Starter-Kit-3D-Platformer/.godot/editor/Main.tscn-folding-4a24720ee...

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1.4 KiB
INI

[folding]
node_unfolds=[NodePath("Environment"), PackedStringArray("Process", "environment"), NodePath("Player"), PackedStringArray("Transform", "Components", "Properties"), NodePath("Player/Collider"), PackedStringArray("Transform", "shape"), NodePath("Player/Shadow"), PackedStringArray("Textures", "Cull Mask", "Vertical Fade", "Distance Fade", "Parameters", "Transform"), NodePath("Player/ParticlesTrail"), PackedStringArray("mesh", "scale_amount_curve", "Time", "material_override", "angle_curve", "color_ramp", "Drawing", "Angle"), NodePath("Player/SoundFootsteps"), PackedStringArray("stream"), NodePath("View"), PackedStringArray("Transform", "Clamps", "Speed", "Properties", "Zoom", "Rotation"), NodePath("View/Camera"), PackedStringArray("Transform"), NodePath("Sun"), PackedStringArray("Transform", "Shadow"), NodePath("HUD/TextureRect"), PackedStringArray("Layout", "Layout/Transform"), NodePath("HUD/Coins"), PackedStringArray("label_settings")]
resource_unfolds=["res://scenes/Main.tscn::Environment_kt478", PackedStringArray("Background", "Glow/levels"), "res://scenes/Main.tscn::CapsuleShape3D_gdq8c", PackedStringArray(), "res://scenes/Main.tscn::StandardMaterial3D_q7stj", PackedStringArray(), "res://scenes/Main.tscn::Curve_xh1e2", PackedStringArray(), "res://scenes/Main.tscn::LabelSettings_38ys3", PackedStringArray("Font", "Outline", "Shadow")]
nodes_folded=[NodePath("Player/Character"), NodePath("View"), NodePath("World")]