Fix shader language float literal precision truncation

pull/78972/head
bitsawer 2023-07-03 12:48:33 +07:00
parent 46424488ed
commit 356297f909
1 changed files with 1 additions and 1 deletions

@ -178,7 +178,7 @@ static String _mkid(const String &p_id) {
}
static String f2sp0(float p_float) {
String num = rtoss(p_float);
String num = rtos(p_float);
if (!num.contains(".") && !num.contains("e")) {
num += ".0";
}