Commit Graph

104 Commits (ad7a6102aed9ca25524d169570c29a599ab8e2a5)

Author SHA1 Message Date
reduz bf77016c8a Reimplement skeletons and blend shapes
Uses compute shaders, which only once, on demand, and all in parallel.
2020-12-16 14:32:04 +07:00
clayjohn 775e3db2e1 Fixes to recent Vulkan errors 2020-12-10 22:47:53 +07:00
reduz 2748b9a10d Add support for low-end 3D rendering.
-Reduce number of uniform sets from 6 to 4.
-Remove features in low end mode, in order to reduce the number of texture units fit to 16.
2020-12-07 20:50:57 +07:00
reduz 2787ad65be RenderingServer reorganization 2020-12-04 18:39:46 +07:00