Commit Graph

13 Commits (86253cbdfe0410ad4d50c2051036b51fb01ea16d)

Author SHA1 Message Date
eska 45b90f16ca Add fallback to legacy KeyboardEvent in web export
Fallback to KeyboardEvent property `charCode` is absence of both `key`
and `char` for retrieval of unicode value.
2016-04-19 17:03:13 +07:00
eska 0e9eefb7d4 Reimplement key input events in Emscripten export
Scancodes work, but unicode values are now completely broken in some
browser/OS combinations.
2016-04-19 14:02:26 +07:00
hondres 352db6b17e html5: workaround for echo key events. 2016-03-04 20:26:39 +07:00
hondres 1ad6ca0a81 add mappings and increase max number of buttons 2016-01-22 22:56:05 +07:00
Hinsbart 77858b66d3 html5 gamepad support 2016-01-21 02:30:24 +07:00
George Marques 5be9ff7b67 Update copyright to 2016 in headers 2016-01-01 11:50:53 +07:00
Juan Linietsky a88f67821c HTML5 exporter seems to be fully functional
-user:// filesystem implemented
-default template page could look prettier, help appreciated
2015-09-12 10:54:47 +07:00
Juan Linietsky 0fb7b5aa0c HTML5 exporter Improvements
-Better template handling
-Voice support
-Stream support
2015-09-10 00:10:54 +07:00
Juan Linietsky fdaa2920eb Updated copyright year in all headers 2015-04-18 14:38:54 +07:00
Juan Linietsky 42d41a3fbc wrong function, changing.. 2015-04-02 15:03:14 +07:00
Juan Linietsky 8ea7e3e2b1 javascript build fix 2015-04-02 14:54:36 +07:00
Juan Linietsky 58cda02a38 -fixed export templates not loading/exporting on Windows
-fixed TouchScreenButton with stretch2d
-fixed(?) OSX crash on startup (test!!)
-compilation fixes on windows
-CollisionPolygon editor works again
-find buttons en find dialog
-TileMap editor cleanup (removed "error", made nicer)
-viewport flicker fixed
-make .scn default extension for saving scenes
-export the rest of the network classes to gdscript
2014-02-13 18:03:28 +07:00
Juan Linietsky 0b806ee0fc GODOT IS OPEN SOURCE 2014-02-09 22:10:30 +07:00