Commit Graph

601 Commits (master)

Author SHA1 Message Date
Mikael Hermansson 74ffb69b0e Make memory profiling optional 2025-12-09 19:11:39 +07:00
Thaddeus Crews 63e14e13f9
Merge pull request #111767 from Repiteo/scons/libcpp-transitive
SCons: Remove transitive includes in `libc++`
2025-12-03 21:02:01 +07:00
Stuart Carnie 93b6348cfe Core: Add Apple Instruments support 2025-12-03 06:48:41 +07:00
Rémi Verschelde 51be9b5f1c
SCons: Fix logic when passing `optimize=auto` explicitly from command-line
- Fixes #113119.
2025-11-24 19:24:47 +07:00
Thaddeus Crews ad02128137
SCons: Remove transitive includes in `libc++` 2025-11-23 11:09:21 +07:00
Thaddeus Crews 04bc282ae7
Merge pull request #104851 from Ivorforce/tracy
Add `profiler` option to `SCons` builds, with support for `tracy` and `perfetto`.
2025-11-12 11:24:15 +07:00
Lukas Tenbrink e80194e31f Add `profiler` option to `SCons` builds.
Add `tracy` option to `profiler`. If set, a tracy profiling client will be injected into the Godot binary.

# Conflicts:
#	platform/linuxbsd/godot_linuxbsd.cpp
2025-11-08 00:08:45 +07:00
Pāvels Nadtočajevs 29da94290f
Disable some unsafe CLI arguments in template builds by default. 2025-11-03 12:21:42 +07:00
Pāvels Nadtočajevs bc85da65a5
[macOS] Update clang version check. 2025-10-25 22:41:40 +07:00
Thaddeus Crews 8f4d8dfd2d
Merge pull request #111411 from akien-mga/scons-disable-fast_unsafe-on-dev_build
SCons: Don't activate `fast_unsafe` automatically on `dev_build`
2025-10-08 13:56:37 +07:00
Thaddeus Crews 0091d30e3e
Merge pull request #108818 from bruvzg/no_cli_over
Add project setting and build option to disable `override.cfg` and related CLI arguments.
2025-10-08 13:56:35 +07:00
Thaddeus Crews 7c033002b0
Merge pull request #110863 from kisg/libgodot_migeran_core
LibGodot: Core - Build Godot Engine as a Library
2025-10-08 13:56:34 +07:00
Rémi Verschelde fa57282a1e
SCons: Don't activate `fast_unsafe` automatically on `dev_build`
We experienced first hand why it's called unsafe, and so we should leave it
as an explicit choice for contributors, informing themselves of the caveats.

See #111408.
2025-10-08 15:48:12 +07:00
Gergely Kis 6c44c80c62 LibGodot: Core - Build Godot Engine as a Library
* Add a new GodotInstance GDCLASS that provides startup and iteration commands to control a Godot instance.
* Adds a libgodot_create_godot_instance entry point that creates a new Godot instance and returns a GodotInstance object.
* Adds a libgodot_destroy_godot_instance entry point that destroys the Godot instance.

Sample Apps: https://github.com/migeran/libgodot_project

Developed by [Migeran](https://migeran.com)

Sponsors & Acknowledgements:

* Initial development sponsored by [Smirk Software](https://www.smirk.gg/)
* Rebasing to Godot 4.3 and further development sponsored by [Xibbon Inc.](https://xibbon.com)
* The GDExtension registration of the host process & build system changes were based
  on @Faolan-Rad's LibGodot PR: https://github.com/godotengine/godot/pull/72883
* Thanks to Ben Rog-Wilhelm (Zorbathut) for creating a smaller, minimal version for easier review.
* Thanks to Ernest Lee (iFire) for his support

Co-Authored-By: Gabor Koncz <gabor.koncz@migeran.com>
Co-Authored-By: Ben Rog-Wilhelm <zorba-github@pavlovian.net>
2025-10-07 02:15:41 +07:00
Thaddeus Crews b17aa3343a
Revert "SCons: Add `CPPEXTPATH` for external includes" 2025-10-06 13:09:22 +07:00
Pāvels Nadtočajevs 1211cd827e
Add project setting and build option to disable `override.cfg` and related CLI arguments. 2025-10-05 21:47:57 +07:00
Lukas Tenbrink 712bc99668 Add `STATIC_ASSERT_INCOMPLETE_TYPE` to enforce include minimality.
Add enforcements against `Dictionary` for `ustring.h` and two for `Dictionary` and `String` from `array.h`.
2025-10-01 23:46:35 +07:00
Thaddeus Crews ab134b386a
Merge pull request #106218 from Nintorch/master
Add support for SDL3 joystick input driver for Windows, Linux and macOS
2025-06-24 18:34:28 +07:00
Nintorch 0b3496fb4f
Add support for SDL3 joystick input driver
Made possible by EIREXE, xsellier and the SDL team.

This commit includes statically linked SDL3 for Windows, Linux and macOS.
The vendored copy of SDL3 was setup to only build the required subsystems
for gamepad/joystick support, with some patches to be able to make it as
minimal as possible and reduce the impact on binary size and code size.

