Starter-Kit-FPS/objects
gzlock 4e0401df68 * weapon.gd added min_knockback and max_knockback members
* player.gd added static method to create a random 2D vector function, and fixed KenneyNL/Starter-Kit-FPS#18
* weapons/blaster-repeater.tres and blaster.tres add min_knockback and max_knockback properties
2025-10-01 02:13:04 +07:00
..
blaster.tscn Progress 2023-10-01 12:55:18 +07:00
cloud.gd Upgrade to Godot 4.3 2024-08-17 21:12:29 +07:00
cloud.gd.uid Upgraded to Godot 4.5 2025-09-16 18:04:48 +07:00
cloud.tscn Check in Godot 4.5 .import changes, run upgrade tool 2025-09-18 10:28:26 +07:00
enemy.gd Progress 2023-10-16 13:53:33 +07:00
enemy.gd.uid Upgraded to Godot 4.5 2025-09-16 18:04:48 +07:00
enemy.tscn Check in Godot 4.5 .import changes, run upgrade tool 2025-09-18 10:28:26 +07:00
impact.gd Whitespace: Remove trailing and adjust spacing 2023-10-15 00:34:01 +07:00
impact.gd.uid Upgraded to Godot 4.5 2025-09-16 18:04:48 +07:00
impact.tscn Check in Godot 4.5 .import changes, run upgrade tool 2025-09-18 10:28:26 +07:00
platform.tscn Progress 2023-10-01 12:55:18 +07:00
platform_large_grass.tscn Initial commit 2023-09-25 19:51:51 +07:00
player.gd * weapon.gd added min_knockback and max_knockback members 2025-10-01 02:13:04 +07:00
player.gd.uid Upgraded to Godot 4.5 2025-09-16 18:04:48 +07:00
player.tscn Check in Godot 4.5 .import changes, run upgrade tool 2025-09-18 10:28:26 +07:00
wall_high.tscn Progress 2023-10-01 12:55:18 +07:00
wall_low.tscn Initial commit 2023-09-25 19:51:51 +07:00