(function(f){if(typeof exports==="object"&&typeof module!=="undefined"){module.exports=f()}else if(typeof define==="function"&&define.amd){define([],f)}else{var g;if(typeof window!=="undefined"){g=window}else if(typeof global!=="undefined"){g=global}else if(typeof self!=="undefined"){g=self}else{g=this}g.panzoom = f()}})(function(){var define,module,exports;return (function(){function r(e,n,t){function o(i,f){if(!n[i]){if(!e[i]){var c="function"==typeof require&&require;if(!f&&c)return c(i,!0);if(u)return u(i,!0);var a=new Error("Cannot find module '"+i+"'");throw a.code="MODULE_NOT_FOUND",a}var p=n[i]={exports:{}};e[i][0].call(p.exports,function(r){var n=e[i][1][r];return o(n||r)},p,p.exports,r,e,n,t)}return n[i].exports}for(var u="function"==typeof require&&require,i=0;i<t.length;i++)o(t[i]);return o}return r})()({1:[function(require,module,exports){
'use strict';

/* globals SVGElement */
/**
 * Allows to drag and zoom svg elements
 */
var wheel = require('wheel');
var animate = require('amator');
var eventify = require('ngraph.events');
var kinetic = require('./lib/kinetic.js');
var createTextSelectionInterceptor = require('./lib/createTextSelectionInterceptor.js');
var domTextSelectionInterceptor = createTextSelectionInterceptor();
var fakeTextSelectorInterceptor = createTextSelectionInterceptor(true);
var Transform = require('./lib/transform.js');
var makeSvgController = require('./lib/svgController.js');
var makeDomController = require('./lib/domController.js');

var defaultZoomSpeed = 1;
var defaultDoubleTapZoomSpeed = 1.75;
var doubleTapSpeedInMS = 300;

module.exports = createPanZoom;

/**
 * Creates a new instance of panzoom, so that an object can be panned and zoomed
 *
 * @param {DOMElement} domElement where panzoom should be attached.
 * @param {Object} options that configure behavior.
 */
function createPanZoom(domElement, options) {
  options = options || {};

  var panController = options.controller;

  if (!panController) {
    if (domElement instanceof SVGElement) {
      panController = makeSvgController(domElement, options);
    }

    if (domElement instanceof HTMLElement) {
      panController = makeDomController(domElement, options);
    }
  }

  if (!panController) {
    throw new Error(
      'Cannot create panzoom for the current type of dom element'
    );
  }
  var owner = panController.getOwner();
  // just to avoid GC pressure, every time we do intermediate transform
  // we return this object. For internal use only. Never give it back to the consumer of this library
  var storedCTMResult = { x: 0, y: 0 };

  var isDirty = false;
  var transform = new Transform();

  if (panController.initTransform) {
    panController.initTransform(transform);
  }

  var filterKey = typeof options.filterKey === 'function' ? options.filterKey : noop;
  // TODO: likely need to unite pinchSpeed with zoomSpeed
  var pinchSpeed = typeof options.pinchSpeed === 'number' ? options.pinchSpeed : 1;
  var bounds = options.bounds;
  var maxZoom = typeof options.maxZoom === 'number' ? options.maxZoom : Number.POSITIVE_INFINITY;
  var minZoom = typeof options.minZoom === 'number' ? options.minZoom : 0;

  var boundsPadding = typeof options.boundsPadding === 'number' ? options.boundsPadding : 0.05;
  var zoomDoubleClickSpeed = typeof options.zoomDoubleClickSpeed === 'number' ? options.zoomDoubleClickSpeed : defaultDoubleTapZoomSpeed;
  var beforeWheel = options.beforeWheel || noop;
  var beforeMouseDown = options.beforeMouseDown || noop;
  var speed = typeof options.zoomSpeed === 'number' ? options.zoomSpeed : defaultZoomSpeed;
  var transformOrigin = parseTransformOrigin(options.transformOrigin);
  var textSelection = options.enableTextSelection ? fakeTextSelectorInterceptor : domTextSelectionInterceptor;

  validateBounds(bounds);

  if (options.autocenter) {
    autocenter();
  }

  var frameAnimation;
  var lastTouchEndTime = 0;
  var lastSingleFingerOffset;
  var touchInProgress = false;

  // We only need to fire panstart when actual move happens
  var panstartFired = false;

  // cache mouse coordinates here
  var mouseX;
  var mouseY;

  var pinchZoomLength;

  var smoothScroll;
  if ('smoothScroll' in options && !options.smoothScroll) {
    // If user explicitly asked us not to use smooth scrolling, we obey
    smoothScroll = rigidScroll();
  } else {
    // otherwise we use forward smoothScroll settings to kinetic API
    // which makes scroll smoothing.
    smoothScroll = kinetic(getPoint, scroll, options.smoothScroll);
  }

  var moveByAnimation;
  var zoomToAnimation;

  var multiTouch;
  var paused = false;

  listenForEvents();

  var api = {
    dispose: dispose,
    moveBy: internalMoveBy,
    moveTo: moveTo,
    centerOn: centerOn,
    zoomTo: publicZoomTo,
    zoomAbs: zoomAbs,
    smoothZoom: smoothZoom,
    smoothZoomAbs: smoothZoomAbs,
    showRectangle: showRectangle,

    pause: pause,
    resume: resume,
    isPaused: isPaused,

    getTransform: getTransformModel,

    getMinZoom: getMinZoom,
    setMinZoom: setMinZoom,

    getMaxZoom: getMaxZoom,
    setMaxZoom: setMaxZoom,

    getTransformOrigin: getTransformOrigin,
    setTransformOrigin: setTransformOrigin,

    getZoomSpeed: getZoomSpeed,
    setZoomSpeed: setZoomSpeed,

    getOwner: () => owner
  };

  eventify(api);

  return api;

  function pause() {
    releaseEvents();
    paused = true;
  }

  function resume() {
    if (paused) {
      listenForEvents();
      paused = false;
    }
  }

  function isPaused() {
    return paused;
  }

  function showRectangle(rect) {
    // TODO: this duplicates autocenter. I think autocenter should go.
    var clientRect = owner.getBoundingClientRect();
    var size = transformToScreen(clientRect.width, clientRect.height);

    var rectWidth = rect.right - rect.left;
    var rectHeight = rect.bottom - rect.top;
    if (!Number.isFinite(rectWidth) || !Number.isFinite(rectHeight)) {
      throw new Error('Invalid rectangle');
    }

