Commit Graph

7 Commits (ad7a6102aed9ca25524d169570c29a599ab8e2a5)

Author SHA1 Message Date
Rémi Verschelde 99acec63f1 bullet: Sync with current upstream master branch
This updates our local copy to commit 5ec8339b6fc491e3f09a34a4516e82787f053fcc.
We need a recent master commit for some new features that we use in Godot
(see #25543 and #28909).

To avoid warnings generated by Bullet headers included in our own module,
we include those headers with -isystem on GCC and Clang.

Fixes #29503.
2019-06-11 13:19:42 +07:00
Rémi Verschelde c38d9180df
Revert "Revert "Implemented terrain raycast acceleration"" 2019-05-16 10:18:48 +07:00
Rémi Verschelde 458827efc2
Revert "Implemented terrain raycast acceleration" 2019-04-23 13:56:23 +07:00
Marc Gilleron bd9f92cdf8 Implemented terrain raycast acceleration using Bresenham traversal and 1 level of chunks 2019-02-01 14:57:17 +07:00
Oussama 22b7c9dfa8 Update Bullet to the latest commit 126b676 2019-01-07 12:30:35 +07:00
Andrea Catania 6142448417 Update bullet to Master 12409f1118a7c7a266f9071350c70789dfe73bb9 2018-09-07 16:11:04 +07:00
Rémi Verschelde e12c89e8c9 bullet: Streamline bundling, remove extraneous src/ folder
Document version and how to extract sources in thirdparty/README.md.
Drop unnecessary CMake and Premake files.
Simplify SCsub, drop unused one.
2018-01-13 14:08:45 +07:00