GodotTutorial/World.tscn

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[gd_scene load_steps=5 format=3 uid="uid://cefeqjem0f3wo"]
[ext_resource type="Script" path="res://Scripts/World.cs" id="1_4gg20"]
[ext_resource type="PackedScene" uid="uid://bkvgqv8jki0us" path="res://Character.tscn" id="2_5yetv"]
[ext_resource type="Texture2D" uid="uid://d30t1yweaie7n" path="res://Icons/genericItem_color_020.png" id="3_tun2s"]
[ext_resource type="Script" path="res://Scripts/Button.cs" id="3_yax6u"]
[node name="World" type="Node2D"]
script = ExtResource("1_4gg20")
[node name="Barrels" parent="." instance=ExtResource("2_5yetv")]
position = Vector2(300, 287)
[node name="Node" type="Node" parent="."]
[node name="Button" type="Button" parent="Node"]
offset_left = 1049.0
offset_top = 14.0
offset_right = 1229.0
offset_bottom = 150.0
scale = Vector2(0.48, 0.48)
icon = ExtResource("3_tun2s")
icon_alignment = 1
script = ExtResource("3_yax6u")