Commit Graph

14 Commits (cb1569345a6f17da08241e645ab03cb2e1b78d2f)

Author SHA1 Message Date
Mikael Hermansson 5a16e2fc78 Fix contacts not being reported properly when using Jolt Physics 2025-07-12 14:20:38 +07:00
Mikael Hermansson e2985a2e1f Fix crash in Jolt Physics when switching scenes in editor
Co-authored-by: Jorrit Rouwe <jrouwe@gmail.com>
2025-07-03 16:45:53 +07:00
Mikael Hermansson 89f9a23d9e Batch the adding of Jolt Physics bodies
Co-authored-by: Jorrit Rouwe <jrouwe@gmail.com>
2025-06-14 14:11:07 +07:00
Mikael Hermansson e160040f0c Remove Jolt Physics project setting "Areas Detect Static Bodies" 2025-06-03 09:52:57 +07:00
Mikael Hermansson 9cea7ebc91 Fix SCU build issues related to Jolt Physics 2025-05-13 12:34:55 +07:00
Mikael Hermansson 2b88477efc Remove no-op locking in Jolt Physics module 2025-04-29 12:23:24 +07:00
Thaddeus Crews 94282d88f9
Core: Use `Math` namespace for constants 2025-04-10 16:29:30 +07:00
kobewi 10f6c01b9c Remove ABS in favor of Math::abs 2025-03-19 13:52:40 +07:00
Thaddeus Crews 768d75a248
Merge pull request #101254 from mihe/jolt/better-settings
Refactor Jolt-related project settings to only be loaded as needed
2025-03-13 08:57:43 +07:00
Mikael Hermansson a30410bbf5 Refactor post-step operations in Jolt module to be done as needed 2025-01-25 12:22:30 +07:00
Mikael Hermansson 3b78ff564a Refactor Jolt-related project settings to only be loaded as needed 2025-01-25 12:18:52 +07:00
Mikael Hermansson 053d92401e Improve performance of changing compound shapes when using Jolt Physics 2025-01-06 21:43:49 +07:00
Mikael Hermansson 7beaddc9c0 Improve performance with many static/sleeping bodies when using Jolt Physics 2025-01-01 21:30:02 +07:00
Mikael Hermansson d470c2ac6a Add Jolt Physics as an alternative 3D physics engine
Co-authored-by: Jorrit Rouwe <jrouwe@gmail.com>
2024-12-11 13:57:25 +07:00