOS and Windows.
2024-11-12 09:27:52 +07:00
Thaddeus Crews e66d9988a6
Merge pull request #95774 from Mickeon/documentation-miscellaneous-oddities
Fix miscellaneous oddities around the class reference
2024-11-12 09:27:47 +07:00
Thaddeus Crews 47e7fb4406
Merge pull request #98587 from skyace65/SurroundingCells
Improve `TileMapLayer` get surrounding cells description
2024-11-12 09:27:46 +07:00
Thaddeus Crews 04f33894f5
Merge pull request #97041 from aXu-AP/script-highlight-scene
Highlight scripts used by current scene
2024-11-12 09:27:39 +07:00
Thaddeus Crews 6d08005ddb
Merge pull request #95758 from Mickeon/documentation-no-differences-String
Fix differences between String and StringName's documentation
2024-11-12 09:27:36 +07:00
Thaddeus Crews 9995c3eedd
Merge pull request #98446 from TokageItLab/look-at-modifier
Implement LookAtModifier3D
2024-11-12 09:27:35 +07:00
Thaddeus Crews 3e7d68da46
Merge pull request #98948 from Meorge/docs-clip-children
Add note to `CanvasItem.clip_children` about nesting
2024-11-12 09:27:31 +07:00
Thaddeus Crews 930079740f
Merge pull request #99075 from PhairZ/fix-transform3d-docs
Update `Transform3D.rotated_local()` description
2024-11-12 09:27:30 +07:00
Pablo Andres Fuente eb86670f94 Add half precision floating point support to `StreamPeer`
Closes godotengine/godot-proposals#5983

Adds put/get methods to `StreamPeer` that handles half precision
floating point values.
Adds endode/decode half precision floating point to `marshalls`.
Adds `get_half` and `store_half` to `FileAccess`

Co-Authored-By: "Alfonso J. Ramos" <theraot@gmail.com>
2024-11-12 08:46:52 +07:00
Pāvels Nadtočajevs a6dfd1cf6e Implement `get_model_name` on macOS and Windows. 2024-11-12 10:34:24 +07:00
Jayden Sipe 722d932466 Expose toast notification methods 2024-11-11 19:39:33 +07:00
Malcolm Anderson 0304f8fd57 Update docs for `Tween.stop` to clarify behavior
Apply suggestions from code review

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-authored-by: Micky <66727710+Mickeon@users.noreply.github.com>

Updated wording in comments to be more concise
2024-11-11 16:34:45 +07:00
Micky f789025d42 Add documentation note on Object's boolean context 2024-11-11 22:21:59 +07:00
David Rautert ea2ea58a28
Add note about alpha channels blending to `Image.blit_rect` 2024-11-11 21:24:14 +07:00
Micky 0c2296fb1b Fix C# boolean "Prints" comments in documentation 2024-11-11 21:19:34 +07:00
Thaddeus Crews a07fea1e93
Merge pull request #97906 from Calinou/doc-fileaccess-non-resource-export
Document non-resource file handling in FileAccess and ResourceLoader
2024-11-11 14:18:39 +07:00
Thaddeus Crews 87cf530bcf
Merge pull request #98282 from cadence-s/doc-fix-remote-debug-host
Fix documentation tip for `network/debug/remote_host` editor setting
2024-11-11 14:18:37 +07:00
Thaddeus Crews e964811682
Merge pull request #99038 from Mickeon/documentation-truth-and-bold
Fix `true` being surrounded by `[b]` tags in documentation
2024-11-11 14:18:35 +07:00
Thaddeus Crews a5873ff1e8
Merge pull request #99031 from Mickeon/white-space-jumpscare
Trim a few no-break and zero-width spaces from codebase
2024-11-11 14:18:31 +07:00
Thaddeus Crews c8ff788052
Merge pull request #96590 from reduz/list-directory
Provide a reliable way to see original resources in a directory
2024-11-11 14:18:28 +07:00
Thaddeus Crews d76fbb7a40
Merge pull request #97356 from reduz/pck-file-removal
Add ability for PCK patches to remove files
2024-11-11 14:18:27 +07:00
Thaddeus Crews 3ee0c0a76e
Merge pull request #97609 from Manik2607/master
Add missing descriptions to `PhysicalBone3D` class.
2024-11-11 14:18:26 +07:00
Thaddeus Crews 2430b7f9b4
Merge pull request #97352 from reduz/uids-everywhere
Universalize UID support in all resource types
2024-11-11 14:18:25 +07:00
Thaddeus Crews 85c5a4f058
Merge pull request #98499 from tetrapod00/docs-dotnet-constructor-differences
Docs: Add notes about C# differences in Variant constructors
2024-11-11 14:18:22 +07:00
Thaddeus Crews 80345758ff
Merge pull request #96188 from Khusheete/tilemaplayer-cell-update
Add a way to know when a TileMapLayer's cell is modified
2024-11-11 14:18:17 +07:00
Thaddeus Crews 4b447ec4e5
Merge pull request #85430 from Calinou/os-expose-rendering-driver-method
Expose RenderingServer methods to get rendering driver and method name
2024-11-11 14:18:10 +07:00
Thaddeus Crews 4e7cf69e6e
Merge pull request #98738 from clayjohn/DOC-default-texture-filter
Clarify in default texture repeat and filter docs that they only impact the built in texture
2024-11-11 14:18:09 +07:00
Thaddeus Crews 360f42c281
Merge pull request #98859 from ydeltastar/method-selector
Make the method selector dialog available via `EditorInterface`
2024-11-11 14:18:08 +07:00
Thaddeus Crews 3945635142
Merge pull request #95396 from Calinou/doc-cubemap-import-templates
Add template images to the Cubemap class documentation
2024-11-11 14:18:06 +07:00
Thaddeus Crews 30d87229ed
Merge pull request #82845 from Hysterelius/master
Color: Expose OKHSL properties
2024-11-11 14:18:04 +07:00
Thaddeus Crews 869e059f07
Merge pull request #98074 from YeldhamDev/stop_moving_will_ya
Add a pin toggle to prevent involuntary bottom editor switching
2024-11-11 14:18:02 +07:00
Thaddeus Crews 0d47b84f63
Merge pull request #98585 from skyace65/CharFX
Remove link to outdated CharFX example project
2024-11-11 14:18:01 +07:00
Thaddeus Crews 2cf5461b7d
Merge pull request #94092 from allenwp/editor-export-plugin-docs-94045
`EditorExportPlugin` docs: Workaround for customized texture behavior
2024-11-11 14:17:58 +07:00
Thaddeus Crews ed3de25a9a
Merge pull request #97415 from YeldhamDev/i_love_all_my_properties_equally
Make possible to favorite properties in the inspector
2024-11-11 14:17:57 +07:00
Silc Lizard (Tokage) Renew 6fc061b4fe Implement LookAtModifier3D 2024-11-12 05:03:35 +07:00
Malcolm Anderson 47be06b6ea Update `Tween.set_ease` and `Tween.set_trans` to reflect that they only apply to later `Tweener`s
Update doc/classes/Tween.xml

