Commit Graph

13 Commits (86253cbdfe0410ad4d50c2051036b51fb01ea16d)

Author SHA1 Message Date
Juan Linietsky 567cb691ec Modified editor strings to be translatable in the future 2016-05-03 22:25:37 +07:00
Juan Linietsky 74a48a0140 -Massive editor dialog cleanup
-Added a bottom menu list
2016-01-17 20:03:57 +07:00
Rémi Verschelde 1f1c3038c2 Update copyright in remaining files + prints in the UI 2016-01-11 21:34:22 +07:00
George Marques 5be9ff7b67 Update copyright to 2016 in headers 2016-01-01 11:50:53 +07:00
Juan Linietsky 3974fbb852 -fixed tabs 2015-11-18 04:47:41 +07:00
Julian Murgia - StraToN 4ad590b92f Added automatic clear output on Play in Godot Settings 2015-07-30 00:03:25 +07:00
Julian Murgia - StraToN f46e340ab5 Added "Clear" button top right of output debug console in editor 2015-07-29 00:41:24 +07:00
Juan Linietsky 5272853cdc -changed some copyrights to 2015 2015-05-17 18:19:24 +07:00
Juan Linietsky fdaa2920eb Updated copyright year in all headers 2015-04-18 14:38:54 +07:00
Juan Linietsky dc7ac86b79 -Completely removed EmptyControl (but added fallback), closes #1017 2015-01-03 17:24:16 +07:00
Juan Linietsky 0dbedd18fc SceneMainLoop -> SceneTree
-=-=-=-=-=-=-=-=-=-=-=-=-=-

*YOUR SOURCE MIGHT NOT WORK*
For mor information on fix:
https://github.com/okamstudio/godot/wiki/devel_scene_tree

Other stuff:
-Shower of bullets demo
-Fixes all around
2014-11-05 21:20:42 +07:00
Juan Linietsky 048fdc8aea -variables with export in script are now IMMEDIATELY AND ALWAYS visible in properties (#718)
-WorldEnvironment cleanup issues fixed (#563)
-Text Editor improvement to shift-mouse selection (#648)
-(Hopefully) fixed rare (but horrible) indexing bug in GDScript compiler (#652)
-Some changes to PhysicsBody API, renamed property "active" to "sleeping", which makes more sense
-Added add_collision_exception() API in PhysicsBody (more accessible)
-ability to select and copy in the output messages panel
2014-09-22 00:50:48 +07:00
Juan Linietsky 0b806ee0fc GODOT IS OPEN SOURCE 2014-02-09 22:10:30 +07:00