VampireSurvivor/.godot/editor/editor_layout.cfg

66 lines
1.6 KiB
INI

[docks]
dock_3_selected_tab_idx=0
dock_4_selected_tab_idx=0
dock_5_selected_tab_idx=0
dock_floating={}
dock_bottom=[]
dock_closed=[]
dock_split_2=0
dock_split_3=0
dock_hsplit_1=0
dock_hsplit_2=304
dock_hsplit_3=-359
dock_hsplit_4=0
dock_filesystem_h_split_offset=240
dock_filesystem_v_split_offset=0
dock_filesystem_display_mode=0
dock_filesystem_file_sort=0
dock_filesystem_file_list_display_mode=1
dock_filesystem_selected_paths=PackedStringArray("res://scenes/boss.tscn")
dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scripts/", "res://scenes/", "res://characters/slime/", "res://characters/happy_boo/")
dock_3="Scene,Import"
dock_4="FileSystem"
dock_5="Inspector,Node,History"
[EditorNode]
open_scenes=PackedStringArray("res://scenes/game.tscn", "res://scenes/player.tscn", "res://scenes/gun.tscn", "res://scenes/boss.tscn", "res://scenes/tree.tscn")
current_scene="res://scenes/game.tscn"
center_split_offset=-317
selected_default_debugger_tab_idx=0
selected_main_editor_idx=0
selected_bottom_panel_item=0
[EditorWindow]
screen=0
mode="maximized"
position=Vector2i(2560, 28)
[ScriptEditor]
open_scripts=["res://scripts/audio_controller.gd", "res://scripts/bullet.gd", "res://scripts/game.gd", "res://scripts/gun.gd", "res://scripts/mob.gd", "res://scripts/player.gd", "res://scripts/ui.gd"]
selected_script="res://scripts/ui.gd"
open_help=[]
script_split_offset=200
list_split_offset=0
zoom_factor=1.0
[ShaderEditor]
open_shaders=[]
split_offset=200
selected_shader=""
text_shader_zoom_factor=1.0
[editor_log]
log_filter_0=true
log_filter_2=true
log_filter_1=true
log_filter_3=true
log_filter_4=true
collapse=false
show_search=true