Co-authored-by: Micky <66727710+Mickeon@users.noreply.github.com>

Update doc/classes/Tween.xml

Co-authored-by: Micky <66727710+Mickeon@users.noreply.github.com>

Fix whitespace issue

Remove an unnecessary linebreak

Update doc/classes/Tween.xml

Co-authored-by: Micky <66727710+Mickeon@users.noreply.github.com>

Fixed `set_trans` wording to match `set_ease` and removed static typing from examples
2024-11-11 11:43:45 +07:00
Hysterelius 2126df2dfd
Color: Expose OKHSL properties 2024-11-11 20:41:57 +07:00
Silc Lizard (Tokage) Renew 0c1f970adb Add advance_on_start option to NodeAnimation 2024-11-12 04:40:15 +07:00
FlooferLand! 22caab0248
Add note about LightmapGI only baking nodes under its parent
`LightmapGI`'s documentation currently doesn't mention the fact it only bakes nodes under its parent.
This can make the user think there is something wrong with their scene setup or 3D models, as it refuses to bake when the user's models / world isn't under the same parent as the `LightmapGI`.
2024-11-11 18:36:58 +07:00
Juan 2ac562cdf8 Add ability for PCK patches to remove files
Co-authored-by: Mikael Hermansson <mikael@hermansson.io>
2024-11-11 16:34:37 +07:00
Michael Alexsander bb07b2d619
Add a lock toggle to prevent involuntary bottom editor switching 2024-11-11 12:09:57 +07:00
PhairZ 9bf97b9582 Update [code]Transform3D.rotated_local()[/code] description
fixes #97799
2024-11-11 17:02:30 +07:00
Juan d57846087b
Universalize UID support in all resource types
Ensures all resource types support UIDs in a project.

This is required to fix:
* Scripts and many other resource types can't be referenced by UID and when refactored the references are lost.
* Path export properties can't use UID for unsupported types.
* Refactoring problems when files are moved outside the editor (this PR effectively fixes it).
* Editor properly refreshing paths if they changed externally while opened (as example, git update).
  This needs to be addressed in a subsequent PR, but this one effectively sets the prerequisites.

Resource types that do not support UID will get a .uid file appended to them (this includes .gd, .gdshader, .gdextension, etc. files).
2024-11-11 15:59:56 +07:00
Souchet Ferdinand d92f5e5799
Add `TileMapLayer._update_cells` virtual callback called when the TileMapLayer's cells are updated
Made `_update_cells` a hook into the `TileMapLayer`'s internal update
2024-11-11 13:29:38 +07:00
yds 9db8b0e333 Make the method selector dialog available via EditorInterface 2024-11-11 08:36:02 +07:00
Micky 932b1c434c Clean up more `[b]Example:[/b]` lines from the class reference 2024-11-11 12:05:34 +07:00
tetrapod00 c6cfed44e4 Docs: Update AStar3D examples 2024-11-10 14:19:14 +07:00
Micky 05745aaa4b Fix `true` being surrounded by `[b]` tags in documentation 2024-11-10 22:11:48 +07:00
Thaddeus Crews e7867a7c8e
Merge pull request #97917 from TheYellowArchitect/patch-1
Remove note about missing per-vertex-shading
2024-11-10 12:13:08 +07:00
Thaddeus Crews 6bbc1cb6a9
Merge pull request #98036 from bruvzg/para_btn_spacing
[TextParagraph/Button] Add support for line spacing.
2024-11-10 12:13:03 +07:00
Thaddeus Crews 63838c936c
Merge pull request #98278 from a-johnston/fuzzy-search-rebase
Add fuzzy string matching to quick open search
2024-11-10 12:12:56 +07:00
Thaddeus Crews b0a8540775
Merge pull request #98782 from tetrapod00/docs-tilemap-deprecation
Docs: Update TileSet to reference TileMapLayer instead of TileMap
2024-11-10 12:12:52 +07:00
Thaddeus Crews 4f416378a5
Merge pull request #98773 from KeyboardDanni/tileset_collision_priority
Add collision priority property to TileSet physics layers
2024-11-10 12:12:49 +07:00
Thaddeus Crews f07f7e6e35
Merge pull request #98769 from arkology/timer_tool_autostart
Document Timer autostart in tool scripts
2024-11-10 12:12:48 +07:00
Thaddeus Crews 33ad26dad5
Merge pull request #98748 from tetrapod00/fix-aabb-docs
Docs: Fix AABB is_finite() and is_equal_approx()
2024-11-10 12:12:41 +07:00
Thaddeus Crews da01ffc312
Merge pull request #98742 from yahkr/fix-docs
[Editor] Fix EditorSettings.xml docs for "ask_before_revoking_unique_name"
2024-11-10 12:12:38 +07:00
Thaddeus Crews e2a7d510f0
Merge pull request #98966 from Dr-helicopter/master
Fix `engine_type_colors`'s description
2024-11-10 12:12:28 +07:00
Micky 1ffe8bb191 Trim a few no-break and zero-width spaces from codebase 2024-11-10 19:04:32 +07:00
Malcolm Anderson ae9f2bd9df Add note to `CanvasItem.clip_children` about nesting
Add CanvasGroup information to clipping note
2024-11-10 09:51:57 +07:00
Emanuil Chizhov 5516088c51
Add examples to PacketPeerUDP class documentation.
Add examples for sending packets and listening for packets.