    var dw = size.x / rectWidth;
    var dh = size.y / rectHeight;
    var scale = Math.min(dw, dh);
    transform.x = -(rect.left + rectWidth / 2) * scale + size.x / 2;
    transform.y = -(rect.top + rectHeight / 2) * scale + size.y / 2;
    transform.scale = scale;
  }

  function transformToScreen(x, y) {
    if (panController.getScreenCTM) {
      var parentCTM = panController.getScreenCTM();
      var parentScaleX = parentCTM.a;
      var parentScaleY = parentCTM.d;
      var parentOffsetX = parentCTM.e;
      var parentOffsetY = parentCTM.f;
      storedCTMResult.x = x * parentScaleX - parentOffsetX;
      storedCTMResult.y = y * parentScaleY - parentOffsetY;
    } else {
      storedCTMResult.x = x;
      storedCTMResult.y = y;
    }

    return storedCTMResult;
  }

  function autocenter() {
    var w; // width of the parent
    var h; // height of the parent
    var left = 0;
    var top = 0;
    var sceneBoundingBox = getBoundingBox();
    if (sceneBoundingBox) {
      // If we have bounding box - use it.
      left = sceneBoundingBox.left;
      top = sceneBoundingBox.top;
      w = sceneBoundingBox.right - sceneBoundingBox.left;
      h = sceneBoundingBox.bottom - sceneBoundingBox.top;
    } else {
      // otherwise just use whatever space we have
      var ownerRect = owner.getBoundingClientRect();
      w = ownerRect.width;
      h = ownerRect.height;
    }
    var bbox = panController.getBBox();
    if (bbox.width === 0 || bbox.height === 0) {
      // we probably do not have any elements in the SVG
      // just bail out;
      return;
    }
    var dh = h / bbox.height;
    var dw = w / bbox.width;
    var scale = Math.min(dw, dh);
    transform.x = -(bbox.left + bbox.width / 2) * scale + w / 2 + left;
    transform.y = -(bbox.top + bbox.height / 2) * scale + h / 2 + top;
    transform.scale = scale;
  }

  function getTransformModel() {
    // TODO: should this be read only?
    return transform;
  }

  function getMinZoom() {
    return minZoom;
  }

  function setMinZoom(newMinZoom) {
    minZoom = newMinZoom;
  }

  function getMaxZoom() {
    return maxZoom;
  }

  function setMaxZoom(newMaxZoom) {
    maxZoom = newMaxZoom;
  }

  function getTransformOrigin() {
    return transformOrigin;
  }

  function setTransformOrigin(newTransformOrigin) {
    transformOrigin = parseTransformOrigin(newTransformOrigin);
  }

  function getZoomSpeed() {
    return speed;
  }

  function setZoomSpeed(newSpeed) {
    if (!Number.isFinite(newSpeed)) {
      throw new Error('Zoom speed should be a number');
    }
    speed = newSpeed;
  }

  function getPoint() {
    return {
      x: transform.x,
      y: transform.y
    };
  }

  function moveTo(x, y) {
    transform.x = x;
    transform.y = y;

    keepTransformInsideBounds();

    triggerEvent('pan');
    makeDirty();
  }

  function moveBy(dx, dy) {
    moveTo(transform.x + dx, transform.y + dy);
  }

  function keepTransformInsideBounds() {
    var boundingBox = getBoundingBox();
    if (!boundingBox) return;

    var adjusted = false;
    var clientRect = getClientRect();

    var diff = boundingBox.left - clientRect.right;
    if (diff > 0) {
      transform.x += diff;
      adjusted = true;
    }
    // check the other side:
    diff = boundingBox.right - clientRect.left;
    if (diff < 0) {
      transform.x += diff;
      adjusted = true;
    }

    // y axis:
    diff = boundingBox.top - clientRect.bottom;
    if (diff > 0) {
      // we adjust transform, so that it matches exactly our bounding box:
      // transform.y = boundingBox.top - (boundingBox.height + boundingBox.y) * transform.scale =>
      // transform.y = boundingBox.top - (clientRect.bottom - transform.y) =>
      // transform.y = diff + transform.y =>
      transform.y += diff;
      adjusted = true;
    }

    diff = boundingBox.bottom - clientRect.top;
    if (diff < 0) {
      transform.y += diff;
      adjusted = true;
    }
    return adjusted;
  }

  /**
   * Returns bounding box that should be used to restrict scene movement.
   */
  function getBoundingBox() {
    if (!bounds) return; // client does not want to restrict movement

    if (typeof bounds === 'boolean') {
      // for boolean type we use parent container bounds
      var ownerRect = owner.getBoundingClientRect();
      var sceneWidth = ownerRect.width;
      var sceneHeight = ownerRect.height;

      return {
        left: sceneWidth * boundsPadding,
        top: sceneHeight * boundsPadding,
        right: sceneWidth * (1 - boundsPadding),
        bottom: sceneHeight * (1 - boundsPadding)
      };
    }

    return bounds;
  }

  function getClientRect() {
    var bbox = panController.getBBox();
    var leftTop = client(bbox.left, bbox.top);

    return {
      left: leftTop.x,
      top: leftTop.y,
      right: bbox.width * transform.scale + leftTop.x,
      bottom: bbox.height * transform.scale + leftTop.y
    };
  }

  function client(x, y) {
    return {
      x: x * transform.scale + transform.x,
      y: y * transform.scale + transform.y
    };
  }

  function makeDirty() {
    isDirty = true;
    frameAnimation = window.requestAnimationFrame(frame);
  }

  function zoomByRatio(clientX, clientY, ratio) {
    if (isNaN(clientX) || isNaN(clientY) || isNaN(ratio)) {
      throw new Error('zoom requires valid numbers');
    }

    var newScale = transform.scale * ratio;

    if (newScale < minZoom) {
      if (transform.scale === minZoom) return;

      ratio = minZoom / transform.scale;
    }
    if (newScale > maxZoom) {
      if (transform.scale === maxZoom) return;

      ratio = maxZoom / transform.scale;
    }

    var size = transformToScreen(clientX, clientY);

    transform.x = size.x - ratio * (size.x - transform.x);
    transform.y = size.y - ratio * (size.y - transform.y);

