Starter-Kit-3D-Platformer/.godot/editor/coin_prefab.tscn-folding-96...

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[folding]
node_unfolds=[NodePath("Mesh"), PackedStringArray("Transform", "Skeleton", "surface_material_override"), NodePath("CollisionShape3D"), PackedStringArray("Transform", "shape"), NodePath("Particles"), PackedStringArray("Drawing", "Emission Shape", "Initial Velocity", "Scale", "Geometry", "material_override", "Time", "Direction", "Damping", "scale_amount_curve", "Hue Variation", "Color", "color_ramp")]
resource_unfolds=["res://prefabs/coin_prefab.tscn::ArrayMesh_t08aw", PackedStringArray("Resource"), "res://prefabs/coin_prefab.tscn::StandardMaterial3D_xkafy", PackedStringArray("Resource", "Albedo", "Rim"), "res://prefabs/coin_prefab.tscn::SphereShape3D_bnkeq", PackedStringArray(), "res://prefabs/coin_prefab.tscn::StandardMaterial3D_6hm51", PackedStringArray("Billboard", "Albedo", "Transparency", "Proximity Fade", "Vertex Color"), "res://prefabs/coin_prefab.tscn::QuadMesh_744xy", PackedStringArray(), "res://prefabs/coin_prefab.tscn::Curve_6a7l3", PackedStringArray(), "res://prefabs/coin_prefab.tscn::Gradient_7tsk2", PackedStringArray()]
nodes_folded=[]