Fix documentation indentation.

Change tabs to spaced for codeblocks.

Fix typos

Remove typing in documentation code

Add a blank line to comply with style guidelines

Fix blank line to contain tabs

Remove tabs from empty code lines

Commit suggested changes by Mickeon

Use correct syntax for >
2024-11-10 18:34:29 +07:00
Silc Lizard (Tokage) Renew 761a20f7a7 Add hint for oneshot & warning when it will be updated continuously 2024-11-11 01:12:45 +07:00
Micky 5c5460b026 Fix many untagged true/false/null in the documentation 2024-11-10 11:26:39 +07:00
Dr_helicopter b04369e4e3 Fix engine_type_colors's description
in editor>editor settings>Text Editor>Theme, if you hover hover over "Engine Type Color", it has "Vector2", "Vector3"and "Color" as example but these are not Engine types. and their color is controlled by the "Base Type Color" setting. I discovered this while trying to customize my editor a bit more.
2024-11-09 12:40:18 +07:00
Thaddeus Crews 9b23b202ae
Merge pull request #98873 from girdenis-p/shadowed-variable-warning
Fix analyzer pushing `SHADOWED_VARIABLE` warning for members shadowed in subclass
2024-11-07 12:36:33 +07:00
Thaddeus Crews 8d03a463b3
Merge pull request #98899 from Calinou/doc-resourceloader-load-threaded-get-status
Clarify `ResourceLoader.load_threaded_get_status()` completion ratio description
2024-11-07 12:36:30 +07:00
Thaddeus Crews 671d6e3230
Merge pull request #98150 from hunterloftis/fix-default-import-threaded
Fix freeze on non-thread-safe custom importers
2024-11-07 12:36:20 +07:00
Hugo Locurcio 44b2c4e00d
Clarify `ResourceLoader.load_threaded_get_status()` completion ratio description 2024-11-06 16:53:18 +07:00
girdenis-p 413490c270 Fix analyzer pushing SHADOWED_VARIABLE warning for members shadowed in subclasses
This fixes a bug in the analyzer where it did not push the SHADOWED_VARIABLE_BASE_CLASS
warning for members shadowed by variable in subclass. It does this by comparing the class
which contains the shadowed member with the class containing the variable, and pushing
SHADOWED_VARIABLE only if the classes are the same. Additionally, SHADOWED_VARIABLE_BASE_CLASS
can take an extra symbol which helps to specify the line for non native base class.
2024-11-06 15:04:14 +07:00
bruvzg 76164c2aa9
[OS] Add functions to determine standard I/O device type. 2024-11-06 13:33:38 +07:00
Thaddeus Crews 0976c6a1a6
Merge pull request #98828 from tetrapod00/docs-springarm-link
Docs: Add link to SpringArm3D tutorial
2024-11-05 18:36:11 +07:00
clayjohn fa4f701e0e Clarify in default texture repeat and filter docs that they only impact the built in texture 2024-11-05 12:14:09 +07:00
aXu-AP f168d0c80f Highlight scripts used by current scene 2024-11-05 17:10:02 +07:00
Thaddeus Crews 7d950c1567
Merge pull request #98712 from syntaxerror247/android_accent_color
[Android] Implement support for accent color retrieval
2024-11-04 21:52:04 +07:00
Thaddeus Crews 11b90086b7
Merge pull request #96705 from elmajime/camera_from_external_feed
Add support for external camera feed from external plugin on Android
2024-11-04 21:51:50 +07:00
Danil Alexeev e379cc76e5
Core: Fix `Callable.get_bound_arguments{,_count}()` return incorrect data 2024-11-04 22:41:56 +07:00
tetrapod00 742fdf9a92 Docs: Add link to SpringArm tutorial 2024-11-04 11:19:25 +07:00
tetrapod00 e3999c00ff Docs: Update TileSet to reference TileMapLayer instead of TileMap 2024-11-04 09:14:35 +07:00
arkology d000d3b101 Document Timer autostart in tool scripts 2024-11-03 11:08:19 +07:00
Danni 3d132076b2 Add collision priority property to TileSet physics layers 2024-11-02 15:37:49 +07:00
ocean (they/them) 6c65213487 Extend `Curve` to allow for arbitrary domains 2024-11-02 08:25:40 +07:00
tetrapod00 ba30a8707a Docs: Fix AABB is_finite() and is_equal_approx() 2024-11-01 18:04:16 +07:00
yahkr 4d41b455ba [Editor] Fix EditorSettings.xml docs for "ask_before_revoking_unique_name" 2024-11-01 19:31:07 +07:00
Anish Mishra 7b866f302f [Android] Implement support for accent color retrieval 2024-11-01 16:19:09 +07:00
bruvzg e81a2afbc4
[TextServer] Reset subpixel shift on blank glyphs and import option to enable/disable it. 2024-11-01 10:18:57 +07:00
Thaddeus Crews c6c464cf9a
Merge pull request #98679 from Bromeon/qol/rename-static-call
Rename `ClassDB::class_call_static_method` -> `class_call_static`
2024-10-31 20:14:44 +07:00
Thaddeus Crews be70c2f873
Merge pull request #98350 from syntaxerror247/android-native-filepicker
[Android] Implement native file picker support