    // TODO: https://github.com/anvaka/panzoom/issues/112
    if (bounds && boundsPadding === 1 && minZoom === 1) {
      transform.scale *= ratio;
      keepTransformInsideBounds();
    } else {
      var transformAdjusted = keepTransformInsideBounds();
      if (!transformAdjusted) transform.scale *= ratio;
    }

    triggerEvent('zoom');

    makeDirty();
  }

  function zoomAbs(clientX, clientY, zoomLevel) {
    var ratio = zoomLevel / transform.scale;
    zoomByRatio(clientX, clientY, ratio);
  }

  function centerOn(ui) {
    var parent = ui.ownerSVGElement;
    if (!parent)
      throw new Error('ui element is required to be within the scene');

    // TODO: should i use controller's screen CTM?
    var clientRect = ui.getBoundingClientRect();
    var cx = clientRect.left + clientRect.width / 2;
    var cy = clientRect.top + clientRect.height / 2;

    var container = parent.getBoundingClientRect();
    var dx = container.width / 2 - cx;
    var dy = container.height / 2 - cy;

    internalMoveBy(dx, dy, true);
  }

  function internalMoveBy(dx, dy, smooth) {
    if (!smooth) {
      return moveBy(dx, dy);
    }

    if (moveByAnimation) moveByAnimation.cancel();

    var from = { x: 0, y: 0 };
    var to = { x: dx, y: dy };
    var lastX = 0;
    var lastY = 0;

    moveByAnimation = animate(from, to, {
      step: function (v) {
        moveBy(v.x - lastX, v.y - lastY);

        lastX = v.x;
        lastY = v.y;
      }
    });
  }

  function scroll(x, y) {
    cancelZoomAnimation();
    moveTo(x, y);
  }

  function dispose() {
    releaseEvents();
  }

  function listenForEvents() {
    owner.addEventListener('mousedown', onMouseDown, { passive: false });
    owner.addEventListener('dblclick', onDoubleClick, { passive: false });
    owner.addEventListener('touchstart', onTouch, { passive: false });
    owner.addEventListener('keydown', onKeyDown, { passive: false });

    // Need to listen on the owner container, so that we are not limited
    // by the size of the scrollable domElement
    wheel.addWheelListener(owner, onMouseWheel, { passive: false });

    makeDirty();
  }

  function releaseEvents() {
    wheel.removeWheelListener(owner, onMouseWheel);
    owner.removeEventListener('mousedown', onMouseDown);
    owner.removeEventListener('keydown', onKeyDown);
    owner.removeEventListener('dblclick', onDoubleClick);
    owner.removeEventListener('touchstart', onTouch);

    if (frameAnimation) {
      window.cancelAnimationFrame(frameAnimation);
      frameAnimation = 0;
    }

    smoothScroll.cancel();

    releaseDocumentMouse();
    releaseTouches();
    textSelection.release();

    triggerPanEnd();
  }

  function frame() {
    if (isDirty) applyTransform();
  }

  function applyTransform() {
    isDirty = false;

    // TODO: Should I allow to cancel this?
    panController.applyTransform(transform);

    triggerEvent('transform');
    frameAnimation = 0;
  }

  function onKeyDown(e) {
    var x = 0,
      y = 0,
      z = 0;
    if (e.keyCode === 38) {
      y = 1; // up
    } else if (e.keyCode === 40) {
      y = -1; // down
    } else if (e.keyCode === 37) {
      x = 1; // left
    } else if (e.keyCode === 39) {
      x = -1; // right
    } else if (e.keyCode === 189 || e.keyCode === 109) {
      // DASH or SUBTRACT
      z = 1; // `-` -  zoom out
    } else if (e.keyCode === 187 || e.keyCode === 107) {
      // EQUAL SIGN or ADD
      z = -1; // `=` - zoom in (equal sign on US layout is under `+`)
    }

    if (filterKey(e, x, y, z)) {
      // They don't want us to handle the key: https://github.com/anvaka/panzoom/issues/45
      return;
    }

    if (x || y) {
      e.preventDefault();
      e.stopPropagation();

      var clientRect = owner.getBoundingClientRect();
      // movement speed should be the same in both X and Y direction:
      var offset = Math.min(clientRect.width, clientRect.height);
      var moveSpeedRatio = 0.05;
      var dx = offset * moveSpeedRatio * x;
      var dy = offset * moveSpeedRatio * y;

      // TODO: currently we do not animate this. It could be better to have animation
      internalMoveBy(dx, dy);
    }

    if (z) {
      var scaleMultiplier = getScaleMultiplier(z * 100);
      var offset = transformOrigin ? getTransformOriginOffset() : midPoint();
      publicZoomTo(offset.x, offset.y, scaleMultiplier);
    }
  }

  function midPoint() {
    var ownerRect = owner.getBoundingClientRect();
    return {
      x: ownerRect.width / 2,
      y: ownerRect.height / 2
    };
  }

  function onTouch(e) {
    // let the override the touch behavior
    beforeTouch(e);

    if (e.touches.length === 1) {
      return handleSingleFingerTouch(e, e.touches[0]);
    } else if (e.touches.length === 2) {
      // handleTouchMove() will care about pinch zoom.
      pinchZoomLength = getPinchZoomLength(e.touches[0], e.touches[1]);
      multiTouch = true;
      startTouchListenerIfNeeded();
    }
  }

  function beforeTouch(e) {
    // TODO: Need to unify this filtering names. E.g. use `beforeTouch`
    if (options.onTouch && !options.onTouch(e)) {
      // if they return `false` from onTouch, we don't want to stop
      // events propagation. Fixes https://github.com/anvaka/panzoom/issues/12
      return;
    }

    e.stopPropagation();
    e.preventDefault();
  }

  function beforeDoubleClick(e) {
    // TODO: Need to unify this filtering names. E.g. use `beforeDoubleClick``
    if (options.onDoubleClick && !options.onDoubleClick(e)) {
      // if they return `false` from onTouch, we don't want to stop
      // events propagation. Fixes https://github.com/anvaka/panzoom/issues/46
      return;
    }

    e.preventDefault();
    e.stopPropagation();
  }

  function handleSingleFingerTouch(e) {
    var touch = e.touches[0];
    var offset = getOffsetXY(touch);
    lastSingleFingerOffset = offset;
    var point = transformToScreen(offset.x, offset.y);
    mouseX = point.x;
    mouseY = point.y;

