[remap] importer="scene" importer_version=1 type="PackedScene" uid="uid://bl20a5n3hd1ld" path="res://.godot/imported/brick-particle.glb-1ce284ed15b9117800af66cc9e326935.scn" [deps] source_file="res://models/brick-particle.glb" dest_files=["res://.godot/imported/brick-particle.glb-1ce284ed15b9117800af66cc9e326935.scn"] [params] nodes/root_type="" nodes/root_name="" nodes/root_script=null nodes/apply_root_scale=true nodes/root_scale=1.0 nodes/import_as_skeleton_bones=false nodes/use_name_suffixes=true nodes/use_node_type_suffixes=true meshes/ensure_tangents=true meshes/generate_lods=true meshes/create_shadow_meshes=true meshes/light_baking=1 meshes/lightmap_texel_size=0.2 meshes/force_disable_compression=false skins/use_named_skins=true animation/import=true animation/fps=30 animation/trimming=false animation/remove_immutable_tracks=true animation/import_rest_as_RESET=false import_script/path="" materials/extract=0 materials/extract_format=0 materials/extract_path="" _subresources={ "meshes": { "brick-particle_brick-particle": { "generate/lightmap_uv": 0, "generate/lods": 0, "generate/shadow_meshes": 0, "lods/normal_merge_angle": 20.0, "save_to_file/enabled": true, "save_to_file/fallback_path": "res://meshes/brick.res", "save_to_file/path": "uid://bkyb0o2ipxxya" } } } gltf/naming_version=2 gltf/embedded_image_handling=1