2024-10-31 20:14:41 +07:00
Thaddeus Crews 194ddfd0c4
Merge pull request #97257 from YeldhamDev/guess_godot_is_unity_after_all
Add "Game" editor for better runtime debugging
2024-10-31 20:14:34 +07:00
Clay John 7187c251da
Merge pull request #98620 from zeux/lodgen-cleanup
LOD: Remove "Raycast Normals" and associated "Normal Split Angle" settings
2024-10-30 17:13:57 +07:00
Jan Haller a025ceddc0 Rename ClassDB::class_call_static_method -> class_call_static 2024-10-30 19:07:28 +07:00
maxime.chambefort 6f846eb5c5 Added external camera feed from external plugin on Android 2024-10-30 18:30:28 +07:00
Michael Alexsander 16524a8a01
Add "Game" editor for better runtime debugging 2024-10-30 11:42:17 +07:00
Anish Mishra b2130efb31 [Android] Implement native file picker support 2024-10-30 14:53:02 +07:00
Anish Mishra 0dfd18c84b [DisplayServer] Add feature flag for native file dialog access to `user/res` and `options` 2024-10-30 14:13:43 +07:00
Thaddeus Crews 598cfbdfd6
Merge pull request #97020 from GuilhermeGSousa/fix-non-const-anim-node-process
Fix non const animation node `_process` virtual function
2024-10-29 19:26:00 +07:00
Thaddeus Crews 6d09a20c82
Merge pull request #97247 from thimenesup/draw_indirect_rd
Add draw indirect to Rendering Device
2024-10-29 19:25:57 +07:00
Thaddeus Crews a8931f1aa9
Merge pull request #98652 from stuartcarnie/2d_texture_state_fixes
2D: Fix various issues and minor performance optimisations
2024-10-29 19:25:54 +07:00
Thaddeus Crews 3de789ec80
Merge pull request #98523 from MichaelMacha/patch-2
Fix typo in `OccluderInstance3D` documentation
2024-10-29 19:25:53 +07:00
Thaddeus Crews 7c7de0e889
Merge pull request #98265 from syntaxerror247/patch-2
Improve `_begin_customize_scenes` description
2024-10-29 19:25:52 +07:00
Thaddeus Crews 73830b3c12
Merge pull request #88628 from bruvzg/i_have_no_idea_what_im_doing
[macOS/iOS] Use hardware sampling rates for audio I/O.
2024-10-29 19:25:47 +07:00
Thaddeus Crews b8f626a0e1
Merge pull request #65962 from 4d49/format-object
Add `Object` support for `String.format`
2024-10-29 19:25:45 +07:00
Thaddeus Crews 4fb1700d03
Merge pull request #98081 from ArjhanToteck/patch-1
Fix grammar mistake in Shortcut documentation
2024-10-29 19:25:43 +07:00
Thaddeus Crews 08d8909a65
Merge pull request #98574 from syntaxerror247/android_input_dialog
[Android] Implement native input dialog support
2024-10-29 19:25:37 +07:00
yds e6eeaf28df Add editor setting to stop the bottom panel from switching to the stack trace 2024-10-29 19:50:13 +07:00
Stuart Carnie 0d1d945727
2D: Fix various issues and minor performance optimisations 2024-10-30 08:36:45 +07:00
Mansur Isaev 98c89f17c4 Add `Object` support for `String.format` 2024-10-29 22:27:33 +07:00
Clay John 748f4079e3
Merge pull request #96439 from darksylinc/matias-TheForge-pr03-rebased
Add Swappy & Pre-Transformed Swapchain
2024-10-29 12:34:40 +07:00
thimenesup d36a872432 Add draw indirect to Rendering Device 2024-10-29 17:40:28 +07:00
Anish Mishra be5d7f757d [Android] Implement native input dialog support 2024-10-29 20:02:08 +07:00
Michael Alexsander d678b095f9
Make possible to favorite properties in the inspector 2024-10-28 21:18:21 +07:00
Matias N. Goldberg aaa0e2fddf Add Swappy & Pre-Transformed Swapchain
- Adds Swappy for Android for stable frame pacing
- Implements pre-transformed Swapchain so that Godot's compositor is in
charge of rotating the screen instead of Android's compositor
(performance optimization for phones that don't have HW rotator)

============================

The work was performed by collaboration of TheForge and Google. I am
merely splitting it up into smaller PRs and cleaning it up.

Changes from original PR:

- Removed "display/window/frame_pacing/android/target_frame_rate" option
to use Engine::get_max_fps instead.
- Target framerate can be changed at runtime using Engine::set_max_fps.
- Swappy is enabled by default.
- Added documentation.
- enable_auto_swap setting is replaced with swappy_mode.
2024-10-28 18:55:37 +07:00
Adam Johnston 3ac043c508 Add fuzzy string matching to quick open search
Co-authored-by: sam <samsface@gmail.com>
2024-10-28 11:24:36 +07:00
Arseny Kapoulkine 494fe2fe21 LOD: Remove "Raycast Normals" and associated "Normal Split Angle" settings
"Raycast Normals" was introduced in 4.4 dev and defaulted to "false".
The limited testing results at the time suggested that raycasting
generally reduces normal quality compared to native simplifier results,
at the same time increasing vertex memory and import time.