    smoothScroll.cancel();
    startTouchListenerIfNeeded();
  }

  function startTouchListenerIfNeeded() {
    if (touchInProgress) {
      // no need to do anything, as we already listen to events;
      return;
    }

    touchInProgress = true;
    document.addEventListener('touchmove', handleTouchMove);
    document.addEventListener('touchend', handleTouchEnd);
    document.addEventListener('touchcancel', handleTouchEnd);
  }

  function handleTouchMove(e) {
    if (e.touches.length === 1) {
      e.stopPropagation();
      var touch = e.touches[0];

      var offset = getOffsetXY(touch);
      var point = transformToScreen(offset.x, offset.y);

      var dx = point.x - mouseX;
      var dy = point.y - mouseY;

      if (dx !== 0 && dy !== 0) {
        triggerPanStart();
      }
      mouseX = point.x;
      mouseY = point.y;
      internalMoveBy(dx, dy);
    } else if (e.touches.length === 2) {
      // it's a zoom, let's find direction
      multiTouch = true;
      var t1 = e.touches[0];
      var t2 = e.touches[1];
      var currentPinchLength = getPinchZoomLength(t1, t2);

      // since the zoom speed is always based on distance from 1, we need to apply
      // pinch speed only on that distance from 1:
      var scaleMultiplier =
        1 + (currentPinchLength / pinchZoomLength - 1) * pinchSpeed;

      var firstTouchPoint = getOffsetXY(t1);
      var secondTouchPoint = getOffsetXY(t2);
      mouseX = (firstTouchPoint.x + secondTouchPoint.x) / 2;
      mouseY = (firstTouchPoint.y + secondTouchPoint.y) / 2;
      if (transformOrigin) {
        var offset = getTransformOriginOffset();
        mouseX = offset.x;
        mouseY = offset.y;
      }

      publicZoomTo(mouseX, mouseY, scaleMultiplier);

      pinchZoomLength = currentPinchLength;
      e.stopPropagation();
      e.preventDefault();
    }
  }

  function handleTouchEnd(e) {
    if (e.touches.length > 0) {
      var offset = getOffsetXY(e.touches[0]);
      var point = transformToScreen(offset.x, offset.y);
      mouseX = point.x;
      mouseY = point.y;
    } else {
      var now = new Date();
      if (now - lastTouchEndTime < doubleTapSpeedInMS) {
        if (transformOrigin) {
          var offset = getTransformOriginOffset();
          smoothZoom(offset.x, offset.y, zoomDoubleClickSpeed);
        } else {
          smoothZoom(lastSingleFingerOffset.x, lastSingleFingerOffset.y, zoomDoubleClickSpeed);
        }
      }

      lastTouchEndTime = now;

      touchInProgress = false;
      triggerPanEnd();
      releaseTouches();
    }
  }

  function getPinchZoomLength(finger1, finger2) {
    var dx = finger1.clientX - finger2.clientX;
    var dy = finger1.clientY - finger2.clientY;
    return Math.sqrt(dx * dx + dy * dy);
  }

  function onDoubleClick(e) {
    beforeDoubleClick(e);
    var offset = getOffsetXY(e);
    if (transformOrigin) {
      // TODO: looks like this is duplicated in the file.
      // Need to refactor
      offset = getTransformOriginOffset();
    }
    smoothZoom(offset.x, offset.y, zoomDoubleClickSpeed);
  }

  function onMouseDown(e) {
    // if client does not want to handle this event - just ignore the call
    if (beforeMouseDown(e)) return;

    if (touchInProgress) {
      // modern browsers will fire mousedown for touch events too
      // we do not want this: touch is handled separately.
      e.stopPropagation();
      return false;
    }
    // for IE, left click == 1
    // for Firefox, left click == 0
    var isLeftButton =
      (e.button === 1 && window.event !== null) || e.button === 0;
    if (!isLeftButton) return;

    smoothScroll.cancel();

    var offset = getOffsetXY(e);
    var point = transformToScreen(offset.x, offset.y);
    mouseX = point.x;
    mouseY = point.y;

    // We need to listen on document itself, since mouse can go outside of the
    // window, and we will loose it
    document.addEventListener('mousemove', onMouseMove);
    document.addEventListener('mouseup', onMouseUp);
    textSelection.capture(e.target || e.srcElement);

    return false;
  }

  function onMouseMove(e) {
    // no need to worry about mouse events when touch is happening
    if (touchInProgress) return;

    triggerPanStart();

    var offset = getOffsetXY(e);
    var point = transformToScreen(offset.x, offset.y);
    var dx = point.x - mouseX;
    var dy = point.y - mouseY;

    mouseX = point.x;
    mouseY = point.y;

    internalMoveBy(dx, dy);
  }

  function onMouseUp() {
    textSelection.release();
    triggerPanEnd();
    releaseDocumentMouse();
  }

  function releaseDocumentMouse() {
    document.removeEventListener('mousemove', onMouseMove);
    document.removeEventListener('mouseup', onMouseUp);
    panstartFired = false;
  }

  function releaseTouches() {
    document.removeEventListener('touchmove', handleTouchMove);
    document.removeEventListener('touchend', handleTouchEnd);
    document.removeEventListener('touchcancel', handleTouchEnd);
    panstartFired = false;
    multiTouch = false;
  }

  function onMouseWheel(e) {
    // if client does not want to handle this event - just ignore the call
    if (beforeWheel(e)) return;

    smoothScroll.cancel();

    var delta = e.deltaY;
    if (e.deltaMode > 0) delta *= 100;

    var scaleMultiplier = getScaleMultiplier(delta);

    if (scaleMultiplier !== 1) {
      var offset = transformOrigin
        ? getTransformOriginOffset()
        : getOffsetXY(e);
      publicZoomTo(offset.x, offset.y, scaleMultiplier);
      e.preventDefault();
    }
  }

  function getOffsetXY(e) {
    var offsetX, offsetY;
    // I tried using e.offsetX, but that gives wrong results for svg, when user clicks on a path.
    var ownerRect = owner.getBoundingClientRect();
    offsetX = e.clientX - ownerRect.left;
    offsetY = e.clientY - ownerRect.top;

    return { x: offsetX, y: offsetY };
  }

  function smoothZoom(clientX, clientY, scaleMultiplier) {
    var fromValue = transform.scale;
    var from = { scale: fromValue };
    var to = { scale: scaleMultiplier * fromValue };