Co-authored-by: Álex Román Núñez <eirexe123@gmail.com>
Co-authored-by: Xavier Sellier <xsellier@gmail.com>
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2025-06-25 01:28:50 +07:00
Travis Lange 7752cfecba pass -mpopcnt when using clang / llvm and targeting x86_64 arch to support popcnt forceinline methods 2025-06-24 10:30:51 +07:00
Hugo Locurcio be1f9a878b
Use SSE 4.2 as a baseline when compiling Godot
This lets the compiler do more optimizations, leading to increased
performance for demanding CPU tasks.
2025-05-30 23:49:47 +07:00
Ricardo Sanchez-Saez 457299449d
Introduce 'drivers/apple_embedded' abstract platform for code reuse 2025-05-19 15:37:13 +07:00
Rémi Verschelde f09ffeedd0
SCons: Don't enable `-Wenum-conversion` for GCC < 11
This warning was introduced in GCC 10 but only for C/Obj-C.
In GCC 11 it seems to have been made compatible with C++.

Also restrict -Wno-return-type to GCC 12, that regression
was fixed in GCC 13.
2025-05-06 10:06:01 +07:00
Daniel Kinsman a0cc41b5ed
Use libjpeg-turbo for improved jpg compatibility and speed
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2025-05-02 11:47:56 +07:00
Adam Scott 1fbc0c5631
[Buildsystem] Add `EnumVariable(ignorecase=2)` 2025-04-29 13:35:40 +07:00
Thaddeus Crews 2242bf9b3d
Merge pull request #105697 from akien-mga/scons-x86_32-mfpmath-sse
SCons: Explicitly enable `-mfpmath=sse -mstackrealign` for x86_32
2025-04-28 10:01:31 +07:00
Thaddeus Crews dc9c34f0c6
SCons: Add enum conversion warning 2025-04-26 12:06:20 +07:00
Thaddeus Crews 007717faf9
SCons: Remove `check_c_headers`
• Can instead check for headers directly with `__has_include`, a C++17 feature
2025-04-25 11:30:39 +07:00
Rémi Verschelde 08fa148310
SCons: Explicitly enable `-mfpmath=sse -mstackrealign` for x86_32
Passing `-msse2` doesn't seem to be sufficient to opt into SSE floating point math
instead of the less stable x87.

`-mstackrealign` also seems necessary when using SSE on x86_32.
2025-04-24 12:36:29 +07:00
Adam Scott f6efd88cda
Add `{c,cpp}_compiler_launcher` options 2025-04-17 12:27:44 +07:00
Pāvels Nadtočajevs 4310cb82b8
AccessKit integration for macOS, Linux, and Windows. 2025-04-08 20:25:47 +07:00
Thaddeus Crews 01f0bd36a4
SCons: Integrate `WARNLEVEL` & `OPTIMIZELEVEL` 2025-04-03 18:10:29 +07:00
Aaron Franke 2800948d61
Organize ifdefs for disabling navigation, physics, and XR 2025-04-02 08:24:24 +07:00
Thaddeus Crews 1f56d96cf2
Merge pull request #104893 from Repiteo/scons/external-includes-alt
SCons: Add `CPPEXTPATH` for external includes
2025-04-02 07:48:03 +07:00
Thaddeus Crews f25fc34439
SCons: Add `CPPEXTPATH` for external includes 2025-04-02 07:29:08 +07:00
Michael Alexsander 556933306a
Allow to compile templates without navigation features 2025-04-01 11:53:35 +07:00
Rémi Verschelde a2f200c5d6
SCons: Only set GCC `-Wvirtual-inheritance` for C++ and `warnings=extra` 2025-03-31 23:46:42 +07:00
Michael Alexsander 5ad414d046
Allow to compile templates without physics servers 2025-03-28 11:00:44 +07:00
Rémi Verschelde 3886fd1422
Merge pull request #104617 from Repiteo/scons/color-refactor
SCons: Refactor `color.py`
2025-03-28 14:33:19 +07:00
Lukas Tenbrink dd9dc75a83 Optimize `Object::cast_to` by assuming no virtual and multiple inheritance, gaining 8x throughput over `dynamic_cast`.
Add `-Wvirtual-inheritance` to compiler warnings as a sanity check.
2025-03-27 15:39:53 +07:00
Thaddeus Crews 2b1f463de5
SCons: Refactor `color.py` 2025-03-25 12:27:35 +07:00
Thaddeus Crews b6e947ddba
Merge pull request #104148 from YeldhamDev/scons_move_env_checks
Make SConstruct file check some envs before querying modules
2025-03-18 14:42:46 +07:00
Yyf2333 b28d6d1fa3 Don't inline certain functions for smaller binary size.
Co-authored-by: Thaddeus Crews <repiteo@outlook.com>
2025-03-18 21:40:25 +07:00
Thaddeus Crews 10ed66f28c
SCons: Add emitter to declutter build objects 2025-03-15 12:08:24 +07:00
Michael Alexsander f1304a3dfb
Make SConstruct file check some envs before querying modules 2025-03-14 17:38:28 +07:00
Thaddeus Crews be429eb404
SCons: Make builders prettier, utilize `constexpr` 2025-03-11 18:31:20 +07:00
Thaddeus Crews 67d4a245d8
Merge pull request #103267 from YeldhamDev/reality_got_too_extended
Allow to compile the engine without XR support
2025-03-07 15:12:54 +07:00
Thaddeus Crews 2949ab0707
SCons: Implement minor fixes 2025-03-01 08:53:53 +07:00
Michael Alexsander aea559b39a
Allow to compile the engine without XR support 2025-02-25 17:07:21 +07:00
Thaddeus Crews 382c760ea6
SCons: Apply new ruff/mypy fixes 2025-02-03 09:55:09 +07:00