To play it safe, we introduced a setting that defaulted to false, with
the goal of removing it later in 4.4 development cycle if no regressions
are noticed. Since we already had three dev snapshots and no reports,
this change removes the setting and associated code.

"Normal Split Angle" was only used when raycast normals were enabled;
this change removes it from the settings, but keeps it in the script
binding for compatibility.

Existing meshes import exactly the same after this change (unless they
chose to override raycasting which would be surprising).

split_normals helper was only used in this code path and is also removed
for simplicity; it is unlikely that this code will be useful as is, as
it can only regenerate normals without fixing tangents or updating
positions.
2024-10-28 10:14:04 +07:00
Clay John a3080477ac
Merge pull request #98281 from timothyqiu/custom-tooltip-atm
Don't override auto translate mode of custom tooltip
2024-10-27 19:25:37 +07:00
ArjhanToteck eb761d83cb
Fix grammar mistake in Shortcut documentation 2024-10-27 14:39:57 +07:00
tetrapod00 c51cdaf006 Docs: Add note about C# differences in Variant constructors 2024-10-27 13:24:26 +07:00
skyace65 b16888286b Improve get surrounding cells description 2024-10-27 14:28:42 +07:00
skyace65 fdfd37f1a4 Remove link to outdated CharFX example project 2024-10-27 14:03:33 +07:00
kobewi db70cf2585 Mention native file dialogs editor setting in EditorFileDialog description 2024-10-26 22:20:11 +07:00
Guilherme Sousa ec62978dd0 Fix non const animation node process function 2024-10-26 17:56:51 +07:00
Thaddeus Crews 15bec19e11
Merge pull request #98421 from Calinou/doc-backbuffercopy-screen-reading-shaders-tutorial
Link to Screen-reading shaders tutorial in BackBufferCopy documentation
2024-10-25 13:04:11 +07:00
Thaddeus Crews 07e759b74a
Merge pull request #97771 from dsnopek/openxr-linux-egl
OpenXR: Add support for Wayland on Linux
2024-10-25 13:04:08 +07:00
Thaddeus Crews 02088ab44c
Merge pull request #74714 from dalexeev/expose-bresenham-line
Expose `Geometry2D.bresenham_line()` method
2024-10-25 13:04:05 +07:00
Thaddeus Crews a2e3473532
Merge pull request #98378 from dalexeev/doc-clarify-engine-debugger
Clarify `EngineDebugger` and `EditorDebugger*` documentation
2024-10-25 13:04:04 +07:00
Thaddeus Crews 422535ee86
Merge pull request #97966 from mh114/mh114-fix-control-doc-typo
Fix a documentation typo in `Control._drop_data()` C#-example.
2024-10-25 13:03:56 +07:00
Thaddeus Crews eb18b0dee2
Merge pull request #98332 from syntaxerror247/Improve-HttpRequest-Docs
Add missing `HTTPRequest` Result descriptions.
2024-10-25 13:03:51 +07:00
Thaddeus Crews de6814daae
Merge pull request #94108 from Calinou/obj-import-add-generate-lods-shadow-mesh-lightmap-uv2
Add Generate LODs, Shadow Mesh and Lightmap UV2 options to OBJ mesh import
2024-10-25 13:03:50 +07:00
Thaddeus Crews 1f346a5dcd
Merge pull request #98435 from Calinou/audio-add-get-driver-name
Add `AudioServer.get_driver_name()` to get the actual audio driver name
2024-10-25 13:03:41 +07:00
bruvzg c8609f4c0f
[macOS/iOS] Use hardware sampling rates for audio I/O. 2024-10-25 19:26:24 +07:00
Michael Macha 9e51379cbb
Update OccluderInstance3D.xml
Corrected a typo; "Debug Advanced" should be "Display Advanced".
2024-10-25 09:08:38 +07:00
Haoyu Qiu 6424b201e2 Don't override auto translate mode of custom tooltip 2024-10-25 16:13:45 +07:00
Danil Alexeev 9f0ae21095
Expose `Geometry2D.bresenham_line()` method
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2024-10-25 10:27:55 +07:00
Clay John 67dbb46606
Merge pull request #98480 from tetrapod00/link-project-settings-tutorial
Docs: Link to Project Settings tutorial from ProjectSettings class
2024-10-24 18:40:42 +07:00
Hugo Locurcio b8ee61f45d
Add Generate LODs, Shadow Mesh and Lightmap UV2 options to OBJ mesh import
This puts OBJ mesh import on parity with 3D scene import. It's now
possible to have the same level of optimization as imported 3D scenes
while using the OBJ mesh workflow.