    smoothScroll.cancel();
    cancelZoomAnimation();

    zoomToAnimation = animate(from, to, {
      step: function (v) {
        zoomAbs(clientX, clientY, v.scale);
      },
      done: triggerZoomEnd
    });
  }

  function smoothZoomAbs(clientX, clientY, toScaleValue) {
    var fromValue = transform.scale;
    var from = { scale: fromValue };
    var to = { scale: toScaleValue };

    smoothScroll.cancel();
    cancelZoomAnimation();

    zoomToAnimation = animate(from, to, {
      step: function (v) {
        zoomAbs(clientX, clientY, v.scale);
      }
    });
  }

  function getTransformOriginOffset() {
    var ownerRect = owner.getBoundingClientRect();
    return {
      x: ownerRect.width * transformOrigin.x,
      y: ownerRect.height * transformOrigin.y
    };
  }

  function publicZoomTo(clientX, clientY, scaleMultiplier) {
    smoothScroll.cancel();
    cancelZoomAnimation();
    return zoomByRatio(clientX, clientY, scaleMultiplier);
  }

  function cancelZoomAnimation() {
    if (zoomToAnimation) {
      zoomToAnimation.cancel();
      zoomToAnimation = null;
    }
  }

  function getScaleMultiplier(delta) {
    var sign = Math.sign(delta);
    var deltaAdjustedSpeed = Math.min(0.25, Math.abs(speed * delta / 128));
    return 1 - sign * deltaAdjustedSpeed;
  }

  function triggerPanStart() {
    if (!panstartFired) {
      triggerEvent('panstart');
      panstartFired = true;
      smoothScroll.start();
    }
  }

  function triggerPanEnd() {
    if (panstartFired) {
      // we should never run smooth scrolling if it was multiTouch (pinch zoom animation):
      if (!multiTouch) smoothScroll.stop();
      triggerEvent('panend');
    }
  }

  function triggerZoomEnd() {
    triggerEvent('zoomend');
  }

  function triggerEvent(name) {
    api.fire(name, api);
  }
}

function parseTransformOrigin(options) {
  if (!options) return;
  if (typeof options === 'object') {
    if (!isNumber(options.x) || !isNumber(options.y))
      failTransformOrigin(options);
    return options;
  }

  failTransformOrigin();
}

function failTransformOrigin(options) {
  console.error(options);
  throw new Error(
    [
      'Cannot parse transform origin.',
      'Some good examples:',
      '  "center center" can be achieved with {x: 0.5, y: 0.5}',
      '  "top center" can be achieved with {x: 0.5, y: 0}',
      '  "bottom right" can be achieved with {x: 1, y: 1}'
    ].join('\n')
  );
}

function noop() { }

function validateBounds(bounds) {
  var boundsType = typeof bounds;
  if (boundsType === 'undefined' || boundsType === 'boolean') return; // this is okay
  // otherwise need to be more thorough:
  var validBounds =
    isNumber(bounds.left) &&
    isNumber(bounds.top) &&
    isNumber(bounds.bottom) &&
    isNumber(bounds.right);

  if (!validBounds)
    throw new Error(
      'Bounds object is not valid. It can be: ' +
      'undefined, boolean (true|false) or an object {left, top, right, bottom}'
    );
}

function isNumber(x) {
  return Number.isFinite(x);
}

// IE 11 does not support isNaN:
function isNaN(value) {
  if (Number.isNaN) {
    return Number.isNaN(value);
  }

  return value !== value;
}

function rigidScroll() {
  return {
    start: noop,
    stop: noop,
    cancel: noop
  };
}

function autoRun() {
  if (typeof document === 'undefined') return;

  var scripts = document.getElementsByTagName('script');
  if (!scripts) return;
  var panzoomScript;

  for (var i = 0; i < scripts.length; ++i) {
    var x = scripts[i];
    if (x.src && x.src.match(/\bpanzoom(\.min)?\.js/)) {
      panzoomScript = x;
      break;
    }
  }

  if (!panzoomScript) return;

  var query = panzoomScript.getAttribute('query');
  if (!query) return;

  var globalName = panzoomScript.getAttribute('name') || 'pz';
  var started = Date.now();

  tryAttach();

  function tryAttach() {
    var el = document.querySelector(query);
    if (!el) {
      var now = Date.now();
      var elapsed = now - started;
      if (elapsed < 2000) {
        // Let's wait a bit
        setTimeout(tryAttach, 100);
        return;
      }
      // If we don't attach within 2 seconds to the target element, consider it a failure
      console.error('Cannot find the panzoom element', globalName);
      return;
    }
    var options = collectOptions(panzoomScript);
    console.log(options);
    window[globalName] = createPanZoom(el, options);
  }

  function collectOptions(script) {
    var attrs = script.attributes;
    var options = {};
    for (var i = 0; i < attrs.length; ++i) {
      var attr = attrs[i];
      var nameValue = getPanzoomAttributeNameValue(attr);
      if (nameValue) {
        options[nameValue.name] = nameValue.value;
      }
    }

    return options;
  }

  function getPanzoomAttributeNameValue(attr) {
    if (!attr.name) return;
    var isPanZoomAttribute =
      attr.name[0] === 'p' && attr.name[1] === 'z' && attr.name[2] === '-';

    if (!isPanZoomAttribute) return;

    var name = attr.name.substr(3);
    var value = JSON.parse(attr.value);
    return { name: name, value: value };
  }
}

autoRun();

