Commit Graph

77 Commits (cb1569345a6f17da08241e645ab03cb2e1b78d2f)

Author SHA1 Message Date
Lukas Tenbrink c3747884da Add some important profiling hooks. 2025-11-08 00:08:48 +07:00
Lukas Tenbrink e80194e31f Add `profiler` option to `SCons` builds.
Add `tracy` option to `profiler`. If set, a tracy profiling client will be injected into the Godot binary.

# Conflicts:
#	platform/linuxbsd/godot_linuxbsd.cpp
2025-11-08 00:08:45 +07:00
Rémi Verschelde 546ead2abd
Merge pull request #109795 from bruvzg/mac_reg_policy
[macOS] Always use "Regular" activation policy for GUI, and headless main loop for command line only tools.
2025-10-07 13:06:56 +07:00
Thaddeus Crews 5935a32e32
Core: Cleanup headers in `core/config`
- `MainLoop` now forward-declared in `OS`
2025-10-06 09:20:56 +07:00
chocola-mint ead282ff13 Remove `file_access.h` and `script_backtrace.h` includes from `logger.h`. 2025-10-05 17:49:23 +07:00
Pāvels Nadtočajevs 1c59038555
Change `macos.permission.RECORD_SCREEN` version check from 10.15 to 11.0. 2025-09-26 19:25:49 +07:00
Thaddeus Crews 326b22124a
Merge pull request #108794 from bruvzg/macos_actool_export
[macOS] Add support for exporting macOS 26 Liquid Glass icons.
2025-09-20 13:41:38 +07:00
Pāvels Nadtočajevs b9bafbd2ca
[macOS] Process joypad input directly in the embedded process. 2025-08-29 13:40:56 +07:00
Pāvels Nadtočajevs 6e76a9467f
[macOS] Always use "Regular" activation policy for GUI, and headless main loop for command line only tools. 2025-08-20 10:07:33 +07:00
Pāvels Nadtočajevs 838cb0eefc
[macOS] Add support for exporting macOS 26 Liquid Glass icons. 2025-07-28 14:35:48 +07:00
Adam Scott 09a9024658
[macOS] Add Tahoe 26.0 to version alias 2025-07-25 14:25:52 +07:00
Pāvels Nadtočajevs 8b045ca8fe
[macOS] Do not use NSApplication main loop for headless mode. 2025-07-17 08:42:55 +07:00
Nintorch 0b3496fb4f
Add support for SDL3 joystick input driver
Made possible by EIREXE, xsellier and the SDL team.

This commit includes statically linked SDL3 for Windows, Linux and macOS.
The vendored copy of SDL3 was setup to only build the required subsystems
for gamepad/joystick support, with some patches to be able to make it as
minimal as possible and reduce the impact on binary size and code size.