`optimize_indices_for_cache()` is now always called on import as well,
similar to what the 3D scene import already does.
2024-10-25 02:48:42 +07:00
Thaddeus Crews c278d57233
Merge pull request #98427 from syntaxerror247/document-immersive-mode
Add documentation for Android immersive mode
2024-10-24 13:23:05 +07:00
Thaddeus Crews cfc05c5e0f
Merge pull request #85338 from EMBYRDEV/shadow-caster-mask
Add `shadow_caster_mask` to Light3D.
2024-10-24 13:22:59 +07:00
Thaddeus Crews f25c082c40
Merge pull request #98490 from KoBeWi/pointer_to_canvas
Improve `make_canvas_position_local()` description
2024-10-24 13:22:52 +07:00
Thaddeus Crews 28f56eb1c7
Merge pull request #98473 from tetrapod00/str-docs
Docs: Link to GlobalScope string methods from String class ref
2024-10-24 13:22:47 +07:00
Thaddeus Crews e2bd0a8298
Merge pull request #98458 from KoBeWi/don't_repeat_the_same_mistakes
Clarify tiling of AtlasTexture
2024-10-24 13:22:46 +07:00
Thaddeus Crews ff5e2d7db1
Merge pull request #98455 from betalars/audio-doc-enhancements
AudioEffects documentation enhancements
2024-10-24 13:22:41 +07:00
Thaddeus Crews 8c52533aed
Merge pull request #86539 from stechyo/gdext/expose-audio-playback-methods
Expose some AudioStreamPlayback methods (namely `mix_audio()`).
2024-10-24 13:22:35 +07:00
Thaddeus Crews ab4de57904
Merge pull request #98438 from BrianBHuynh/master
Document the differences between GDScript and GlobalScope
2024-10-24 13:22:33 +07:00
Thaddeus Crews 444ee64062
Merge pull request #98304 from timothyqiu/menu-only-shortcut-keys
Clarify `LineEdit.shortcut_keys_enabled` only affects context menu items
2024-10-24 13:22:32 +07:00
betalars 1be2f8c535 AudioEffectFilter and StereoEnhance: Documentation improvements 2024-10-24 15:15:52 +07:00
kobewi e0c7e063e5 Improve make_canvas_position_local description 2024-10-24 15:10:20 +07:00
tetrapod00 8f7e8c59ff Docs: Link to Project Settings tutorial from ProjectSettings class 2024-10-23 20:51:20 +07:00
tetrapod00 a0134ad375 Docs: link to GlobalScope string methods from String docs 2024-10-23 14:07:27 +07:00
kobewi 3ebac9006b Clarify tiling of AtlasTexture 2024-10-23 23:03:19 +07:00
Brian Huynh 360b84bad5 Clarification to the description of Global scope in regards to GDScript
Previous wording said that @GDScript referred to entries that could be accessed in any script. Although with common sense we could imagine that it is only refering to GDScript specific pieces of code, the wording is a little unclear.

In general there are small changes to the wording which makes it more clear and concise.
Wording change

Tried to match the wording up with my last change which should make it a bit easier to parse at a glance what the docs mean by "from any script"

Changed language from "not specific to" to "which work in any language"

After consulting multiple people the new wording seems easier to parse, even for non coders