},{"./lib/createTextSelectionInterceptor.js":2,"./lib/domController.js":3,"./lib/kinetic.js":4,"./lib/svgController.js":5,"./lib/transform.js":6,"amator":7,"ngraph.events":9,"wheel":10}],2:[function(require,module,exports){
/**
 * Disallows selecting text.
 */
module.exports = createTextSelectionInterceptor;

function createTextSelectionInterceptor(useFake) {
  if (useFake) {
    return {
      capture: noop,
      release: noop
    };
  }

  var dragObject;
  var prevSelectStart;
  var prevDragStart;
  var wasCaptured = false;

  return {
    capture: capture,
    release: release
  };

  function capture(domObject) {
    wasCaptured = true;
    prevSelectStart = window.document.onselectstart;
    prevDragStart = window.document.ondragstart;

    window.document.onselectstart = disabled;

    dragObject = domObject;
    dragObject.ondragstart = disabled;
  }

  function release() {
    if (!wasCaptured) return;
    
    wasCaptured = false;
    window.document.onselectstart = prevSelectStart;
    if (dragObject) dragObject.ondragstart = prevDragStart;
  }
}

function disabled(e) {
  e.stopPropagation();
  return false;
}

function noop() {}

},{}],3:[function(require,module,exports){
module.exports = makeDomController

function makeDomController(domElement, options) {
  var elementValid = (domElement instanceof HTMLElement)
  if (!elementValid) {
    throw new Error('svg element is required for svg.panzoom to work')
  }

  var owner = domElement.parentElement
  if (!owner) {
    throw new Error(
      'Do not apply panzoom to the detached DOM element. '
    )
  }

  domElement.scrollTop = 0;
  
  if (!options.disableKeyboardInteraction) {
    owner.setAttribute('tabindex', 0);
  }

  var api = {
    getBBox: getBBox,
    getOwner: getOwner,
    applyTransform: applyTransform,
  }
  
  return api

  function getOwner() {
    return owner
  }

  function getBBox() {
    // TODO: We should probably cache this?
    return  {
      left: 0,
      top: 0,
      width: domElement.clientWidth,
      height: domElement.clientHeight
    }
  }

  function applyTransform(transform) {
    // TODO: Should we cache this?
    domElement.style.transformOrigin = '0 0 0';
    domElement.style.transform = 'matrix(' +
      transform.scale + ', 0, 0, ' +
      transform.scale + ', ' +
      transform.x + ', ' + transform.y + ')'
  }
}

},{}],4:[function(require,module,exports){
(function (global){
/**
 * Allows smooth kinetic scrolling of the surface
 */
module.exports = kinetic;

function kinetic(getPoint, scroll, settings) {
  if (typeof settings !== 'object') {
    // setting could come as boolean, we should ignore it, and use an object.
    settings = {};
  }

  var minVelocity = typeof settings.minVelocity === 'number' ? settings.minVelocity : 5;
  var amplitude = typeof settings.amplitude === 'number' ? settings.amplitude : 0.25;
  var cancelAnimationFrame = typeof settings.cancelAnimationFrame === 'function' ? settings.cancelAnimationFrame : getCancelAnimationFrame();
  var requestAnimationFrame = typeof settings.requestAnimationFrame === 'function' ? settings.requestAnimationFrame : getRequestAnimationFrame();

  var lastPoint;
  var timestamp;
  var timeConstant = 342;

  var ticker;
  var vx, targetX, ax;
  var vy, targetY, ay;

  var raf;

  return {
    start: start,
    stop: stop,
    cancel: dispose
  };

  function dispose() {
    cancelAnimationFrame(ticker);
    cancelAnimationFrame(raf);
  }

  function start() {
    lastPoint = getPoint();

    ax = ay = vx = vy = 0;
    timestamp = new Date();

    cancelAnimationFrame(ticker);
    cancelAnimationFrame(raf);

    // we start polling the point position to accumulate velocity
    // Once we stop(), we will use accumulated velocity to keep scrolling
    // an object.
    ticker = requestAnimationFrame(track);
  }

  function track() {
    var now = Date.now();
    var elapsed = now - timestamp;
    timestamp = now;

    var currentPoint = getPoint();

    var dx = currentPoint.x - lastPoint.x;
    var dy = currentPoint.y - lastPoint.y;

    lastPoint = currentPoint;

    var dt = 1000 / (1 + elapsed);

    // moving average
    vx = 0.8 * dx * dt + 0.2 * vx;
    vy = 0.8 * dy * dt + 0.2 * vy;

    ticker = requestAnimationFrame(track);
  }

  function stop() {
    cancelAnimationFrame(ticker);
    cancelAnimationFrame(raf);

    var currentPoint = getPoint();

    targetX = currentPoint.x;
    targetY = currentPoint.y;
    timestamp = Date.now();

    if (vx < -minVelocity || vx > minVelocity) {
      ax = amplitude * vx;
      targetX += ax;
    }

    if (vy < -minVelocity || vy > minVelocity) {
      ay = amplitude * vy;
      targetY += ay;
    }

    raf = requestAnimationFrame(autoScroll);
  }

  function autoScroll() {
    var elapsed = Date.now() - timestamp;

    var moving = false;
    var dx = 0;
    var dy = 0;

    if (ax) {
      dx = -ax * Math.exp(-elapsed / timeConstant);

      if (dx > 0.5 || dx < -0.5) moving = true;
      else dx = ax = 0;
    }

    if (ay) {
      dy = -ay * Math.exp(-elapsed / timeConstant);

      if (dy > 0.5 || dy < -0.5) moving = true;
      else dy = ay = 0;
    }

    if (moving) {
      scroll(targetX + dx, targetY + dy);
      raf = requestAnimationFrame(autoScroll);
    }
  }
}

function getCancelAnimationFrame() {
  if (typeof global.cancelAnimationFrame === 'function') return global.cancelAnimationFrame;

  return clearTimeout;
}

function getRequestAnimationFrame() {
  if (typeof global.requestAnimationFrame === 'function') return global.requestAnimationFrame;

  return function (handler) {
    return setTimeout(handler, 16);
  }
}
}).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
},{}],5:[function(require,module,exports){
module.exports = makeSvgController

function makeSvgController(svgElement, options) {
  var elementValid = (svgElement instanceof SVGElement)
  if (!elementValid) {
    throw new Error('svg element is required for svg.panzoom to work')
  }

  var owner = svgElement.ownerSVGElement
  if (!owner) {
    throw new Error(
      'Do not apply panzoom to the root <svg> element. ' +
      'Use its child instead (e.g. <g></g>). ' +
      'As of March 2016 only FireFox supported transform on the root element')
  }

  if (!options.disableKeyboardInteraction) {
    owner.setAttribute('tabindex', 0);
  }

  var api = {
    getBBox: getBBox,
    getScreenCTM: getScreenCTM,
    getOwner: getOwner,
    applyTransform: applyTransform,
    initTransform: initTransform
  }
  
  return api

  function getOwner() {
    return owner
  }

  function getBBox() {
    var bbox =  svgElement.getBBox()
    return {
      left: bbox.x,
      top: bbox.y,
      width: bbox.width,
      height: bbox.height,
    }
  }

  function getScreenCTM() {
    var ctm = owner.getCTM();
    if (!ctm) {
      // This is likely firefox: https://bugzilla.mozilla.org/show_bug.cgi?id=873106
      // The code below is not entirely correct, but still better than nothing
      return owner.getScreenCTM();
    }
    return ctm;
  }

  function initTransform(transform) {
    var screenCTM = svgElement.getCTM()
    transform.x = screenCTM.e;
    transform.y = screenCTM.f;
    transform.scale = screenCTM.a;
    owner.removeAttributeNS(null, 'viewBox');
  }

  function applyTransform(transform) {
    svgElement.setAttribute('transform', 'matrix(' +
      transform.scale + ' 0 0 ' +
      transform.scale + ' ' +
      transform.x + ' ' + transform.y + ')')
  }
}
},{}],6:[function(require,module,exports){
module.exports = Transform;

function Transform() {
  this.x = 0;
  this.y = 0;
  this.scale = 1;
}

},{}],7:[function(require,module,exports){
var BezierEasing = require('bezier-easing')

