Commit Graph

341 Commits (cb1569345a6f17da08241e645ab03cb2e1b78d2f)

Author SHA1 Message Date
Michael Alexsander eb78a7de71
Fix visual shader error when editing theme settings 2025-11-12 11:16:20 +07:00
Lukas Tenbrink 33689d7beb Remove transitive `mesh.h`, `rendering_server.h` and `shader.h` includes from `node.h`. 2025-10-08 12:16:52 +07:00
Thaddeus Crews 21fd4faf1b
Merge pull request #107469 from Ivorforce/vector-localvector-explicit-span-conversions
Remove implicit conversions between `LocalVector` and `Vector`
2025-09-30 11:19:17 +07:00
Thaddeus Crews be421bcdd4
Merge pull request #110250 from YeldhamDev/i_just_cant_keep_focused
Hide `Control` focus when given via mouse input
2025-09-22 13:28:44 +07:00
kobewi 98a4b46b6a Add more PROPERTY_HINT_GROUP_ENABLE uses 2025-09-20 21:11:12 +07:00
Michael Alexsander aeb3a45c97
Hide `Control` focus when given via mouse input 2025-09-19 13:43:29 +07:00
Lukas Tenbrink abe3b481ae Make conversions from `LocalVector` to `Vector` explicit. 2025-09-16 21:41:28 +07:00
Tibo 2aa76439ce Update GraphNode selection logic if not visible 2025-07-31 18:38:03 +07:00
Pāvels Nadtočajevs a272376f89
Cleanup accessibility names. 2025-06-23 11:08:36 +07:00
Hendrik Brucker b55b9fe352 [GraphEdit] Improve UI control scheme by separating scroll_offset from scroll bars 2025-06-14 13:10:17 +07:00
Pāvels Nadtočajevs 22b5a2fc5c
Change editor button focus mode to `FOCUS_ACCESSIBILITY`. 2025-06-08 15:53:27 +07:00
Michael Alexsander 454e4f817c
Make build profile project detection also set build options 2025-06-03 11:11:33 +07:00
Thaddeus Crews 1b4ed4c038
Merge pull request #105595 from bruvzg/focus_fx
Fix `FOCUS_ACCESSIBILITY` grabbing focus when it is not supposed to, forward `GraphNode` key input to `GraphEdit`.
2025-04-27 19:21:34 +07:00
Thaddeus Crews 3947cbe3b2
Merge pull request #104386 from Repiteo/core/cpp-math
Core: Replace C math headers with C++ equivalents
2025-04-27 19:21:22 +07:00
Pāvels Nadtočajevs db0c0a9182
Fix `FOCUS_ACCESSIBILITY` grabbing focus when it is not supposed to, forward `GraphNode` key input to `GraphEdit`. 2025-04-27 00:45:11 +07:00
Thaddeus Crews 8ff4ea8a4a
Merge pull request #97763 from Geometror/fix-gn-child-vis-conn-update
Fix `GraphEdit` connections not updating when a child of `GraphNode` goes invisible or changes size
2025-04-21 08:24:24 +07:00
Thaddeus Crews ad40939b6f
Core: Replace C math headers with C++ equivalents
- Minor restructuring to ensure `math_funcs.h` is the central point for math functions
2025-04-16 15:49:02 +07:00
Hendrik Brucker 867fbd8be3 Fix GraphEdit connections not updating when a child of GraphNode goes invisible or changes size 2025-04-15 18:31:17 +07:00
kit d16e8b7ca4 Fix and rename mouse filter recursive behavior
and focus mode recursive behavior.
2025-04-09 23:45:03 +07:00
Pāvels Nadtočajevs b106dfd4f9
Base accessibility API. 2025-04-08 20:14:28 +07:00
Aaron Franke c1acc839a8
Directly use segment points in Geometry2D/3D function parameters 2025-03-30 16:25:59 +07:00
LuoZhihao 4b9650f54e CI: Fix godot regression project test
Fix crash and memory leak in `SpringBoneSimulator3D`
Fix crash in `GraphEdit`
2025-03-26 17:33:18 +07:00
kobewi 10f6c01b9c Remove ABS in favor of Math::abs 2025-03-19 13:52:40 +07:00
Rémi Verschelde 7ad0b9b16c
Merge pull request #97495 from Delsin-Yu/control_recursive_disable_children
[GUI] Implement properties that can recursively disable child controls' `Focus Mode` & `Mouse Filter`
2025-03-19 12:26:03 +07:00
Thaddeus Crews 0822829359
Merge pull request #101439 from JekSun97/Provide-connection_map-to-GraphEdit
Add `get_connection_list_from_node` function to `GraphEdit`
2025-03-11 16:53:48 +07:00
DE-YU_H14 a49ca33a7f Implement properties that recursively disables children's focus & mouse filter.
Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2025-03-07 22:34:58 +07:00
Caiman bcd99bdb17
Fix GraphEdit::frame_rect_changed signal parameter type
Changes the parameter type from Vector2 to Rect2, which is what is actually emitted.
2025-02-14 22:39:27 +07:00
JekSun97 29721bfcd7 Add get_connection_list_from_node 2025-01-16 21:29:22 +07:00
kobewi 9a96393f46 Add warped panning to every ViewPanner instance 2024-12-20 17:40:27 +07:00
Thaddeus Crews 075567a5b3
Merge pull request #100456 from Sauermann/proposal-hovered-connection-highlight
Highlight hovered `GraphEdit` connection by widening the line
2024-12-19 20:00:08 +07:00
Thaddeus Crews cbfc34d279
Merge pull request #100444 from Sauermann/fix-view-panner-mouse-warp
Fix `ViewPanner` panning-mouse-warp
2024-12-19 20:00:01 +07:00
Markus Sauermann 0a875ab3bb Highlight hovered `GraphEdit` connection by widening the line
This change causes the connections to be additionally highlighted by
widening the line with a configurable factor.
2024-12-20 00:55:35 +07:00
Markus Sauermann 4887172a59 Fix `ViewPanner` panning mouse warp
Currently the mouse cursor jumps in unexpected ways, when a `ViewPanner`
is used in SubViewports or embedded Windows.