Update doc/classes/@GlobalScope.xml

Update modules/gdscript/doc_classes/@GDScript.xml

Update modules/gdscript/doc_classes/@GDScript.xml

Co-Authored-By: Micky <66727710+Mickeon@users.noreply.github.com>
2024-10-23 02:10:03 +07:00
tetrapod00 9cf6cb010e Fix incorrect Transform2D docs
The y vector of a transform 2d was incorrectly described as pointing up.
2024-10-22 17:16:39 +07:00
Hugo Locurcio 77c31b9cc8
Add `AudioServer.get_driver_name()` to get the actual audio driver name
The project setting does not reflect CLI argument overrides
(including `--headless` which sets the audio driver to `Dummy`),
so it can't be reliably used to detect which audio driver is
actually being used at run-time.
2024-10-22 23:14:59 +07:00
Anish Mishra 827961e4e5 Update documentation for Android immersive mode 2024-10-22 22:55:43 +07:00
Hugo Locurcio 2cd007fa4a Clarify `TextEdit.is_caret_visible()` behavior in the class reference 2024-10-22 16:48:58 +07:00
Hugo Locurcio 34f5d018f1 Link to Screen-reading shaders tutorial in BackBufferCopy documentation 2024-10-22 16:38:24 +07:00
Thaddeus Crews 22822f71ac
Merge pull request #97905 from 0x53A/patch-1
Update Node.xml: specify that normal processing happens in tree order
2024-10-21 16:39:27 +07:00
Thaddeus Crews 7dbea98c49
Merge pull request #97005 from Repiteo/core/window-corner-style
Core: Add `DisplayServer` flag for sharp corners
2024-10-21 16:39:25 +07:00
Thaddeus Crews 8b5c20e2b0
Merge pull request #98283 from tetrapod00/canvasmodulate-link
Docs: Add link to 2D lights and shadows from CanvasModulate
2024-10-21 16:39:24 +07:00
Thaddeus Crews 77da16ce69
Merge pull request #88530 from davthedev/tree-hover-items
Add hover state to Tree items display
2024-10-21 16:39:16 +07:00
Thaddeus Crews 7a438dc72e
Merge pull request #97205 from tetrapod00/inspect-native-shader-code
Add "Inspect Native Shader Code" to shader inspector and shader editor
2024-10-21 16:39:13 +07:00
Thaddeus Crews 4ce5235fbd
Merge pull request #98203 from timothyqiu/layout-dir-created-equal
Add System Locale layout direction for `Control` and `Window`
2024-10-21 16:39:07 +07:00
Danil Alexeev be41e6f84e
Clarify `EngineDebugger` and `EditorDebugger*` documentation 2024-10-21 11:36:59 +07:00
Lukas Rieger 5c65f80199 Update Node.xml: specify that normal processing happens in tree order 2024-10-20 18:41:54 +07:00
tetrapod00 2191df0cea VisualShader: Add LinearToSRGB and SRGBToLinear to ColorFunc node 2024-10-19 12:18:34 +07:00
Anish Mishra 8baaa2dd5a Add missing HTTPRequest Result descriptions. 2024-10-19 14:22:56 +07:00
Haoyu Qiu fc7dd35d78 Clarify `LineEdit.shortcut_keys_enabled` only affects context menu items 2024-10-19 00:49:07 +07:00
Thaddeus Crews f8c4a683d7
Core: Add `DisplayServer` flag for sharp corners 2024-10-18 11:20:21 +07:00
tetrapod00 4b37fb3f88 Docs: Add link to 2D lights and shadows from CanvasModulate 2024-10-17 19:53:41 +07:00
Cadence 06dafc9a1a Fix documentation tip for network/debug/remote_host editor setting 2024-10-17 22:29:06 +07:00
Clay John cdf45f73ab
Merge pull request #96893 from tetrapod00/docs-crosslink-antialiasing
Docs: Add cross-links to antialiasing project settings
2024-10-17 16:54:19 +07:00
TheYellowArchitect e994c49a40 Remove note about missing per-vertex-shading 2024-10-18 00:00:20 +07:00
Anish Mishra 9d25cf76f2 Improve `_begin_customize_scenes` description 2024-10-17 20:36:32 +07:00
DevPoodle a0829dcc3a Add descriptions to RDTextureFormat's methods 2024-10-17 07:46:40 +07:00
Haoyu Qiu 009446a277 Add System Locale layout direction for Control and Window 2024-10-17 07:52:07 +07:00
David Giardi ebe1a2d7ec Add hover state to Tree items display 2024-10-17 00:21:52 +07:00
Thaddeus Crews 04692d83cb
Merge pull request #98238 from timothyqiu/not-append
Fix wording in description of `store_line` and `store_string`
2024-10-16 14:16:05 +07:00
Haoyu Qiu e7e0e65159 Fix wording in description of `store_line` and `store_string` 2024-10-16 23:41:50 +07:00
Anish Mishra 7ee72d2f81 Update use_native_dialog description in FileDialog 2024-10-16 15:33:47 +07:00
Hunter Loftis bbb8c1703b Fix freeze on non-thread-safe custom importers 2024-10-15 11:46:14 +07:00
Thaddeus Crews a1e768c508
Merge pull request #97295 from BlueCube3310/betsy-bc4
Betsy: Implement BC4 compression
2024-10-14 14:09:56 +07:00
Thaddeus Crews 5c00d0a54e
Merge pull request #94371 from KoBeWi/insane_particle_unification_😱
Unify particle editors
2024-10-14 14:09:42 +07:00
bruvzg 0d7027ea4c
Add support for 24-bit color escape sequences, simplify `print_rich` BBCode parsing. 2024-10-13 22:31:57 +07:00
Danil Alexeev cab80cb97d
POT Generator: Add support for `TRANSLATORS:` and `NO_TRANSLATE` comments 2024-10-13 11:40:11 +07:00
Thaddeus Crews cc3542e675
Merge pull request #97835 from krm01/typo-docs-packedvector2array
Fix small typo on PackedVector2Array docs
2024-10-10 18:13:19 +07:00
bruvzg 309712551c
[TextParagraph/Button] Add support for line spacing. 2024-10-10 12:49:24 +07:00
tetrapod00 12d2c05936 Add "Inspect Native Shader Code" to shader resource and shader editor 2024-10-08 11:02:45 +07:00
Matt Enad 22b220b6a4 Restore `Godot` preset zoom modifier 2024-10-08 14:01:54 +07:00
Mika Halttunen 1a2c574200
Fixed a documentation typo in Control._drop_data() C#-example. 2024-10-08 14:01:59 +07:00
bruvzg 7ed90a4f07
[RTL] Add support for vertical alignment. 2024-10-08 09:58:54 +07:00
manik2607 16fba6b0ff Add missing descriptions to PhysicalBone3D class 2024-10-08 00:17:54 +07:00
Juan e05d5b8813 Provide a reliable way to see original resources in a directory
When exporting a project, resources are often moved, converted or
remapped (source import files are gone, text scenes are converted to binary,
etc).

This new function allows to list a directory and obtain the actual original
resource files.