// Predefined set of animations. Similar to CSS easing functions
var animations = {
  ease:  BezierEasing(0.25, 0.1, 0.25, 1),
  easeIn: BezierEasing(0.42, 0, 1, 1),
  easeOut: BezierEasing(0, 0, 0.58, 1),
  easeInOut: BezierEasing(0.42, 0, 0.58, 1),
  linear: BezierEasing(0, 0, 1, 1)
}


module.exports = animate;
module.exports.makeAggregateRaf = makeAggregateRaf;
module.exports.sharedScheduler = makeAggregateRaf();


function animate(source, target, options) {
  var start = Object.create(null)
  var diff = Object.create(null)
  options = options || {}
  // We let clients specify their own easing function
  var easing = (typeof options.easing === 'function') ? options.easing : animations[options.easing]

  // if nothing is specified, default to ease (similar to CSS animations)
  if (!easing) {
    if (options.easing) {
      console.warn('Unknown easing function in amator: ' + options.easing);
    }
    easing = animations.ease
  }

  var step = typeof options.step === 'function' ? options.step : noop
  var done = typeof options.done === 'function' ? options.done : noop

  var scheduler = getScheduler(options.scheduler)

  var keys = Object.keys(target)
  keys.forEach(function(key) {
    start[key] = source[key]
    diff[key] = target[key] - source[key]
  })

  var durationInMs = typeof options.duration === 'number' ? options.duration : 400
  var durationInFrames = Math.max(1, durationInMs * 0.06) // 0.06 because 60 frames pers 1,000 ms
  var previousAnimationId
  var frame = 0

  previousAnimationId = scheduler.next(loop)

  return {
    cancel: cancel
  }

  function cancel() {
    scheduler.cancel(previousAnimationId)
    previousAnimationId = 0
  }

  function loop() {
    var t = easing(frame/durationInFrames)
    frame += 1
    setValues(t)
    if (frame <= durationInFrames) {
      previousAnimationId = scheduler.next(loop)
      step(source)
    } else {
      previousAnimationId = 0
      setTimeout(function() { done(source) }, 0)
    }
  }

  function setValues(t) {
    keys.forEach(function(key) {
      source[key] = diff[key] * t + start[key]
    })
  }
}

function noop() { }

function getScheduler(scheduler) {
  if (!scheduler) {
    var canRaf = typeof window !== 'undefined' && window.requestAnimationFrame
    return canRaf ? rafScheduler() : timeoutScheduler()
  }
  if (typeof scheduler.next !== 'function') throw new Error('Scheduler is supposed to have next(cb) function')
  if (typeof scheduler.cancel !== 'function') throw new Error('Scheduler is supposed to have cancel(handle) function')

  return scheduler
}

function rafScheduler() {
  return {
    next: window.requestAnimationFrame.bind(window),
    cancel: window.cancelAnimationFrame.bind(window)
  }
}

function timeoutScheduler() {
  return {
    next: function(cb) {
      return setTimeout(cb, 1000/60)
    },
    cancel: function (id) {
      return clearTimeout(id)
    }
  }
}

function makeAggregateRaf() {
  var frontBuffer = new Set();
  var backBuffer = new Set();
  var frameToken = 0;

  return {
    next: next,
    cancel: next,
    clearAll: clearAll
  }

  function clearAll() {
    frontBuffer.clear();
    backBuffer.clear();
    cancelAnimationFrame(frameToken);
    frameToken = 0;
  }

  function next(callback) {
    backBuffer.add(callback);
    renderNextFrame();
  }

  function renderNextFrame() {
    if (!frameToken) frameToken = requestAnimationFrame(renderFrame);
  }

  function renderFrame() {
    frameToken = 0;

    var t = backBuffer;
    backBuffer = frontBuffer;
    frontBuffer = t;

    frontBuffer.forEach(function(callback) {
      callback();
    });
    frontBuffer.clear();
  }

  function cancel(callback) {
    backBuffer.delete(callback);
  }
}

},{"bezier-easing":8}],8:[function(require,module,exports){
/**
 * https://github.com/gre/bezier-easing
 * BezierEasing - use bezier curve for transition easing function
 * by Gaëtan Renaudeau 2014 - 2015 – MIT License
 */

// These values are established by empiricism with tests (tradeoff: performance VS precision)
var NEWTON_ITERATIONS = 4;
var NEWTON_MIN_SLOPE = 0.001;
var SUBDIVISION_PRECISION = 0.0000001;
var SUBDIVISION_MAX_ITERATIONS = 10;

var kSplineTableSize = 11;
var kSampleStepSize = 1.0 / (kSplineTableSize - 1.0);

var float32ArraySupported = typeof Float32Array === 'function';

function A (aA1, aA2) { return 1.0 - 3.0 * aA2 + 3.0 * aA1; }
function B (aA1, aA2) { return 3.0 * aA2 - 6.0 * aA1; }
function C (aA1)      { return 3.0 * aA1; }

// Returns x(t) given t, x1, and x2, or y(t) given t, y1, and y2.
function calcBezier (aT, aA1, aA2) { return ((A(aA1, aA2) * aT + B(aA1, aA2)) * aT + C(aA1)) * aT; }