Co-authored-by: Álex Román Núñez <eirexe123@gmail.com>
Co-authored-by: Xavier Sellier <xsellier@gmail.com>
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2025-06-25 01:28:50 +07:00
Stuart Carnie 939f29f6d5 Apple: Improve reliability of Apple Embedded build and deployment 2025-06-19 06:33:08 +07:00
Pāvels Nadtočajevs dfb11f8cea
[macOS] Add `--path` argument when instance is created by project started from editor. 2025-06-13 10:22:31 +07:00
Rémi Verschelde bb9d6d0d02
Merge pull request #107113 from mihe/macos-open-in-program
Add `OS::open_with_program` for opening files/directories with a specific program on macOS
2025-06-05 13:13:49 +07:00
Mikael Hermansson f610c81943 Add `OS::open_with_program` for opening files/directories with a specific program on macOS
Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2025-06-05 10:12:01 +07:00
Pāvels Nadtočajevs 98f377d9d0
Use system timer/wait functions for frame delay when screen reader is active. 2025-06-04 13:44:02 +07:00
bruvzg ee181951b6
[macOS] Add support for loading shell environment from UI apps. 2025-06-03 18:27:29 +07:00
Stuart Carnie f658161619 macOS: Embedded window can be dismissed by clicking close
- Installed a SIGINT handler to terminate the application gracefully.
- Handle varying display scaling
2025-05-12 07:09:42 +07:00
Stuart Carnie 00e1fdec2c MacOS: Embedded window support. 2025-05-06 06:09:05 +07:00
Pāvels Nadtočajevs e6d3cf63fb
[ColorPicker, macOS] Add link to request required screen recording permission. 2025-04-23 22:25:10 +07:00
A Thousand Ships 889410dcda
Add `String::replace_char(s)` methods for performance and convenience 2025-04-10 13:08:45 +07:00
Kiro 23129a66ed Replace append_utfx with direct String::utfx 2025-03-30 19:56:38 +07:00
Thaddeus Crews 780cf03051
Merge pull request #104556 from Ivorforce/string-extend-instead-of-parse
Use `append_` instead of `parse_` for `String` methods.
2025-03-29 10:16:33 +07:00
Lukas Tenbrink ffa6ef220b Use `append_` instead of `parse_` for `String` methods. 2025-03-27 17:51:02 +07:00
Pāvels Nadtočajevs 5665e55f9a
[macOS] Fix running with `DisplayServerHeadless`. 2025-03-27 15:08:07 +07:00
Pāvels Nadtočajevs 698ff2a192
[macOS] Fix cleanup with some command line tools. 2025-03-25 18:41:20 +07:00
Pāvels Nadtočajevs a317ce75a6
[macOS] Replace custom main loop with `[NSApp run]` and `CFRunLoop` observer. 2025-03-24 10:31:16 +07:00
Rémi Verschelde 2fa721b1bc
Merge pull request #104127 from Ivorforce/360-noclip
Remove `String` clipping constructors.
2025-03-19 12:27:10 +07:00
Thaddeus Crews d6aef7a1ba
Merge pull request #103872 from bruvzg/mac_f_lk
[macOS/iOS] Fix system font family descriptor leak.
2025-03-18 14:42:53 +07:00
Lukas Tenbrink a23f630781 Remove `String` clipping constructors.
Callers should instead call constructors with explicit encoding names, with known length `Span`.
2025-03-15 12:34:44 +07:00
Aaron Franke 97ee05e9b7
Rename version defines to GODOT_VERSION_* to match GDExtension godot-cpp 2025-03-12 11:11:38 +07:00
Pāvels Nadtočajevs c5dcecc6f7
[macOS/iOS] Fix system font family descriptor leak. 2025-03-09 20:57:57 +07:00
Thaddeus Crews 713a1ba554
Style: Standardize Obj-C `#import` syntax 2025-03-08 09:28:34 +07:00
Stuart Carnie cd17cb0110 [macos, ios]: Refactor joypad support into shared code, numerous bugfixes 2025-01-08 07:00:23 +07:00
Hugo Locurcio 928982891e Add `OS.get_version_alias()` to return a human-readable Windows/macOS version number
Windows 11's major version number is actually 10.x.x, which can be confusing
if you don't know about this quirk. `OS.get_version_alias()` avoids this
by displaying the "branding" version number and the build number as a suffix,
so that individual updates can still be distinguished from each other.

On macOS, `OS.get_version_alias()` returns the version number prepended
with the version name (e.g. Sequoia for macOS 15).

On other operating systems, this returns the same value as `OS.get_version()`.
2024-12-14 18:47:50 +07:00
Thaddeus Crews 156bc92282
Merge pull request #98397 from adamscott/add-tmp-support
Add temp utilities (alias `OS::get_temp_dir()`, `FileAccess::create_temp()`, and `DirAccess::create_temp()`)
2024-12-03 14:40:59 +07:00
Thaddeus Crews a135a6478a
Merge pull request #98383 from RandomShaper/deprecate_unsafe_th_rend
Deprecate the pointless unsafe threading model for rendering
2024-12-03 14:40:56 +07:00
Adam Scott 1b3e483899
Add file and dir temporary utilities
Co-authored by @Alex2782 for the Android bindings.
Many thanks to the reviewers also.

Co-authored-by: Alex <alex.hart.278@gmail.com>
2024-12-02 12:08:14 +07:00
Pedro J. Estébanez a46ea9d064 Deprecate the pointless unsafe threading model for rendering 2024-11-14 10:43:29 +07:00
Pāvels Nadtočajevs a6dfd1cf6e Implement `get_model_name` on macOS and Windows. 2024-11-12 10:34:24 +07:00
bruvzg 8d039146d9
[macOS] Fix dynamic library lookup for system libraries. 2024-09-14 18:22:36 +07:00
bruvzg 9949d5a089
[macOS] Remove kill override. 2024-08-08 21:39:00 +07:00
bruvzg 393741a7e2
[macOS] Attempt to terminate process normally before using `forceTerminate`. 2024-08-06 12:45:56 +07:00
bruvzg 1dfcbccfe6
[macOS] Fix `is_process_running` and `kill` for bundled apps. 2024-07-31 16:54:53 +07:00
Fredia Huya-Kouadio 764de7fe31 Collapse the gdextension arguments into the `GDExtensionData` struct
This is used to reduce the number of arguments to `OS::open_dynamic_library(...)`.
2024-04-19 07:56:02 +07:00
Fredia Huya-Kouadio ede88cf59d Fix loading GDExtension dependencies on Android 2024-04-19 07:55:08 +07:00
DmitriySalnikov b73e740786 Add renaming of PDB files to avoid blocking them 2024-04-05 00:14:23 +07:00
Thaddeus Crews 3b3e2374c9
clang-tidy: Enforce `modernize-use-nullptr` 2024-03-12 10:59:53 +07:00