Example

```GDScript
var resources = ResourceLoader.list_directory("res://images")
print(resources)
```
Result will be something like:
```
["image1.png","image2.png","image3.png"]
```
instead of
```
["image1.png.import","image2.png.import","image3.png.import"]
```
2024-10-07 09:47:22 +07:00
Thomas ten Cate 7df2804a30 Clarify that fog_aerial_perspective does not actually use sky color
See #97803.
2024-10-07 09:09:09 +07:00
Hugo Locurcio f8cc67e175 Document non-resource file handling in FileAccess and ResourceLoader 2024-10-07 01:53:49 +07:00
Kenton M c72cf350ac fix typo on PackedVector2Array docs 2024-10-04 19:08:23 +07:00
Rémi Verschelde e5688f51cb
Merge pull request #97292 from KoBeWi/infinite_submenus_in_your_editor
Add submenu support to EditorContextMenuPlugin
2024-10-04 22:43:38 +07:00
kobewi a4d724b37c Unify particle editors 2024-10-04 22:36:12 +07:00
David Snopek 256699ee31 OpenXR: Add support for Wayland on Linux 2024-10-04 11:44:05 +07:00
Rémi Verschelde 428c4a6468
Merge pull request #97633 from ydeltastar/quickly-quick-open
Make the "Quick Open" dialog available via `EditorInterface`
2024-10-04 17:18:18 +07:00
yds 35b3999efc Make the "Quick Open" dialog available via EditorInterface 2024-10-04 11:36:17 +07:00
Mounir Tohami f84f734696 Expose `LineEdit` `edit` and `unedit` methods. 2024-10-04 10:37:33 +07:00
Rémi Verschelde 5ac62a6863
Merge pull request #97743 from bruvzg/has_kbd
[DisplayServer] Implement `has_hardware_keyboard` method for Android and iOS.
2024-10-04 11:22:02 +07:00
Rémi Verschelde 84768aba8a
Merge pull request #97514 from bruvzg/font_contour_info
[Docs] Add notes about glyph contour decomposition format.
2024-10-04 11:21:42 +07:00
Rémi Verschelde 05b519fafb
Merge pull request #96230 from timothyqiu/per-domain-pseudolocalization
Move pseudolocalization into `TranslationDomain`
2024-10-04 11:21:18 +07:00
Rémi Verschelde 058f06c10d
Merge pull request #93270 from Gamemap/feature-itemlist-autowidth
Add `Auto width` behavior to ItemList
2024-10-04 11:21:14 +07:00
Rémi Verschelde a70402b442
Merge pull request #88673 from vPumpking/FileDialog-Filter
Add filename filter field to FileDialog
2024-10-04 11:21:10 +07:00
Rémi Verschelde e7d79f279d
Merge pull request #77213 from aaronfranke/sort-dict
Add a sort method to Dictionary and HashMap
2024-10-04 11:21:06 +07:00
vPumpking 62edb4eee8
Add filename filter field to FileDialog
Added possibility to filter files and folders through a text entry.
2024-10-04 11:12:33 +07:00
Gamemap 1e1dbd8e3a Add `Auto width` behavior to ItemList
Co-authored-by: Craig Hupin <althar93@hotmail.com>
2024-10-04 08:43:13 +07:00
Rémi Verschelde 5314793ac7
Merge pull request #97519 from timothyqiu/itemlist-at
Add auto translate mode for items in `ItemList`
2024-10-03 15:39:23 +07:00
Rémi Verschelde 98deb2a000
Merge pull request #90400 from DarioSamo/transfer_and_pipelines
Ubershaders and pipeline pre-compilation (and dedicated transfer queues).
2024-10-03 15:27:11 +07:00
Aaron Franke a7f6ec0e4c
Add a sort method to Dictionary and HashMap 2024-10-02 14:26:33 +07:00
Dario e2c6daf7ef Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile.
- Implements asynchronous transfer queues from PR #87590.
- Adds ubershaders that can run with specialization constants specified as push constants.
- Pipelines with specialization constants can compile in the background.
- Added monitoring for pipeline compilations.
- Materials and shaders can now be created asynchronously on background threads.
- Meshes that are loaded on background threads can also compile pipelines as part of the loading process.
2024-10-02 15:11:58 +07:00
bruvzg 25f439c573
[DisplayServer] Implement has_hardware_keyboard method for Android and iOS. 2024-10-02 20:09:48 +07:00
Hugo Locurcio 83dac9cdb8
Document `Object.has_signal()` in the Signal class reference 2024-10-02 16:36:19 +07:00
Hugo Locurcio 4a70ac2948
Expose RenderingServer methods to get rendering driver and method name
This is useful for troubleshooting purposes and debug menus.
2024-10-02 16:07:45 +07:00
Rémi Verschelde 336d91551d
Merge pull request #97281 from reptofrog/deadzone-new-default
Input: Change the default deadzone value for new actions from 0.5 to 0.2
2024-10-02 15:01:02 +07:00
Stijn Hinlopen 06791e1acd New Quick Open Dialog
- Updated list view with thumbnails, and separate file name.
  - Added a grid view which has larger icons.
  - Added toggle to filter out files from addons.
  - Store history for each opened resource type.

New Editor settings for Quick Open:
  - Startup display mode (grid or list):
      - Determined by the requested resource type.
      - Whatever was last used.
  - Toggle to filter out files from addons (for persistence).

Notes
  - The dialog is now created once in EditorNode, and globally available for other components.
  - A fixed number of result scenes are instantiated, and reused based on query.
  - Drop support for multiselect.
2024-10-01 21:39:16 +07:00
Rémi Verschelde cbff25096b
Merge pull request #97638 from mhilbrunner/fix-duplicate-words
Docs: remove duplicate words
2024-10-01 17:31:28 +07:00
Rémi Verschelde 6c133054f7
Merge pull request #97602 from patowen/fix-region-filter-clip-enabled
Fix `region_filter_clip_enabled` to avoid sprite bleeding for interpolated sprite sheets
2024-10-01 17:31:17 +07:00
Rémi Verschelde 97fa7187e1
Merge pull request #97353 from timothyqiu/tree-at
Add auto translate mode for cells in `Tree`
2024-10-01 17:30:56 +07:00
Rémi Verschelde 7d4e06e3a1
Merge pull request #97333 from bits-by-brandon/consolidate-window-remember-editor-settings
Consolidate remembering window settings into single config
2024-10-01 17:30:53 +07:00
Rémi Verschelde 70ac89e776
Merge pull request #96980 from m4gr3d/enable_legacy_build_customization_by_plugin
Expose `get_export_option_visibility` to editor plugins
2024-10-01 17:30:49 +07:00
Rémi Verschelde 60708ccbfe
Merge pull request #96542 from Maran23/inspector-scrolls-away
Fix Inspector may scroll away when editing a property that adds or removes sub properties
2024-10-01 17:30:45 +07:00
Rémi Verschelde 8c16e67e4d
Merge pull request #91765 from chocola-mint/feat-markers
Add markers to Animation
2024-10-01 17:30:13 +07:00
Brandon Chang e0957c2fa3
Consolidate remembering window settings into single config 2024-10-01 16:35:36 +07:00