// Returns dx/dt given t, x1, and x2, or dy/dt given t, y1, and y2.
function getSlope (aT, aA1, aA2) { return 3.0 * A(aA1, aA2) * aT * aT + 2.0 * B(aA1, aA2) * aT + C(aA1); }

function binarySubdivide (aX, aA, aB, mX1, mX2) {
  var currentX, currentT, i = 0;
  do {
    currentT = aA + (aB - aA) / 2.0;
    currentX = calcBezier(currentT, mX1, mX2) - aX;
    if (currentX > 0.0) {
      aB = currentT;
    } else {
      aA = currentT;
    }
  } while (Math.abs(currentX) > SUBDIVISION_PRECISION && ++i < SUBDIVISION_MAX_ITERATIONS);
  return currentT;
}

function newtonRaphsonIterate (aX, aGuessT, mX1, mX2) {
 for (var i = 0; i < NEWTON_ITERATIONS; ++i) {
   var currentSlope = getSlope(aGuessT, mX1, mX2);
   if (currentSlope === 0.0) {
     return aGuessT;
   }
   var currentX = calcBezier(aGuessT, mX1, mX2) - aX;
   aGuessT -= currentX / currentSlope;
 }
 return aGuessT;
}

function LinearEasing (x) {
  return x;
}

module.exports = function bezier (mX1, mY1, mX2, mY2) {
  if (!(0 <= mX1 && mX1 <= 1 && 0 <= mX2 && mX2 <= 1)) {
    throw new Error('bezier x values must be in [0, 1] range');
  }

  if (mX1 === mY1 && mX2 === mY2) {
    return LinearEasing;
  }

  // Precompute samples table
  var sampleValues = float32ArraySupported ? new Float32Array(kSplineTableSize) : new Array(kSplineTableSize);
  for (var i = 0; i < kSplineTableSize; ++i) {
    sampleValues[i] = calcBezier(i * kSampleStepSize, mX1, mX2);
  }

  function getTForX (aX) {
    var intervalStart = 0.0;
    var currentSample = 1;
    var lastSample = kSplineTableSize - 1;

    for (; currentSample !== lastSample && sampleValues[currentSample] <= aX; ++currentSample) {
      intervalStart += kSampleStepSize;
    }
    --currentSample;

    // Interpolate to provide an initial guess for t
    var dist = (aX - sampleValues[currentSample]) / (sampleValues[currentSample + 1] - sampleValues[currentSample]);
    var guessForT = intervalStart + dist * kSampleStepSize;

    var initialSlope = getSlope(guessForT, mX1, mX2);
    if (initialSlope >= NEWTON_MIN_SLOPE) {
      return newtonRaphsonIterate(aX, guessForT, mX1, mX2);
    } else if (initialSlope === 0.0) {
      return guessForT;
    } else {
      return binarySubdivide(aX, intervalStart, intervalStart + kSampleStepSize, mX1, mX2);
    }
  }

  return function BezierEasing (x) {
    // Because JavaScript number are imprecise, we should guarantee the extremes are right.
    if (x === 0) {
      return 0;
    }
    if (x === 1) {
      return 1;
    }
    return calcBezier(getTForX(x), mY1, mY2);
  };
};

},{}],9:[function(require,module,exports){
module.exports = function(subject) {
  validateSubject(subject);

  var eventsStorage = createEventsStorage(subject);
  subject.on = eventsStorage.on;
  subject.off = eventsStorage.off;
  subject.fire = eventsStorage.fire;
  return subject;
};

function createEventsStorage(subject) {
  // Store all event listeners to this hash. Key is event name, value is array
  // of callback records.
  //
  // A callback record consists of callback function and its optional context:
  // { 'eventName' => [{callback: function, ctx: object}] }
  var registeredEvents = Object.create(null);

  return {
    on: function (eventName, callback, ctx) {
      if (typeof callback !== 'function') {
        throw new Error('callback is expected to be a function');
      }
      var handlers = registeredEvents[eventName];
      if (!handlers) {
        handlers = registeredEvents[eventName] = [];
      }
      handlers.push({callback: callback, ctx: ctx});

      return subject;
    },

    off: function (eventName, callback) {
      var wantToRemoveAll = (typeof eventName === 'undefined');
      if (wantToRemoveAll) {
        // Killing old events storage should be enough in this case:
        registeredEvents = Object.create(null);
        return subject;
      }

      if (registeredEvents[eventName]) {
        var deleteAllCallbacksForEvent = (typeof callback !== 'function');
        if (deleteAllCallbacksForEvent) {
          delete registeredEvents[eventName];
        } else {
          var callbacks = registeredEvents[eventName];
          for (var i = 0; i < callbacks.length; ++i) {
            if (callbacks[i].callback === callback) {
              callbacks.splice(i, 1);
            }
          }
        }
      }

      return subject;
    },

    fire: function (eventName) {
      var callbacks = registeredEvents[eventName];
      if (!callbacks) {
        return subject;
      }

      var fireArguments;
      if (arguments.length > 1) {
        fireArguments = Array.prototype.splice.call(arguments, 1);
      }
      for(var i = 0; i < callbacks.length; ++i) {
        var callbackInfo = callbacks[i];
        callbackInfo.callback.apply(callbackInfo.ctx, fireArguments);
      }

      return subject;
    }
  };
}

function validateSubject(subject) {
  if (!subject) {
    throw new Error('Eventify cannot use falsy object as events subject');
  }
  var reservedWords = ['on', 'fire', 'off'];
  for (var i = 0; i < reservedWords.length; ++i) {
    if (subject.hasOwnProperty(reservedWords[i])) {
      throw new Error("Subject cannot be eventified, since it already has property '" + reservedWords[i] + "'");
    }
  }
}

},{}],10:[function(require,module,exports){
/**
 * This module used to unify mouse wheel behavior between different browsers in 2014
 * Now it's just a wrapper around addEventListener('wheel');
 *
 * Usage:
 *  var addWheelListener = require('wheel').addWheelListener;
 *  var removeWheelListener = require('wheel').removeWheelListener;
 *  addWheelListener(domElement, function (e) {
 *    // mouse wheel event
 *  });
 *  removeWheelListener(domElement, function);
 */

module.exports = addWheelListener;

// But also expose "advanced" api with unsubscribe:
module.exports.addWheelListener = addWheelListener;
module.exports.removeWheelListener = removeWheelListener;


function addWheelListener(element, listener, useCapture) {
  element.addEventListener('wheel', listener, useCapture);
}

function removeWheelListener( element, listener, useCapture ) {
  element.removeEventListener('wheel', listener, useCapture);
}
},{}]},{},[1])(1)
});