This is caused by providing wrong coordinate systems to
Input::warp_mouse_motion.

This PR replaces the use of `Input::warp_mouse_motion` with
`Viewport::wrap_mouse_in_rect` and makes sure, that the correct
coordinate systems are used.

This change makes it necessary, that all classes, that currently
use ViewPanner, need to provide the correct Viewport to ViewPanner.
2024-12-20 00:28:49 +07:00
Hendrik Brucker e5be03a42b [GraphEdit] Make connections a property 2024-12-16 02:28:34 +07:00
Chaosus ba39b078f5 [Scene] Add `SceneStringName::FlatButton` 2024-12-10 11:12:26 +07:00
JekSun97 95ca0aa7ad Add get_connetion_count function to GraphEdit 2024-12-02 19:15:37 +07:00
Thaddeus Crews 925b690c98
Core: Integrate `Ref::instantiate` where possible 2024-11-10 12:41:26 +07:00
rune-scape a47daa0a44 Avoid const_cast in List::erase by requiring mutable elements 2024-11-08 00:10:08 +07:00
Aaron Franke 562c666e3d
Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 +07:00
Hendrik Brucker 975e7c8ade [GraphEdit] Only print warning for connection layer deletion when justified 2024-10-04 13:28:15 +07:00
Rémi Verschelde f4af8201ba
Merge pull request #96309 from Geometror/fix-ge-cs-crash
Prevent crash after removing GraphEdit's connection layer
2024-10-01 19:01:01 +07:00
aryan-11825114 b4460c6ba3 Add cut_nodes_request signal to GraphEdit 2024-09-27 08:47:11 +07:00
Zae 84102af090 GraphEdit: Improve dotted pattern grid performance 2024-09-12 23:58:42 +07:00
Hendrik Brucker 8ca7f0e334 Prevent crash after removing GraphEdit's connection layer and add additional warnings 2024-08-30 14:04:54 +07:00
Hendrik Brucker 1f0eddca70 Fix GraphEdit port snapping in certain edge cases 2024-08-02 12:38:53 +07:00
maidopi-usagi 04705d2899 Fix leaked signal connection to connection_layer. 2024-07-27 01:34:03 +07:00
Hendrik Brucker 104c77cd86 Fix connections not updated after GraphNode slot update 2024-07-06 14:33:34 +07:00
Hendrik Brucker b871794591 Fix `GraphFrame` autoshrink with high DPI displays/custom UI scales 2024-07-04 19:08:06 +07:00
A Thousand Ships fbb879debd
[Scene] Add `SceneStringNames::text/value_changed` 2024-06-19 09:44:38 +07:00
A Thousand Ships 926afccbd8
[Scene] Add `SceneStringNames::panel` 2024-05-30 22:54:50 +07:00